Player Matchup

Artemis
Artemis
Silver I
ASPECIALKID1352
Artemis
Silver I
Level 107
God Stats
8W - 5L
1,622 SR
Queue Stats
287W - 307L
1,319 MMR
Party 3
Sylvanus
Sylvanus
Silver IV
Eebsibderbob
Sylvanus
Silver IV
Level 120
God Stats
1W - 1L
1,776 SR
Queue Stats
6W - 8L
1,413 MMR
Solo
Poseidon
Poseidon
Gold V
GeoffBR
Poseidon
Gold V
Level 155
God Stats
17W - 4L
1,851 SR
Queue Stats
345W - 355L
1,198 MMR
Party 1
Fenrir
Fenrir
Platinum V
Gl3iver
Fenrir
Platinum V
Level 87
God Stats
13W - 6L
1,818 SR
Queue Stats
107W - 112L
1,636 MMR
Party 1
Chaac
Chaac
Bronze III
Kyky746
Chaac
Bronze III
Level 85
God Stats
1W - 1L
1,613 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,736 SR
1,413 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,663 SR
1,413 MMR
Medusa
Medusa
Bronze III
Duller15
Medusa
Bronze III
Level 146
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 13L
1,419 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Feeeeeliipeeee1
Tsukuyomi
Silver I
Level 113
God Stats
31W - 20L
1,734 SR
Queue Stats
119W - 131L
1,419 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
KoalaHazeKen
Sun Wukong
Bronze III
Level 136
God Stats
0W - 2L
1,879 SR
Queue Stats
45W - 57L
1,402 MMR
Solo
Ra
Ra
Bronze III
P1STOLEIR4
Ra
Bronze III
Level 78
God Stats
4W - 8L
1,467 SR
Queue Stats
6W - 19L
1,412 MMR
Party 2
Khepri
Khepri
Bronze III
VictorDoDrip
Khepri
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 10
15,417
497
23,466
26,380
10,860
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Eebsibderbob
Sylvanus
19
0 / 4 / 16
14,449
466
11,933
31,991
36,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
GeoffBR
Poseidon
20
6 / 2 / 7
16,538
533
16,656
17,146
7,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Gl3iver
Fenrir
20
20 / 5 / 6
18,352
592
25,668
27,867
22,722
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Kyky746
Chaac
20
7 / 6 / 12
16,726
540
27,827
40,059
61,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatAthenaDanzaburouSetCu Chulainn

VS

Bans
GilgameshPersephoneGaneshaIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Duller15
Medusa
20
8 / 10 / 4
14,957
482
21,730
27,399
13,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Feeeeeliipeeee1
Tsukuyomi
20
4 / 7 / 6
13,641
440
18,822
28,203
14,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
KoalaHazeKen
Sun Wukong
20
3 / 8 / 7
13,443
434
21,707
35,108
41,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 6 / 1
16,360
528
19,911
17,024
8,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
4 / 5 / 7
13,093
422
4,903
20,949
30,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
36
Kills
24
24
Deaths
36
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
7
10
1.14
L
Medusa
Duller15
Medusa
8
10
4
1
W
Sylvanus
Eebsibderbob
Sylvanus
0
4
16
2
L
Tsukuyomi
Feeeeeliipeeee1
Tsukuyomi
4
7
6
1
W
Poseidon
GeoffBR
Poseidon
6
2
7
4.75
W
Fenrir
Gl3iver
Fenrir
20
5
6
4.6
L
Sun Wukong
KoalaHazeKen
Sun Wukong
3
8
7
0.81
W
Chaac
Kyky746
Chaac
7
6
12
2.17
L
5
6
1
0.92
L
Khepri
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,550
Damage
87,073
143,443
Taken
128,683
138,895
Mitigated
108,800
77,138
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,466
9,810
0
7,896
26,380
10,860
8,010
4,753
21,337
0
120,812
L
Medusa
Duller15
Medusa
21,730
9,523
0
480
27,399
13,226
4,957
4,891
22,448
0
119,046
W
Sylvanus
Eebsibderbob
Sylvanus
11,933
2,544
13,148
18,873
31,991
36,082
2,892
6,364
25,379
42,384
0
L
Tsukuyomi
Feeeeeliipeeee1
Tsukuyomi
18,822
4,561
0
4,727
28,203
14,885
0
8,215
19,868
0
98,482
W
Poseidon
GeoffBR
Poseidon
16,656
1,302
0
5,393
17,146
7,883
3,746
3,566
13,368
133,639
0
W
Fenrir
Gl3iver
Fenrir
25,668
6,513
0
11,004
27,867
22,722
0
5,079
22,694
209
115,634
L
Sun Wukong
KoalaHazeKen
Sun Wukong
21,707
6,171
0
5,693
35,108
41,319
566
5,363
28,518
0
80,504
W
Chaac
Kyky746
Chaac
27,827
4,812
756
20,068
40,059
61,348
1,923
6,640
33,032
0
100,364
L
19,911
394
1,847
2,326
17,024
8,705
0
1,907
15,057
135,869
0
L
Khepri
4,903
455
0
1,730
20,949
30,665
1,196
8,356
12,533
23,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,482
Gold Earned
71,494
643
Minions Killed
734
0
Camps Cleared
0
2,732,247
Distance Traveled
2,541,712
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,417
497
136
4
0
512,233
3
L
Medusa
14,957
482
191
6
0
450,809
7
W
Sylvanus
14,449
466
62
2
0
501,157
2
L
Tsukuyomi
13,641
440
148
5
0
593,400
6
W
Poseidon
16,538
533
178
6
0
542,944
11
W
Fenrir
18,352
592
120
4
0
624,765
5
L
Sun Wukong
13,443
434
122
4
0
526,566
9
W
Chaac
16,726
540
147
5
0
551,148
1
L
Ra
16,360
528
243
8
0
588,581
2
L
Khepri
13,093
422
30
1
0
382,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role