Player Matchup

Arachne
Arachne
Deeznuts12345
Arachne
Level 152
God Stats
5W - 0L
1,895 SR
Queue Stats
122W - 121L
1,590 Elo+
Party 2
Hachiman
Hachiman
Kolraw
Hachiman
Level 7
God Stats
2W - 1L
1,471 SR
Queue Stats
7W - 4L
1,596 Elo+
Party 2
Zeus
Zeus
Lymphocite
Zeus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
Matthui
Sylvanus
Level 26
God Stats
17W - 22L
1,486 SR
Queue Stats
402W - 375L
1,581 Elo+
Solo
Hercules
Hercules
royaltea90
Hercules
Level 29
God Stats
23W - 8L
1,826 SR
Queue Stats
128W - 48L
1,682 Elo+
Solo
Team Averages
Level 49
1,635 SR
1,612 Elo+

VS

Team Averages
Level 18
1,583 SR
1,606 Elo+
Ra
Ra
Fùckoff
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MigxelitooO
Morgan Le Fay
Level 8
God Stats
7W - 12L
1,541 SR
Queue Stats
23W - 27L
1,589 Elo+
Solo
Thanatos
Thanatos
R34LG4NG
Thanatos
Level 25
God Stats
7W - 13L
1,530 SR
Queue Stats
139W - 185L
1,527 Elo+
Solo
Rama
Rama
alicar04
Rama
Level 24
God Stats
0W - 2L
1,496 SR
Queue Stats
4W - 3L
1,592 Elo+
Solo
Mulan
Mulan
datSTREAKK
Mulan
Level 29
God Stats
1W - 1L
1,849 SR
Queue Stats
14W - 11L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
4 / 0 / 3
5,724
572
4,042
4,488
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Kolraw
Hachiman
8
0 / 1 / 3
4,883
488
1,642
3,688
981
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
5,646
565
2,983
3,561
1,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Matthui
Sylvanus
11
1 / 4 / 0
5,789
579
5,288
7,895
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
royaltea90
Hercules
8
1 / 0 / 1
5,004
500
3,742
4,347
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,155
616
2,812
3,957
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
MigxelitooO
Morgan Le Fay
6
0 / 2 / 1
4,808
481
3,991
5,051
1,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
R34LG4NG
Thanatos
6
0 / 2 / 0
4,265
427
633
4,364
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
9
1 / 2 / 0
5,242
524
1,855
5,604
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
12
4 / 1 / 0
6,756
676
5,423
8,423
4,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
6
6
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
0
3
5.5
L
1
1
0
1
W
Hachiman
Kolraw
Hachiman
0
1
3
1.5
W
2
1
1
2.5
W
Sylvanus
Matthui
Sylvanus
1
4
0
0.25
L
Morgan Le Fay
MigxelitooO
Morgan Le Fay
0
2
1
0.25
L
Thanatos
R34LG4NG
Thanatos
0
2
0
0
L
Rama
1
2
0
0.5
L
Mulan
4
1
0
4
W
Hercules
royaltea90
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
14,714
23,979
Taken
27,399
9,592
Mitigated
10,112
8,302
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,042
2,397
0
2,245
4,488
1,603
0
1,257
3,173
0
19,442
L
2,812
145
37
1,141
3,957
1,337
92
1,612
2,345
39,907
0
W
Hachiman
Kolraw
Hachiman
1,642
1,236
0
1,324
3,688
981
0
739
2,949
0
17,310
W
2,983
748
0
667
3,561
1,046
0
1,916
1,471
36,753
0
W
Sylvanus
Matthui
Sylvanus
5,288
1,579
0
1,791
7,895
4,218
0
0
7,895
29,073
4,493
L
Morgan Le Fay
MigxelitooO
Morgan Le Fay
3,991
717
207
797
5,051
1,365
0
879
4,172
15,757
0
L
Thanatos
R34LG4NG
Thanatos
633
311
0
2,150
4,364
1,095
0
630
3,734
0
14,961
L
Rama
1,855
1,458
0
1,598
5,604
1,549
0
0
5,604
0
20,594
L
Mulan
5,423
2,003
0
3,594
8,423
4,766
0
4,719
3,704
0
35,384
W
Hercules
royaltea90
Hercules
3,742
1,021
0
2,275
4,347
1,744
0
2,645
1,688
0
15,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
27,226
270
Minions Killed
289
0
Camps Cleared
0
967,358
Distance Traveled
878,372
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,724
572
39
4
0
222,623
1
L
Ra
6,155
616
98
10
0
200,483
4
W
Hachiman
4,883
488
52
5
0
195,662
2
W
Zeus
5,646
565
74
7
0
176,413
2
W
Sylvanus
5,789
579
70
7
0
139,748
0
L
Morgan Le Fay
4,808
481
27
3
0
203,385
1
L
Thanatos
4,265
427
34
3
0
125,197
0
L
Rama
5,242
524
52
5
0
163,456
2
L
Mulan
6,756
676
78
8
0
185,851
2
W
Hercules
5,004
500
35
4
0
232,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role