Player Matchup

Nemesis
Nemesis
Depressed-IQ
Nemesis
Level 14
God Stats
0W - 1L
1,833 SR
Queue Stats
30W - 29L
1,475 Elo+
Solo
Nu Wa
Nu Wa
OSK_Savage
Nu Wa
Level 28
God Stats
40W - 39L
1,284 SR
Queue Stats
116W - 140L
1,411 Elo+
Solo
Bakasura
Bakasura
TACHU-_-
Bakasura
Level 4
God Stats
1W - 3L
1,198 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 2
Fenrir
Fenrir
jclavi692
Fenrir
Level 4
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 2
Kukulkan
Kukulkan
ruboss2233
Kukulkan
Level 7
God Stats
2W - 2L
1,453 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 2
Team Averages
Level 11
1,390 SR
1,357 Elo+

VS

Team Averages
Level 19
1,502 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mizzuchii
Gilgamesh
Level 22
God Stats
34W - 22L
1,634 SR
Queue Stats
70W - 68L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
PrismaticMule58
Kukulkan
Level 8
God Stats
35W - 28L
1,601 SR
Queue Stats
36W - 32L
1,554 Elo+
Party 1
Neith
Neith
ShinoBi_Lyricall
Neith
Level 6
God Stats
2W - 2L
1,306 SR
Queue Stats
6W - 6L
1,357 Elo+
Solo
Hades
Hades
Zuron_X
Hades
Level 14
God Stats
19W - 16L
1,467 SR
Queue Stats
38W - 34L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Depressed-IQ
Nemesis
15
3 / 5 / 3
9,842
984
7,396
14,966
13,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
16
0 / 6 / 6
9,758
976
12,401
14,629
5,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
TACHU-_-
Bakasura
14
1 / 18 / 4
8,996
900
8,329
24,079
9,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
jclavi692
Fenrir
15
3 / 14 / 3
9,713
971
10,295
19,675
10,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
ruboss2233
Kukulkan
15
2 / 5 / 4
9,493
949
11,088
9,565
3,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

33

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
13 / 3 / 17
12,042
1,204
12,295
12,772
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mizzuchii
Gilgamesh
19
16 / 0 / 21
13,447
1,345
25,375
11,000
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
17
7 / 3 / 19
10,941
1,094
14,521
11,574
4,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 2 / 21
10,528
1,053
8,133
6,699
2,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Zuron_X
Hades
18
7 / 1 / 22
11,158
1,116
14,406
11,370
10,195
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
147
9
Kills
47
48
Deaths
9
20
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
13
3
17
7.17
L
Nemesis
Depressed-IQ
Nemesis
3
5
3
0.9
W
Gilgamesh
Mizzuchii
Gilgamesh
16
0
21
26.5
L
Nu Wa
0
6
6
0.5
W
Kukulkan
7
3
19
5.5
W
4
2
21
7.25
L
Bakasura
TACHU-_-
Bakasura
1
18
4
0.17
W
Hades
Zuron_X
Hades
7
1
22
18
L
Fenrir
jclavi692
Fenrir
3
14
3
0.32
L
Kukulkan
ruboss2233
Kukulkan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
74,730
82,914
Taken
53,415
43,248
Mitigated
27,118
3,225
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,295
1,839
0
831
12,772
5,657
0
5,779
6,803
20,354
0
L
Nemesis
Depressed-IQ
Nemesis
7,396
2,781
0
944
14,966
13,766
0
8,116
6,850
0
12,939
W
Gilgamesh
Mizzuchii
Gilgamesh
25,375
10,274
0
3,384
11,000
4,495
0
4,683
5,597
0
40,570
L
Nu Wa
12,401
2,915
0
1,161
14,629
5,398
0
8,785
5,844
43,937
0
W
Kukulkan
14,521
3,215
1,114
3,236
11,574
4,332
0
5,266
6,308
37,015
0
W
8,133
4,016
0
578
6,699
2,439
0
2,814
3,885
0
23,761
L
Bakasura
TACHU-_-
Bakasura
8,329
6,956
0
1,030
24,079
9,741
0
12,254
11,542
0
16,765
W
Hades
Zuron_X
Hades
14,406
1,307
272
984
11,370
10,195
0
4,947
6,423
32,417
0
L
Fenrir
jclavi692
Fenrir
10,295
4,384
0
90
19,675
10,724
0
7,069
12,606
0
17,220
L
Kukulkan
ruboss2233
Kukulkan
11,088
1,269
0
0
9,565
3,619
0
4,998
4,567
22,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
58,116
139
Minions Killed
185
2
Camps Cleared
4
868,231
Distance Traveled
858,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,042
1,204
27
3
1
166,166
0
L
Nemesis
9,842
984
11
1
0
194,240
0
W
Gilgamesh
13,447
1,345
25
3
3
218,399
0
L
Nu Wa
9,758
976
63
6
2
159,528
0
W
Kukulkan
10,941
1,094
61
6
0
145,977
2
W
Neith
10,528
1,053
33
3
0
142,350
0
L
Bakasura
8,996
900
20
2
0
175,459
0
W
Hades
11,158
1,116
39
4
0
185,569
1
L
Fenrir
9,713
971
18
2
0
167,503
0
L
Kukulkan
9,493
949
27
3
0
171,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role