Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Galvao_Brothers
Cernunnos
Level 104
God Stats
40W - 79L
1,250 SR
Queue Stats
206W - 315L
1,191 Elo+
Party 3
Thanatos
Thanatos
MaatheeuusLima
Thanatos
Level 139
God Stats
0W - 2L
1,274 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 4
Cthulhu
Cthulhu
MauricioSPJ2002
Cthulhu
Level 23
God Stats
24W - 58L
1,313 SR
Queue Stats
132W - 225L
1,196 Elo+
Party 3
Agni
Agni
iuryrosa
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,276 Elo+
Party 4
Team Averages
Level 75
1,367 SR
1,323 Elo+

VS

Team Averages
Level 42
1,453 SR
1,405 Elo+
Bellona
Bellona
AJzBlack
Bellona
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
56W - 64L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
Former7396
Nu Wa
Level 65
God Stats
21W - 28L
1,412 SR
Queue Stats
527W - 623L
1,293 Elo+
Party 2
Khepri
Khepri
SouLindoDemaisX
Khepri
Level 27
God Stats
35W - 36L
1,365 SR
Queue Stats
618W - 724L
1,249 Elo+
Party 2
Hachiman
Hachiman
iTz Krampz
Hachiman
Level 40
God Stats
4W - 5L
1,342 SR
Queue Stats
70W - 70L
1,404 Elo+
Party 1
Nemesis
Nemesis
lKouran
Nemesis
Level 48
God Stats
15W - 7L
1,873 SR
Queue Stats
102W - 51L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 4 / 0
4,476
407
1,539
8,218
5,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
Galvao_Brothers
Cernunnos
8
0 / 2 / 0
4,815
438
1,456
6,549
1,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
10
0 / 5 / 4
5,694
518
2,594
8,149
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 1
5,090
463
2,888
11,506
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
9
2 / 7 / 2
5,615
510
1,748
7,369
1,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJzBlack
Bellona
12
1 / 1 / 1
6,705
610
2,130
5,640
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
12
4 / 1 / 9
7,055
641
4,810
3,046
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 5
5,850
532
3,655
4,578
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
iTz Krampz
Hachiman
10
3 / 0 / 4
5,888
535
8,862
3,454
1,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
lKouran
Nemesis
13
13 / 1 / 2
8,267
752
10,398
8,131
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
22
22
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
W
Bellona
AJzBlack
Bellona
1
1
1
1.5
W
Nu Wa
4
1
9
8.5
L
Cernunnos
Galvao_Brothers
Cernunnos
0
2
0
0
L
Thanatos
0
5
4
0.4
L
1
4
1
0.38
W
1
1
5
3.5
W
Hachiman
iTz Krampz
Hachiman
3
0
4
5
L
Agni
2
7
2
0.43
W
Nemesis
lKouran
Nemesis
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,225
Damage
29,855
41,791
Taken
24,849
19,375
Mitigated
10,888
14,723
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,539
835
0
2,708
8,218
5,999
0
1,099
7,039
0
5,400
W
Bellona
AJzBlack
Bellona
2,130
1,346
0
2,675
5,640
3,422
640
8
5,632
0
32,918
W
Nu Wa
4,810
1,463
0
250
3,046
918
649
1,196
1,820
26,888
0
L
Cernunnos
Galvao_Brothers
Cernunnos
1,456
994
0
1,920
6,549
1,698
0
1,232
5,317
0
22,647
L
Thanatos
2,594
833
0
4,762
8,149
2,328
0
960
7,103
0
26,899
L
2,888
446
408
3,520
11,506
7,726
0
2,837
8,629
17,925
0
W
3,655
238
0
1,117
4,578
2,072
156
623
3,798
13,691
0
W
Hachiman
iTz Krampz
Hachiman
8,862
5,238
0
2,255
3,454
1,105
912
1,015
2,232
0
31,309
L
Agni
1,748
160
171
1,234
7,369
1,624
0
1,981
5,238
20,632
0
W
Nemesis
lKouran
Nemesis
10,398
6,648
0
930
8,131
3,371
0
1,340
6,731
0
52,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
33,765
193
Minions Killed
292
0
Camps Cleared
0
853,081
Distance Traveled
1,123,321
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,476
407
6
1
0
117,053
0
W
Bellona
6,705
610
88
8
0
221,948
7
W
Nu Wa
7,055
641
48
4
0
205,420
0
L
Cernunnos
4,815
438
51
5
0
168,174
2
L
Thanatos
5,694
518
70
6
0
198,738
0
L
Cthulhu
5,090
463
21
2
0
188,930
3
W
Khepri
5,850
532
19
2
0
238,483
3
W
Hachiman
5,888
535
52
5
0
194,959
1
L
Agni
5,615
510
45
4
0
180,186
1
W
Nemesis
8,267
752
85
8
0
262,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role