Player Matchup

Jing Wei
Jing Wei
Silver III
Canetik
Jing Wei
Silver III
Level 99
God Stats
3W - 5L
1,531 SR
Queue Stats
52W - 72L
1,040 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
D4RK x VORTEX
Sun Wukong
Silver III
Level 109
God Stats
1W - 2L
1,740 SR
Queue Stats
160W - 173L
1,014 MMR
Solo
Aphrodite
Aphrodite
Silver II
ImperatriceNoth
Aphrodite
Silver II
Level 157
God Stats
90W - 83L
1,587 SR
Queue Stats
715W - 728L
1,036 MMR
Solo
Yemoja
Yemoja
Silver III
Thirty7Mode
Yemoja
Silver III
Level 41
God Stats
2W - 9L
1,384 SR
Queue Stats
14W - 29L
977 MMR
Solo
Set
Set
Silver III
xxxPORKCHOPxx
Set
Silver III
Level 139
God Stats
6W - 7L
1,447 SR
Queue Stats
281W - 288L
973 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,538 SR
1,008 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,496 SR
1,098 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
WLACRAZY
Osiris
Silver I
Level 104
God Stats
5W - 10L
1,442 SR
Queue Stats
827W - 828L
1,079 MMR
Solo
Chernobog
Chernobog
Silver IV
XKingKallasX
Chernobog
Silver IV
Level 63
God Stats
41W - 27L
1,413 SR
Queue Stats
112W - 114L
863 MMR
Solo
Xing Tian
Xing Tian
Silver II
shotyme31
Xing Tian
Silver II
Level 159
God Stats
2W - 4L
1,534 SR
Queue Stats
50W - 70L
950 MMR
Solo
Awilix
Awilix
Silver I
wixmix92
Awilix
Silver I
Level 129
God Stats
30W - 25L
1,593 SR
Queue Stats
463W - 478L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Canetik
Jing Wei
13
4 / 3 / 0
7,794
458
7,378
11,809
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
D4RK x VORTEX
Sun Wukong
13
2 / 7 / 3
8,307
489
8,131
15,103
12,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
ImperatriceNoth
Aphrodite
13
1 / 2 / 2
7,887
464
8,209
13,861
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
10
0 / 2 / 2
6,833
402
3,317
8,212
4,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 1
8,064
474
5,926
14,184
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouCu ChulainnNu WaScyllaAthena

VS

Bans
GilgameshBakasuraNeithKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 6
9,219
542
11,491
10,099
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
WLACRAZY
Osiris
17
7 / 2 / 2
10,189
599
11,576
14,579
11,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
XKingKallasX
Chernobog
13
4 / 1 / 2
8,429
496
11,420
10,045
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
shotyme31
Xing Tian
13
1 / 2 / 11
8,532
502
4,451
12,939
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
wixmix92
Awilix
16
5 / 1 / 4
9,565
563
11,824
9,980
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
18
18
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
6
2
L
Jing Wei
Canetik
Jing Wei
4
3
0
1.33
L
Sun Wukong
D4RK x VORTEX
Sun Wukong
2
7
3
0.5
L
Aphrodite
ImperatriceNoth
Aphrodite
1
2
2
1
L
Yemoja
0
2
2
0.5
W
Osiris
WLACRAZY
Osiris
7
2
2
4
W
Chernobog
XKingKallasX
Chernobog
4
1
2
5
W
Xing Tian
shotyme31
Xing Tian
1
2
11
3.25
W
Awilix
wixmix92
Awilix
5
1
4
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
50,762
63,169
Taken
57,642
32,684
Mitigated
32,520
26,914
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,491
3,247
0
5,873
10,099
3,421
1,340
3,351
6,550
59,061
0
L
Jing Wei
Canetik
Jing Wei
7,378
4,236
711
2,089
11,809
3,403
0
3,440
8,369
0
37,208
L
Sun Wukong
D4RK x VORTEX
Sun Wukong
8,131
2,290
0
3,248
15,103
12,794
346
1,930
13,173
0
39,816
L
Aphrodite
ImperatriceNoth
Aphrodite
8,209
865
4,409
9,698
13,861
6,008
0
6,593
7,268
46,827
0
L
Yemoja
3,317
558
1,441
1,017
8,212
4,969
0
2,462
5,750
15,876
0
W
Osiris
WLACRAZY
Osiris
11,576
4,728
0
7,119
14,579
11,074
1,833
658
13,462
0
59,841
W
Chernobog
XKingKallasX
Chernobog
11,420
5,589
0
3,825
10,045
3,665
2,525
2,822
7,046
0
44,603
W
Xing Tian
shotyme31
Xing Tian
4,451
163
0
1,453
12,939
10,403
20
2,523
10,244
27,031
0
W
Awilix
wixmix92
Awilix
11,824
3,980
0
3,597
9,980
3,957
0
1,629
8,167
0
72,204
L
5,926
2,766
0
4,301
14,184
5,510
0
1,517
12,667
0
55,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
45,934
396
Minions Killed
490
0
Camps Cleared
0
1,493,705
Distance Traveled
1,588,270
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,219
542
121
7
0
307,928
4
L
Jing Wei
7,794
458
70
4
0
319,214
3
L
Sun Wukong
8,307
489
69
4
0
245,421
3
L
Aphrodite
7,887
464
102
6
0
322,105
6
L
Yemoja
6,833
402
38
2
0
266,713
4
W
Osiris
10,189
599
124
7
0
302,818
3
W
Chernobog
8,429
496
81
5
0
305,892
0
W
Xing Tian
8,532
502
47
3
0
315,033
6
W
Awilix
9,565
563
117
7
0
356,599
3
L
Set
8,064
474
117
7
0
340,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role