Player Matchup

Chaac
Chaac
ApMaTypaBe6aGooD
Chaac
Level 111
God Stats
43W - 69L
1,572 SR
Queue Stats
127W - 221L
1,435 Elo+
Solo
Izanami
Izanami
HeaDCrusH416
Izanami
Level 68
God Stats
2W - 2L
1,501 SR
Queue Stats
80W - 77L
1,461 Elo+
Solo
Zeus
Zeus
LeckyGame
Zeus
Level 108
God Stats
71W - 42L
1,649 SR
Queue Stats
289W - 302L
1,529 Elo+
Solo
Team Averages
Level 96
1,574 SR
1,475 Elo+

VS

Team Averages
Level 61
1,507 SR
1,567 Elo+
Medusa
Medusa
MrKaiNoob
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
TheDeadpool_1
Anhur
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
610W - 541L
1,461 Elo+
Solo
Cthulhu
Cthulhu
TiRose2
Cthulhu
Level 129
God Stats
3W - 3L
1,520 SR
Queue Stats
48W - 36L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
10,178
679
9,360
13,629
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HeaDCrusH416
Izanami
15
5 / 3 / 7
10,696
713
11,435
11,341
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
10 / 1 / 7
11,924
795
22,355
8,249
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrKaiNoob
Medusa
11
0 / 12 / 3
8,480
565
3,381
13,832
4,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 2
9,115
608
7,290
15,337
5,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TiRose2
Cthulhu
13
3 / 2 / 0
9,714
648
8,666
21,240
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
6
6
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Izanami
HeaDCrusH416
Izanami
5
3
7
2.83
W
Zeus
10
1
7
13.5
L
Medusa
MrKaiNoob
Medusa
0
12
3
0.13
L
3
5
2
0.8
L
Cthulhu
TiRose2
Cthulhu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,150
Damage
19,337
33,219
Taken
50,409
19,054
Mitigated
29,555
13,691
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,360
1,433
0
6,197
13,629
12,191
72
2,078
11,551
0
30,261
W
Izanami
HeaDCrusH416
Izanami
11,435
7,260
0
2,979
11,341
3,979
1,283
2,552
8,789
0
42,808
W
Zeus
22,355
2,920
552
3,963
8,249
2,884
1,040
4,036
4,213
65,724
0
L
Medusa
MrKaiNoob
Medusa
3,381
2,014
0
70
13,832
4,581
0
4,756
8,736
0
23,290
L
7,290
2,579
0
5,514
15,337
5,449
0
7,803
6,842
0
23,190
L
Cthulhu
TiRose2
Cthulhu
8,666
142
61
1,474
21,240
19,525
0
8,564
11,774
24,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
27,309
196
Minions Killed
112
0
Camps Cleared
0
744,623
Distance Traveled
698,055
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,178
679
25
2
0
278,136
3
W
Izanami
10,696
713
52
3
0
231,553
2
W
Zeus
11,924
795
119
8
0
234,934
3
L
Medusa
8,480
565
43
3
0
196,780
1
L
Anhur
9,115
608
41
3
0
228,863
0
L
Cthulhu
9,714
648
28
2
0
272,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role