Player Matchup

Discordia
Discordia
Anxy v2
Discordia
Level 14
God Stats
6W - 10L
1,421 SR
Queue Stats
11W - 14L
1,418 Elo+
Party 2
King Arthur
King Arthur
H20-Bleu-_-
King Arthur
Level 23
God Stats
27W - 24L
1,618 SR
Queue Stats
174W - 148L
1,596 Elo+
Party 3
Ymir
Ymir
TopChemical
Ymir
Level 39
God Stats
16W - 12L
1,527 SR
Queue Stats
83W - 81L
1,443 Elo+
Party 3
Fenrir
Fenrir
rexj1c
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
tuggle2715
Danzaburou
Level 22
God Stats
17W - 14L
1,612 SR
Queue Stats
44W - 35L
1,494 Elo+
Party 3
Team Averages
Level 21
1,536 SR
1,527 Elo+

VS

Team Averages
Level 38
1,547 SR
1,494 Elo+
Chronos
Chronos
OMNIBLUNTZ
Chronos
Level 6
God Stats
14W - 2L
1,926 SR
Queue Stats
84W - 38L
1,614 Elo+
Party 1
Ares
Ares
Pudgeccc
Ares
Level 15
God Stats
1W - 1L
1,249 SR
Queue Stats
3W - 3L
1,221 Elo+
Solo
Cthulhu
Cthulhu
TheAsapVito
Cthulhu
Level 146
God Stats
24W - 18L
1,562 SR
Queue Stats
316W - 232L
1,546 Elo+
Party 1
Neith
Neith
VegitoTheGoat
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,647 Elo+
Party 1
Artemis
Artemis
WonderBrett
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anxy v2
Discordia
15
2 / 7 / 1
9,070
454
5,904
11,963
4,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
H20-Bleu-_-
King Arthur
16
1 / 2 / 0
8,956
448
10,148
25,668
14,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 4
8,544
427
6,390
16,437
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
rexj1c
Fenrir
14
4 / 8 / 2
8,710
436
11,802
19,258
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
tuggle2715
Danzaburou
15
4 / 5 / 2
8,897
445
15,100
14,492
6,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
OMNIBLUNTZ
Chronos
20
15 / 0 / 3
12,870
644
26,385
19,635
8,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
12
0 / 5 / 7
7,873
394
5,067
16,146
9,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
TheAsapVito
Cthulhu
19
3 / 1 / 2
11,628
581
18,140
18,070
25,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 2 / 6
8,839
442
9,921
8,857
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
WonderBrett
Artemis
14
4 / 5 / 3
9,555
478
8,728
12,007
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
13
Kills
23
24
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
Anxy v2
Discordia
2
7
1
0.36
L
King Arthur
H20-Bleu-_-
King Arthur
1
2
0
0.5
W
Chronos
OMNIBLUNTZ
Chronos
15
0
3
16.5
W
Ares
0
5
7
0.7
W
Cthulhu
TheAsapVito
Cthulhu
3
1
2
4
L
2
2
4
2
W
1
2
6
2
W
Artemis
WonderBrett
Artemis
4
5
3
1.1
L
Fenrir
rexj1c
Fenrir
4
8
2
0.63
L
Danzaburou
tuggle2715
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,344
Damage
68,241
87,818
Taken
74,715
49,960
Mitigated
50,845
20,321
Healing
25,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Anxy v2
Discordia
5,904
429
0
743
11,963
4,733
493
5,136
6,797
53,190
0
L
King Arthur
H20-Bleu-_-
King Arthur
10,148
1,699
0
10,381
25,668
14,002
0
17,002
7,549
0
61,057
W
Chronos
OMNIBLUNTZ
Chronos
26,385
10,918
0
11,146
19,635
8,986
2,355
1,622
17,951
115,743
0
W
Ares
5,067
178
0
2,730
16,146
9,200
300
4,177
11,901
17,923
0
W
Cthulhu
TheAsapVito
Cthulhu
18,140
1,448
0
6,159
18,070
25,180
123
0
18,070
90,637
0
L
6,390
833
501
1,462
16,437
16,518
108
6,312
10,125
31,981
0
W
9,921
4,402
0
2,887
8,857
3,116
1,733
1,202
7,653
0
48,375
W
Artemis
WonderBrett
Artemis
8,728
3,510
0
2,565
12,007
4,363
4,066
4,669
6,846
0
45,116
L
Fenrir
rexj1c
Fenrir
11,802
1,994
0
3,596
19,258
8,057
19
12,515
6,593
0
54,130
L
Danzaburou
tuggle2715
Danzaburou
15,100
5,783
418
3,220
14,492
6,650
205
7,330
7,162
0
61,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
50,765
439
Minions Killed
524
0
Camps Cleared
0
1,625,598
Distance Traveled
1,725,498
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,070
454
103
5
0
307,484
0
L
King Arthur
8,956
448
107
5
0
397,901
1
W
Chronos
12,870
644
173
9
0
405,255
0
W
Ares
7,873
394
19
1
0
362,460
1
W
Cthulhu
11,628
581
157
8
0
394,604
3
L
Ymir
8,544
427
49
2
0
260,578
2
W
Neith
8,839
442
91
5
0
282,936
0
W
Artemis
9,555
478
84
4
0
280,243
0
L
Fenrir
8,710
436
85
4
0
351,779
0
L
Danzaburou
8,897
445
95
5
0
307,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role