Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cj472463
Ares
Level 49
God Stats
29W - 24L
1,465 SR
Queue Stats
306W - 324L
1,315 Elo+
Solo
Ah Puch
Ah Puch
FunnyBonny26
Ah Puch
Level 75
God Stats
26W - 51L
1,765 SR
Queue Stats
111W - 219L
1,315 Elo+
Party 1
Anhur
Anhur
GoS iAthemx
Anhur
Level 69
God Stats
2W - 1L
1,519 SR
Queue Stats
120W - 129L
1,342 Elo+
Solo
Arachne
Arachne
black king369
Arachne
Level 74
God Stats
6W - 10L
1,464 SR
Queue Stats
152W - 262L
1,322 Elo+
Party 1
Team Averages
Level 67
1,543 SR
1,359 Elo+

VS

Team Averages
Level 67
1,457 SR
1,356 Elo+
Thanatos
Thanatos
Abraham 1009
Thanatos
Level 63
God Stats
11W - 13L
1,500 SR
Queue Stats
105W - 137L
1,331 Elo+
Solo
Poseidon
Poseidon
CenThaiRion_0371
Poseidon
Level 52
God Stats
9W - 13L
1,458 SR
Queue Stats
37W - 45L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Ssddf
Cthulhu
Level 40
God Stats
26W - 37L
1,419 SR
Queue Stats
146W - 172L
1,305 Elo+
Solo
Chiron
Chiron
anglegardine
Chiron
Level 86
God Stats
6W - 10L
1,460 SR
Queue Stats
199W - 205L
1,377 Elo+
Solo
Artio
Artio
zenacu lunai
Artio
Level 95
God Stats
11W - 12L
1,451 SR
Queue Stats
208W - 216L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 0 / 2
9,658
537
15,159
13,646
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
14
2 / 2 / 2
8,418
468
8,602
12,996
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
FunnyBonny26
Ah Puch
16
0 / 0 / 4
8,631
480
4,445
6,539
2,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 3
8,504
472
6,980
10,814
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
17
9 / 1 / 1
10,213
567
6,242
10,913
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abraham 1009
Thanatos
14
1 / 5 / 0
8,350
464
3,031
16,579
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
0 / 4 / 0
8,777
488
4,101
9,686
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ssddf
Cthulhu
12
0 / 4 / 0
7,093
394
5,363
15,015
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
13
4 / 6 / 1
8,286
460
9,454
11,950
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 2 / 4
8,445
469
6,884
14,241
6,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
21
Kills
6
6
Deaths
21
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
2
8
L
Thanatos
Abraham 1009
Thanatos
1
5
0
0.2
L
0
4
0
0
W
Ares
2
2
2
1.5
W
Ah Puch
FunnyBonny26
Ah Puch
0
0
4
2
W
3
3
3
1.5
L
Cthulhu
Ssddf
Cthulhu
0
4
0
0
L
Chiron
4
6
1
0.75
W
Arachne
9
1
1
9.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,428
Damage
28,833
54,908
Taken
67,471
34,074
Mitigated
31,782
18,833
Healing
26,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,159
5,174
0
7,902
13,646
11,191
252
4,349
8,451
0
52,173
L
Thanatos
Abraham 1009
Thanatos
3,031
1,120
0
10,561
16,579
6,140
0
472
15,897
0
64,297
L
4,101
145
0
3,879
9,686
2,868
756
3,973
5,653
53,909
0
W
Ares
8,602
795
0
936
12,996
10,979
0
4,226
8,770
37,655
0
W
Ah Puch
FunnyBonny26
Ah Puch
4,445
238
0
4,160
6,539
2,721
1,464
2,851
3,282
39,045
0
W
6,980
3,768
1,173
1,614
10,814
4,172
0
1,951
8,863
0
56,679
L
Cthulhu
Ssddf
Cthulhu
5,363
893
134
3,577
15,015
12,618
34
0
14,337
29,820
0
L
Chiron
9,454
3,269
597
2,266
11,950
3,392
1,042
3,823
8,096
0
54,956
W
Arachne
6,242
4,214
0
3,048
10,913
5,011
1,239
1,531
9,194
0
66,828
L
6,884
724
401
4,682
14,241
6,764
0
4,779
9,462
26,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
40,951
421
Minions Killed
484
0
Camps Cleared
0
1,692,553
Distance Traveled
1,522,235
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,658
537
81
5
0
355,416
0
L
Thanatos
8,350
464
136
8
0
323,505
0
L
Poseidon
8,777
488
137
8
0
305,656
4
W
Ares
8,418
468
50
3
0
346,513
2
W
Ah Puch
8,631
480
83
5
0
261,336
5
W
Anhur
8,504
472
92
5
0
301,431
2
L
Cthulhu
7,093
394
64
4
0
289,881
4
L
Chiron
8,286
460
116
6
0
272,307
4
W
Arachne
10,213
567
115
6
0
427,857
2
L
Artio
8,445
469
31
2
0
330,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role