Player Matchup

Sol
Sol
HobRouse22
Sol
Level 64
God Stats
14W - 22L
1,464 SR
Queue Stats
312W - 354L
1,390 Elo+
Party 1
Chang'e
Chang'e
TrustePatches
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,566 Elo+
Party 1
King Arthur
King Arthur
diarrheabath
King Arthur
Level 109
God Stats
4W - 5L
1,638 SR
Queue Stats
441W - 477L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jayjR341
Cthulhu
Level 125
God Stats
44W - 54L
1,547 SR
Queue Stats
273W - 274L
1,566 Elo+
Party 1
Pele
Pele
zaker31
Pele
Level 127
God Stats
4W - 13L
1,603 SR
Queue Stats
134W - 150L
1,565 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,517 Elo+

VS

Team Averages
Level 83
1,580 SR
1,545 Elo+
Erlang Shen
Erlang Shen
IrjshHitman
Erlang Shen
Level 134
God Stats
10W - 2L
1,679 SR
Queue Stats
340W - 246L
1,608 Elo+
Party 2
Baba Yaga
Baba Yaga
KetaminKimmy
Baba Yaga
Level 25
God Stats
4W - 1L
1,716 SR
Queue Stats
109W - 69L
1,640 Elo+
Party 2
Athena
Athena
Mayonnaise Inc
Athena
Level 48
God Stats
23W - 23L
1,536 SR
Queue Stats
62W - 57L
1,515 Elo+
Solo
Apollo
Apollo
SakuraBeary
Apollo
Level 149
God Stats
12W - 11L
1,521 SR
Queue Stats
186W - 166L
1,502 Elo+
Solo
Hercules
Hercules
ToughRoyalty4
Hercules
Level 59
God Stats
4W - 9L
1,450 SR
Queue Stats
266W - 260L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 9
13,183
455
14,367
16,588
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
20
2 / 5 / 3
13,438
463
11,780
21,780
8,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
diarrheabath
King Arthur
19
4 / 10 / 6
12,359
426
15,643
32,243
19,319
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
jayjR341
Cthulhu
20
6 / 5 / 9
15,768
544
24,597
33,643
32,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
zaker31
Pele
20
9 / 4 / 7
14,692
507
15,979
20,386
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IrjshHitman
Erlang Shen
20
11 / 6 / 7
16,913
583
20,500
27,163
17,140
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
KetaminKimmy
Baba Yaga
20
7 / 4 / 9
17,466
602
24,504
19,519
9,897
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 16
14,595
503
11,835
27,937
32,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
20
7 / 5 / 11
14,549
502
14,085
23,366
10,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
ToughRoyalty4
Hercules
20
2 / 4 / 12
15,814
545
14,496
27,476
33,134
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
85
23
Kills
30
30
Deaths
23
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Erlang Shen
IrjshHitman
Erlang Shen
11
6
7
2.42
W
Baba Yaga
KetaminKimmy
Baba Yaga
7
4
9
2.88
W
3
4
16
2.75
W
Apollo
7
5
11
2.5
W
Hercules
ToughRoyalty4
Hercules
2
4
12
2
L
Chang'e
2
5
3
0.7
L
King Arthur
diarrheabath
King Arthur
4
10
6
0.7
L
Cthulhu
jayjR341
Cthulhu
6
5
9
2.1
L
Pele
zaker31
Pele
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,366
Damage
85,420
124,640
Taken
125,461
73,536
Mitigated
102,513
28,609
Healing
30,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,367
4,215
0
3,233
16,588
5,393
0
5,087
11,461
78,524
0
W
Erlang Shen
IrjshHitman
Erlang Shen
20,500
13,383
0
4,387
27,163
17,140
0
11,744
15,099
0
173,895
W
Baba Yaga
KetaminKimmy
Baba Yaga
24,504
560
0
5,018
19,519
9,897
1,166
9,550
9,644
143,259
0
W
11,835
3,368
0
4,967
27,937
32,235
314
12,904
14,473
49,129
0
W
Apollo
14,085
8,535
0
6,752
23,366
10,107
3,052
7,758
15,329
0
101,843
W
Hercules
ToughRoyalty4
Hercules
14,496
3,397
0
9,114
27,476
33,134
160
13,335
14,043
0
86,278
L
Chang'e
11,780
176
2,042
7,583
21,780
8,863
38
8,949
12,519
112,357
0
L
King Arthur
diarrheabath
King Arthur
15,643
4,097
0
3,199
32,243
19,319
150
11,745
20,295
0
67,007
L
Cthulhu
jayjR341
Cthulhu
24,597
1,887
642
10,021
33,643
32,295
0
8,637
24,323
101,502
0
L
Pele
zaker31
Pele
15,979
4,351
0
1,889
20,386
7,666
1,814
5,871
14,409
0
108,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,440
Gold Earned
79,337
769
Minions Killed
833
0
Camps Cleared
0
2,639,034
Distance Traveled
2,811,193
18
Wards Purchased
64
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,183
455
130
4
0
482,924
3
W
Erlang Shen
16,913
583
201
7
0
554,784
8
W
Baba Yaga
17,466
602
240
8
0
575,203
26
W
Athena
14,595
503
70
2
0
592,610
10
W
Apollo
14,549
502
149
5
0
574,360
10
W
Hercules
15,814
545
173
6
0
514,236
10
L
Chang'e
13,438
463
203
7
0
544,336
4
L
King Arthur
12,359
426
90
3
0
522,731
4
L
Cthulhu
15,768
544
190
7
0
507,284
3
L
Pele
14,692
507
156
5
0
581,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role