Player Matchup

Gilgamesh
Gilgamesh
DestroLive
Gilgamesh
Level 149
God Stats
36W - 21L
1,705 SR
Queue Stats
358W - 424L
1,456 Elo+
Party 2
Scylla
Scylla
MizukageKelvin
Scylla
Level 159
God Stats
13W - 11L
1,313 SR
Queue Stats
212W - 260L
1,477 Elo+
Solo
King Arthur
King Arthur
Pαтαтα
King Arthur
Level 148
God Stats
2W - 3L
1,660 SR
Queue Stats
350W - 419L
1,466 Elo+
Party 2
Team Averages
Level 152
1,559 SR
1,466 Elo+

VS

Team Averages
Level 61
1,606 SR
1,409 Elo+
Athena
Athena
FalgrickVI
Athena
Level 89
God Stats
0W - 1L
1,730 SR
Queue Stats
22W - 35L
1,411 Elo+
Party 1
Anubis
Anubis
Kheinv
Anubis
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,434 Elo+
Solo
Neith
Neith
YoshikoSan
Neith
Level 88
God Stats
2W - 6L
1,588 SR
Queue Stats
13W - 23L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DestroLive
Gilgamesh
20
11 / 5 / 10
15,425
735
18,688
22,110
15,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 11
15,489
738
28,641
16,172
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

King Arthur
Pαтαтα
King Arthur
18
4 / 7 / 18
14,027
668
10,599
25,247
32,826
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FalgrickVI
Athena
19
6 / 6 / 6
16,793
800
9,112
25,381
37,638
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
Kheinv
Anubis
14
3 / 13 / 2
12,235
583
7,884
17,828
15,363
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
19
4 / 8 / 5
14,171
675
17,317
24,474
8,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
27
Kills
13
13
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DestroLive
Gilgamesh
11
5
10
3.2
L
Athena
FalgrickVI
Athena
6
6
6
1.5
L
Anubis
Kheinv
Anubis
3
13
2
0.31
W
12
1
11
17.5
W
King Arthur
Pαтαтα
King Arthur
4
7
18
1.86
L
Neith
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,928
Damage
34,313
63,529
Taken
67,683
54,105
Mitigated
61,764
7,948
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DestroLive
Gilgamesh
18,688
3,978
0
2,390
22,110
15,311
885
5,655
16,455
0
82,799
L
Athena
FalgrickVI
Athena
9,112
1,855
1,320
1,512
25,381
37,638
320
6,343
18,847
21,806
0
L
Anubis
Kheinv
Anubis
7,884
732
0
0
17,828
15,363
0
6,457
11,057
28,283
0
W
28,641
3,158
246
4,332
16,172
5,968
1,811
3,834
12,338
80,431
0
W
King Arthur
Pαтαтα
King Arthur
10,599
1,886
0
980
25,247
32,826
388
7,507
17,740
0
41,562
L
Neith
17,317
8,199
0
5,498
24,474
8,763
1,153
14,796
9,138
0
75,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,941
Gold Earned
43,199
254
Minions Killed
190
0
Camps Cleared
0
1,073,350
Distance Traveled
879,154
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,425
735
97
5
0
362,372
0
L
Athena
16,793
800
22
1
0
338,969
7
L
Anubis
12,235
583
38
2
0
209,313
0
W
Scylla
15,489
738
83
4
0
379,394
3
W
King Arthur
14,027
668
74
4
0
331,584
3
L
Neith
14,171
675
130
6
0
330,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role