Player Matchup

Thanatos
Thanatos
JayBoutaBag775
Thanatos
Level 29
God Stats
12W - 13L
1,421 SR
Queue Stats
126W - 151L
1,310 Elo+
Solo
Artemis
Artemis
JayShadows
Artemis
Level 7
God Stats
0W - 3L
1,332 SR
Queue Stats
6W - 20L
1,289 Elo+
Party 2
Scylla
Scylla
Khaos_Kruzer
Scylla
Level 7
God Stats
8W - 17L
1,264 SR
Queue Stats
29W - 48L
1,123 Elo+
Solo
Izanami
Izanami
Sinister_Echo420
Izanami
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 19L
1,056 Elo+
Party 2
Rama
Rama
oneroots
Rama
Level 7
God Stats
6W - 12L
1,500 SR
Queue Stats
9W - 21L
1,179 Elo+
Solo
Team Averages
Level 11
1,366 SR
1,191 Elo+

VS

Team Averages
Level 33
1,498 SR
1,350 Elo+
Khepri
Khepri
D5roach
Khepri
Level 20
God Stats
12W - 2L
1,901 SR
Queue Stats
41W - 41L
1,368 Elo+
Solo
Chang'e
Chang'e
PEDROLUCASCRV
Chang'e
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
28W - 50L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Shurado-Shikoten
Kukulkan
Level 17
God Stats
13W - 21L
1,236 SR
Queue Stats
144W - 177L
1,267 Elo+
Solo
Tiamat
Tiamat
juniorcabcrv
Tiamat
Level 99
God Stats
9W - 12L
1,351 SR
Queue Stats
296W - 389L
1,298 Elo+
Party 1
The Morrigan
The Morrigan
luisjahdc
The Morrigan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 51L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 7 / 2
13,545
1,129
19,998
18,004
10,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JayShadows
Artemis
15
1 / 7 / 0
9,630
803
2,616
11,828
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
17
1 / 14 / 6
11,158
930
11,035
18,069
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 3
10,166
847
1,465
6,457
2,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
17
0 / 10 / 4
10,697
891
10,587
18,627
7,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
D5roach
Khepri
19
9 / 0 / 21
14,286
1,191
11,532
8,975
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
19
13 / 5 / 15
12,716
1,060
12,913
12,281
5,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 2 / 16
10,924
910
2,284
7,087
3,434
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
8 / 2 / 25
12,788
1,066
17,416
8,765
9,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
luisjahdc
The Morrigan
20
12 / 4 / 16
13,698
1,142
21,050
15,063
11,540
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
135
12
Kills
42
42
Deaths
13
15
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Khepri
D5roach
Khepri
9
0
21
19.5
L
Thanatos
9
7
2
1.43
L
Artemis
JayShadows
Artemis
1
7
0
0.14
L
Scylla
1
14
6
0.29
W
Chang'e
13
5
15
4.1
W
0
2
16
4
L
1
4
3
0.63
W
Tiamat
8
2
25
10.25
W
The Morrigan
luisjahdc
The Morrigan
12
4
16
5
L
Rama
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
65,195
72,985
Taken
52,171
31,845
Mitigated
43,262
12,950
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
D5roach
Khepri
11,532
1,098
0
1,058
8,975
13,148
0
1,434
7,415
20,155
0
L
Thanatos
19,998
9,772
219
8,700
18,004
10,910
0
15,332
2,672
0
47,666
L
Artemis
JayShadows
Artemis
2,616
1,101
0
319
11,828
4,430
0
9,336
2,492
0
8,224
L
Scylla
11,035
3,668
0
290
18,069
6,625
0
15,991
2,078
22,853
0
W
Chang'e
12,913
1,435
1,074
2,077
12,281
5,904
0
3,147
8,951
21,029
0
W
2,284
2,284
0
250
7,087
3,434
0
214
6,873
10,300
0
L
1,465
558
0
0
6,457
2,516
0
5,262
1,195
0
5,020
W
Tiamat
17,416
397
0
2,050
8,765
9,236
0
1,870
6,799
37,893
0
W
The Morrigan
luisjahdc
The Morrigan
21,050
13,226
0
2,107
15,063
11,540
0
3,791
11,098
48,048
5,664
L
Rama
10,587
9,132
0
3,422
18,627
7,364
0
16,229
2,398
0
40,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,196
Gold Earned
64,412
151
Minions Killed
171
6
Camps Cleared
7
753,882
Distance Traveled
1,026,376
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,286
1,191
11
1
4
252,192
1
L
Thanatos
13,545
1,129
48
4
3
186,979
1
L
Artemis
9,630
803
12
1
0
120,013
0
L
Scylla
11,158
930
21
2
1
150,332
4
W
Chang'e
12,716
1,060
19
2
0
194,869
0
W
Kukulkan
10,924
910
11
1
2
164,628
0
L
Izanami
10,166
847
7
1
0
119,035
3
W
Tiamat
12,788
1,066
51
4
0
237,918
0
W
The Morrigan
13,698
1,142
79
7
1
176,769
0
L
Rama
10,697
891
63
5
2
177,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role