Player Matchup

Scylla
Scylla
BiOLogicaIWeapon
Scylla
Level 5
God Stats
1W - 0L
1,261 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Medusa
Medusa
CT9731Jormun
Medusa
Level 26
God Stats
42W - 36L
1,436 SR
Queue Stats
104W - 111L
1,351 Elo+
Solo
Nemesis
Nemesis
FertileCanine84
Nemesis
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
48W - 54L
1,251 Elo+
Solo
Ares
Ares
Limecupcake007
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,568 Elo+
Solo
Merlin
Merlin
MisoHornee
Merlin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 27L
1,552 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,428 Elo+

VS

Team Averages
Level 19
1,437 SR
1,402 Elo+
Artemis
Artemis
D1ZzY_90
Artemis
Level 27
God Stats
35W - 50L
1,345 SR
Queue Stats
168W - 270L
1,313 Elo+
Party 1
Thoth
Thoth
Nicolasvages
Thoth
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,715 Elo+
Solo
Sun Wukong
Sun Wukong
Wdym MnK
Sun Wukong
Level 21
God Stats
1W - 2L
1,310 SR
Queue Stats
39W - 52L
1,256 Elo+
Party 2
Da Ji
Da Ji
brknanime
Da Ji
Level 23
God Stats
4W - 4L
1,465 SR
Queue Stats
72W - 90L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
xXDaddy_MisfitXx
Sylvanus
Level 17
God Stats
4W - 11L
1,566 SR
Queue Stats
62W - 117L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,223
528
1,110
3,555
748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
8
1 / 0 / 1
4,367
546
2,904
2,516
710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 3 / 0
4,454
557
1,689
5,050
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 3
4,621
578
1,917
4,536
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
MisoHornee
Merlin
9
3 / 1 / 1
5,193
649
2,908
3,113
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D1ZzY_90
Artemis
6
0 / 1 / 0
3,763
470
2,121
3,959
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 4 / 0
4,638
580
1,236
4,987
1,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Wdym MnK
Sun Wukong
6
2 / 1 / 2
4,551
569
1,742
2,888
997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
brknanime
Da Ji
7
4 / 1 / 1
4,802
600
2,541
5,009
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 0
3,559
445
574
2,975
1,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
8
8
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
W
Medusa
1
0
1
1.5
L
Artemis
D1ZzY_90
Artemis
0
1
0
0
W
2
3
0
0.67
W
0
0
3
1.5
W
Merlin
MisoHornee
Merlin
3
1
1
3.5
L
2
4
0
0.5
L
Sun Wukong
Wdym MnK
Sun Wukong
2
1
2
3
L
Da Ji
brknanime
Da Ji
4
1
1
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
8,214
18,770
Taken
19,818
6,284
Mitigated
5,702
5,848
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,110
415
0
463
3,555
748
338
0
3,555
9,508
0
W
Medusa
2,904
1,371
0
833
2,516
710
64
194
2,322
0
21,656
L
Artemis
D1ZzY_90
Artemis
2,121
963
0
1,071
3,959
947
0
828
3,131
0
13,033
W
1,689
518
0
1,270
5,050
1,813
0
179
4,871
0
19,452
W
1,917
56
0
2,239
4,536
2,127
0
388
4,148
10,969
0
W
Merlin
MisoHornee
Merlin
2,908
150
0
1,043
3,113
886
0
1,049
2,064
26,278
0
L
1,236
144
0
1,911
4,987
1,449
0
3,259
1,728
15,096
0
L
Sun Wukong
Wdym MnK
Sun Wukong
1,742
578
0
935
2,888
997
60
890
1,998
0
7,923
L
Da Ji
brknanime
Da Ji
2,541
878
0
1,518
5,009
1,291
0
492
4,517
0
13,505
L
574
521
1,293
1,053
2,975
1,018
0
466
2,509
8,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
21,313
188
Minions Killed
110
0
Camps Cleared
0
730,784
Distance Traveled
617,358
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,223
528
25
3
0
123,104
0
W
Medusa
4,367
546
51
6
0
147,263
2
L
Artemis
3,763
470
26
3
0
115,094
3
W
Nemesis
4,454
557
41
5
0
164,227
0
W
Ares
4,621
578
17
2
0
155,482
5
W
Merlin
5,193
649
54
7
0
140,708
1
L
Thoth
4,638
580
28
4
0
112,019
0
L
Sun Wukong
4,551
569
14
2
0
112,701
0
L
Da Ji
4,802
600
31
4
0
141,672
0
L
Sylvanus
3,559
445
11
1
0
135,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role