Player Matchup

Neith
Neith
Fabsls
Neith
Level 35
God Stats
0W - 1L
1,592 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 1
Ymir
Ymir
FirthNand
Ymir
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Minglein
Guan Yu
Level 12
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 5L
1,614 Elo+
Party 1
Nemesis
Nemesis
Nejslu7a
Nemesis
Level 17
God Stats
8W - 6L
1,671 SR
Queue Stats
61W - 57L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
ReBellyUD
Kukulkan
Level 126
God Stats
5W - 3L
1,671 SR
Queue Stats
20W - 16L
1,417 Elo+
Party 1
Team Averages
Level 41
1,628 SR
1,484 Elo+

VS

Team Averages
Level 21
1,522 SR
1,459 Elo+
Erlang Shen
Erlang Shen
Pelsoras
Erlang Shen
Level 24
God Stats
2W - 2L
1,424 SR
Queue Stats
121W - 101L
1,485 Elo+
Solo
Artemis
Artemis
RastaMidasta
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,237 Elo+
Solo
Loki
Loki
TakenKingh
Loki
Level 23
God Stats
14W - 13L
1,503 SR
Queue Stats
96W - 112L
1,459 Elo+
Solo
Merlin
Merlin
ThxFxtBxy
Merlin
Level 27
God Stats
11W - 3L
1,702 SR
Queue Stats
40W - 29L
1,545 Elo+
Solo
Sobek
Sobek
epicman0020123
Sobek
Level 16
God Stats
3W - 3L
1,482 SR
Queue Stats
40W - 31L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fabsls
Neith
10
0 / 8 / 0
6,530
344
6,969
10,396
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
3 / 15 / 0
7,054
371
1,895
19,624
7,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Minglein
Guan Yu
13
1 / 15 / 0
8,378
441
3,164
17,975
15,755
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Nejslu7a
Nemesis
13
3 / 11 / 1
9,244
487
7,720
18,923
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ReBellyUD
Kukulkan
12
1 / 9 / 3
8,076
425
14,880
12,248
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pelsoras
Erlang Shen
18
21 / 1 / 8
12,187
641
18,698
12,306
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
RastaMidasta
Artemis
14
13 / 4 / 14
10,371
546
15,340
12,470
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 1 / 9
10,888
573
10,280
12,521
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ThxFxtBxy
Merlin
18
9 / 1 / 17
11,001
579
17,689
9,043
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 1 / 20
9,678
509
7,680
14,285
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
126
8
Kills
58
58
Deaths
8
4
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
Fabsls
Neith
0
8
0
0
L
Ymir
3
15
0
0.2
L
Guan Yu
Minglein
Guan Yu
1
15
0
0.07
L
Nemesis
Nejslu7a
Nemesis
3
11
1
0.32
W
Erlang Shen
Pelsoras
Erlang Shen
21
1
8
25
W
Artemis
RastaMidasta
Artemis
13
4
14
5
L
Kukulkan
ReBellyUD
Kukulkan
1
9
3
0.28
W
11
1
9
15.5
W
Merlin
ThxFxtBxy
Merlin
9
1
17
17.5
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,628
Damage
69,687
79,166
Taken
60,625
38,338
Mitigated
36,267
7,859
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fabsls
Neith
6,969
3,574
0
900
10,396
2,847
0
4,310
5,860
0
27,017
L
Ymir
1,895
387
0
0
19,624
7,212
0
8,103
11,285
7,216
0
L
Guan Yu
Minglein
Guan Yu
3,164
886
0
586
17,975
15,755
0
4,225
13,568
0
29,234
L
Nemesis
Nejslu7a
Nemesis
7,720
3,142
0
4,254
18,923
8,155
0
3,123
15,642
0
39,145
W
Erlang Shen
Pelsoras
Erlang Shen
18,698
10,192
0
4,544
12,306
8,663
0
2,190
10,116
0
74,037
W
Artemis
RastaMidasta
Artemis
15,340
9,709
0
2,620
12,470
4,553
1,968
3,310
9,160
0
52,088
L
Kukulkan
ReBellyUD
Kukulkan
14,880
1,557
950
1,169
12,248
4,369
108
4,590
7,442
52,864
0
W
10,280
4,226
0
3,463
12,521
5,096
150
3,423
9,098
0
73,461
W
Merlin
ThxFxtBxy
Merlin
17,689
2,769
460
3,422
9,043
3,621
665
2,316
6,727
81,025
0
W
7,680
1,113
0
6,355
14,285
14,334
662
5,536
8,749
28,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
54,125
268
Minions Killed
510
0
Camps Cleared
0
1,555,150
Distance Traveled
1,880,812
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,530
344
40
2
0
333,292
4
L
Ymir
7,054
371
8
0
0
282,057
3
L
Guan Yu
8,378
441
52
3
0
292,931
0
L
Nemesis
9,244
487
86
5
0
340,186
0
W
Erlang Shen
12,187
641
132
7
0
400,902
1
W
Artemis
10,371
546
86
5
0
329,940
1
L
Kukulkan
8,076
425
82
4
0
306,684
2
W
Loki
10,888
573
137
7
0
405,729
3
W
Merlin
11,001
579
122
6
0
364,180
2
W
Sobek
9,678
509
33
2
0
380,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role