Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Matheositos
Izanami
Level 86
God Stats
6W - 5L
1,629 SR
Queue Stats
37W - 31L
1,537 Elo+
Solo
Cabrakan
Cabrakan
ch3suis
Cabrakan
Level 108
God Stats
5W - 1L
1,991 SR
Queue Stats
121W - 76L
1,563 Elo+
Solo
Team Averages
Level 103
1,624 SR
1,520 Elo+

VS

Team Averages
Level 123
1,550 SR
1,528 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BjornIronside1
Sylvanus
Level 120
God Stats
3W - 9L
1,622 SR
Queue Stats
378W - 338L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Makizim
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,797 SR
Queue Stats
103W - 103L
1,510 Elo+
Party 2
Hercules
Hercules
MarechalBR
Hercules
Level 128
God Stats
2W - 5L
1,473 SR
Queue Stats
289W - 268L
1,560 Elo+
Party 2
Scylla
Scylla
cocacola5L
Scylla
Level 120
God Stats
6W - 5L
1,359 SR
Queue Stats
907W - 829L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 1 / 1
7,678
591
4,757
7,808
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Erlang Shen
 
Erlang Shen
12
2 / 2 / 3
7,201
554
5,667
8,234
6,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
13
3 / 2 / 5
7,188
553
9,153
7,866
3,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Matheositos
Izanami
15
6 / 1 / 3
9,125
702
9,892
8,157
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
ch3suis
Cabrakan
10
1 / 1 / 11
6,889
530
4,531
9,059
6,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 2
6,532
502
5,284
9,575
5,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
9
2 / 5 / 1
5,653
435
5,233
9,337
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Makizim
Ah Muzen Cab
11
1 / 4 / 1
6,241
480
6,011
9,920
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MarechalBR
Hercules
10
2 / 4 / 4
6,334
487
6,218
12,105
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
cocacola5L
Scylla
11
1 / 4 / 2
6,441
495
3,777
6,040
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
7
7
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
1
7.5
W
Erlang Shen
 
Erlang Shen
2
2
3
1.75
W
Nu Wa
 
Nu Wa
3
2
5
2.75
L
Cthulhu
 
Cthulhu
1
2
2
1
L
Sylvanus
2
5
1
0.5
L
Ah Muzen Cab
Makizim
Ah Muzen Cab
1
4
1
0.38
L
Hercules
MarechalBR
Hercules
2
4
4
1
W
Izanami
Matheositos
Izanami
6
1
3
7.5
W
Cabrakan
ch3suis
Cabrakan
1
1
11
6.5
L
Scylla
cocacola5L
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
26,523
41,124
Taken
46,977
21,188
Mitigated
19,944
11,951
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,757
1,295
0
2,610
7,808
2,854
0
1,670
6,068
0
39,892
W
Erlang Shen
 
Erlang Shen
5,667
2,321
0
3,219
8,234
6,105
0
3,710
4,524
0
36,789
W
Nu Wa
 
Nu Wa
9,153
2,435
0
1,890
7,866
3,180
749
3,375
4,248
45,232
0
L
Cthulhu
 
Cthulhu
5,284
759
165
2,634
9,575
5,429
0
1,383
8,192
37,701
0
L
Sylvanus
5,233
919
1,076
2,922
9,337
5,736
0
2,855
6,482
14,346
2,532
L
Ah Muzen Cab
Makizim
Ah Muzen Cab
6,011
3,197
0
3,142
9,920
2,562
1,015
2,067
7,853
0
40,313
L
Hercules
MarechalBR
Hercules
6,218
2,602
0
4,557
12,105
4,675
0
5,108
6,997
0
25,472
W
Izanami
Matheositos
Izanami
9,892
7,012
0
3,607
8,157
2,607
109
1,892
6,265
0
76,536
W
Cabrakan
ch3suis
Cabrakan
4,531
633
0
625
9,059
6,442
0
2,977
6,006
13,674
0
L
Scylla
cocacola5L
Scylla
3,777
517
0
1,103
6,040
1,542
0
2,271
3,769
38,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
31,201
435
Minions Killed
330
0
Camps Cleared
0
1,196,808
Distance Traveled
1,207,001
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,678
591
75
6
0
288,517
0
W
Erlang Shen
7,201
554
88
7
0
232,227
2
W
Nu Wa
7,188
553
85
7
0
217,406
2
L
Cthulhu
6,532
502
78
6
0
265,668
3
L
Sylvanus
5,653
435
36
3
0
231,870
4
L
Ah Muzen Cab
6,241
480
75
6
0
228,161
8
L
Hercules
6,334
487
48
4
0
249,486
2
W
Izanami
9,125
702
165
13
0
206,401
7
W
Cabrakan
6,889
530
22
2
0
252,257
6
L
Scylla
6,441
495
93
7
0
231,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role