Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Anime_Boi_420
Scylla
Level 41
God Stats
4W - 17L
994 SR
Queue Stats
194W - 245L
1,381 Elo+
Party 2
Bellona
Bellona
CrimsonDragon13
Bellona
Level 33
God Stats
14W - 16L
1,488 SR
Queue Stats
159W - 211L
1,406 Elo+
Party 2
Bakasura
Bakasura
TheRacconGamer
Bakasura
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 128L
1,431 Elo+
Party 2
Cerberus
Cerberus
Vrtchu
Cerberus
Level 87
God Stats
2W - 3L
1,469 SR
Queue Stats
73W - 98L
1,412 Elo+
Party 3
Team Averages
Level 43
1,390 SR
1,426 Elo+

VS

Team Averages
Level 55
1,557 SR
1,438 Elo+
Ra
Ra
Enarpy
Ra
Level 54
God Stats
3W - 1L
1,708 SR
Queue Stats
57W - 29L
1,397 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Genetic862
Ah Muzen Cab
Level 102
God Stats
4W - 4L
1,490 SR
Queue Stats
151W - 110L
1,580 Elo+
Party 1
Chang'e
Chang'e
MarceloDjR5
Chang'e
Level 100
God Stats
5W - 3L
1,337 SR
Queue Stats
115W - 130L
1,369 Elo+
Party 4
Aphrodite
Aphrodite
Tiodascobras
Aphrodite
Level 17
God Stats
2W - 0L
1,751 SR
Queue Stats
48W - 49L
1,344 Elo+
Party 4
Chaac
Chaac
oooooo KIDS
Chaac
Level 2
God Stats
10W - 4L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 1
5,157
469
3,343
4,895
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,395
490
1,441
3,893
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 3 / 0
5,527
502
5,166
8,398
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
8
0 / 5 / 1
4,887
444
2,438
7,912
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Vrtchu
Cerberus
9
3 / 0 / 1
5,891
536
2,394
5,632
3,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 0 / 6
6,806
619
3,063
4,381
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Genetic862
Ah Muzen Cab
12
4 / 1 / 0
6,736
612
2,355
5,656
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
MarceloDjR5
Chang'e
10
3 / 2 / 3
6,169
561
7,071
6,288
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Tiodascobras
Aphrodite
9
1 / 1 / 4
5,958
542
1,647
3,919
2,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 0 / 0
7,237
658
5,351
7,844
4,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
12
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
L
0
2
0
0
L
0
3
0
0
W
Ra
1
0
6
4
W
Ah Muzen Cab
Genetic862
Ah Muzen Cab
4
1
0
4
W
Chang'e
MarceloDjR5
Chang'e
3
2
3
2.25
L
Bakasura
0
5
1
0.1
W
Aphrodite
Tiodascobras
Aphrodite
1
1
4
3
L
Cerberus
Vrtchu
Cerberus
3
0
1
3.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
19,487
30,730
Taken
28,088
13,300
Mitigated
11,395
6,794
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,343
1,854
0
684
4,895
1,322
0
3,580
1,315
0
26,841
L
1,441
0
0
323
3,893
942
732
1,617
2,276
25,638
0
L
5,166
1,639
0
2,692
8,398
5,013
0
281
8,117
0
31,083
W
Ra
3,063
393
772
2,017
4,381
1,717
248
689
3,498
44,146
0
W
Ah Muzen Cab
Genetic862
Ah Muzen Cab
2,355
1,217
0
988
5,656
1,699
831
697
4,909
0
43,896
W
Chang'e
MarceloDjR5
Chang'e
7,071
239
873
2,672
6,288
1,489
81
1,330
4,813
36,458
0
L
Bakasura
2,438
2,063
0
817
7,912
2,501
0
3,724
4,188
0
17,670
W
Aphrodite
Tiodascobras
Aphrodite
1,647
501
896
891
3,919
2,365
88
845
2,814
5,563
0
L
Cerberus
Vrtchu
Cerberus
2,394
35
0
2,278
5,632
3,522
0
2,579
3,053
14,949
0
W
5,351
1,487
0
4,889
7,844
4,125
220
0
7,844
0
43,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
32,906
288
Minions Killed
341
0
Camps Cleared
0
955,322
Distance Traveled
1,036,596
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,157
469
63
6
0
192,448
0
L
Scylla
5,395
490
59
5
0
158,978
1
L
Bellona
5,527
502
73
7
0
212,745
0
W
Ra
6,806
619
92
8
0
225,409
2
W
Ah Muzen Cab
6,736
612
83
8
0
208,828
1
W
Chang'e
6,169
561
70
6
0
208,513
2
L
Bakasura
4,887
444
56
5
0
218,718
0
W
Aphrodite
5,958
542
8
1
0
184,187
2
L
Cerberus
5,891
536
37
3
0
172,433
1
W
Chaac
7,237
658
88
8
0
209,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role