Player Matchup

Scylla
Scylla
BloomingXMoon
Scylla
Level 108
God Stats
5W - 2L
1,396 SR
Queue Stats
539W - 523L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
SHAOLIN3832
Gilgamesh
Level 42
God Stats
17W - 11L
1,524 SR
Queue Stats
159W - 201L
1,347 Elo+
Party 2
Fafnir
Fafnir
Simmons0705
Fafnir
Level 19
God Stats
12W - 12L
1,396 SR
Queue Stats
76W - 73L
1,301 Elo+
Party 2
Cernunnos
Cernunnos
Xx 3PE6 xX
Cernunnos
Level 49
God Stats
38W - 29L
1,478 SR
Queue Stats
106W - 140L
1,240 Elo+
Party 2
Da Ji
Da Ji
naizwo
Da Ji
Level 65
God Stats
5W - 4L
1,392 SR
Queue Stats
364W - 409L
1,349 Elo+
Party 2
Team Averages
Level 57
1,437 SR
1,324 Elo+

VS

Team Averages
Level 55
1,465 SR
1,379 Elo+
Agni
Agni
Blacayo
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Gabo-_8
Sun Wukong
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 110L
1,424 Elo+
Party 1
Skadi
Skadi
SYKOGIRL21
Skadi
Level 44
God Stats
10W - 13L
1,451 SR
Queue Stats
12W - 19L
1,267 Elo+
Party 3
Ao Kuang
Ao Kuang
charlievila
Ao Kuang
Level 42
God Stats
4W - 5L
1,286 SR
Queue Stats
100W - 106L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
refuse2FearDEATH
Sylvanus
Level 127
God Stats
25W - 19L
1,590 SR
Queue Stats
294W - 335L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 7
13,364
477
9,939
10,413
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SHAOLIN3832
Gilgamesh
20
3 / 3 / 7
14,617
522
11,726
15,923
17,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
19
1 / 2 / 12
13,667
488
9,553
33,538
53,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Xx 3PE6 xX
Cernunnos
20
5 / 1 / 8
14,120
504
26,795
25,856
12,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
naizwo
Da Ji
20
15 / 5 / 6
15,514
554
24,444
22,254
10,114
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Blacayo
Agni
19
8 / 7 / 1
13,380
478
18,439
21,990
9,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gabo-_8
Sun Wukong
19
1 / 4 / 1
11,600
414
4,218
14,531
10,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
15
0 / 5 / 2
9,303
332
12,496
16,022
5,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
charlievila
Ao Kuang
19
5 / 6 / 1
12,067
431
14,282
26,542
11,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 1
10,642
380
10,723
28,032
29,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
27
Kills
14
14
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
Blacayo
Agni
8
7
1
1.21
W
3
3
7
2.17
L
Sun Wukong
Gabo-_8
Sun Wukong
1
4
1
0.38
W
Gilgamesh
SHAOLIN3832
Gilgamesh
3
3
7
2.17
L
Skadi
0
5
2
0.2
W
Fafnir
1
2
12
3.5
W
Cernunnos
Xx 3PE6 xX
Cernunnos
5
1
8
9
L
Ao Kuang
charlievila
Ao Kuang
5
6
1
0.92
W
Da Ji
naizwo
Da Ji
15
5
6
3.6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,457
Damage
60,158
107,984
Taken
107,117
95,702
Mitigated
67,701
30,632
Healing
38,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Blacayo
Agni
18,439
1,251
188
4,716
21,990
9,764
1,825
7,463
14,349
84,089
0
W
9,939
357
0
3,753
10,413
2,689
1,722
6,362
3,795
65,474
0
L
Sun Wukong
Gabo-_8
Sun Wukong
4,218
678
0
3,959
14,531
10,789
438
208
14,323
0
60,790
W
Gilgamesh
SHAOLIN3832
Gilgamesh
11,726
3,503
0
1,014
15,923
17,180
2,346
4,098
11,771
0
91,157
L
Skadi
12,496
4,844
765
4,422
16,022
5,895
704
2,377
13,573
0
55,049
W
Fafnir
9,553
4,213
0
12,899
33,538
53,165
943
13,635
19,635
32,027
0
W
Cernunnos
Xx 3PE6 xX
Cernunnos
26,795
15,561
0
10,953
25,856
12,554
6,592
9,696
16,020
0
154,858
L
Ao Kuang
charlievila
Ao Kuang
14,282
3,922
0
8,589
26,542
11,730
0
4,744
21,712
87,331
0
W
Da Ji
naizwo
Da Ji
24,444
10,290
0
2,013
22,254
10,114
395
8,626
13,289
0
115,319
L
10,723
2,580
3,769
12,008
28,032
29,523
414
4,364
23,668
45,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,282
Gold Earned
56,992
711
Minions Killed
534
0
Camps Cleared
0
2,399,609
Distance Traveled
2,244,576
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,380
478
146
5
0
413,638
3
W
Scylla
13,364
477
120
4
0
266,364
0
L
Sun Wukong
11,600
414
115
4
0
436,385
10
W
Gilgamesh
14,617
522
181
6
0
521,792
1
L
Skadi
9,303
332
81
3
0
456,755
0
W
Fafnir
13,667
488
40
1
0
571,472
0
W
Cernunnos
14,120
504
236
8
0
497,358
7
L
Ao Kuang
12,067
431
111
4
0
492,825
0
W
Da Ji
15,514
554
134
5
0
542,623
2
L
Sylvanus
10,642
380
81
3
0
444,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role