Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ITwoZz
Awilix
Level 125
God Stats
2W - 1L
1,476 SR
Queue Stats
173W - 185L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
cakabuloso
Sun Wukong
Level 126
God Stats
28W - 23L
1,541 SR
Queue Stats
926W - 997L
1,429 Elo+
Solo
Anhur
Anhur
urbano69
Anhur
Level 69
God Stats
8W - 5L
1,549 SR
Queue Stats
217W - 201L
1,444 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,453 Elo+

VS

Team Averages
Level 95
1,486 SR
1,440 Elo+
Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Sebastian_7541
Raijin
Level 65
God Stats
5W - 7L
1,592 SR
Queue Stats
417W - 437L
1,452 Elo+
Solo
Athena
Athena
Solitud1
Athena
Level 107
God Stats
7W - 7L
1,434 SR
Queue Stats
224W - 227L
1,416 Elo+
Solo
Tyr
Tyr
VanMad
Tyr
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
72W - 75L
1,458 Elo+
Solo
Sol
Sol
racing879
Sol
Level 72
God Stats
17W - 18L
1,401 SR
Queue Stats
71W - 109L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 0 / 2
6,767
564
4,775
4,631
1,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
 
Cthulhu
9
0 / 0 / 9
6,208
517
3,394
4,507
1,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
ITwoZz
Awilix
10
3 / 0 / 5
6,305
525
4,099
5,922
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
cakabuloso
Sun Wukong
12
1 / 1 / 2
6,821
568
3,713
6,431
2,812
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
urbano69
Anhur
12
4 / 1 / 1
7,022
585
4,876
6,041
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 2 / 0
5,430
453
2,941
6,226
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
6,093
508
1,676
6,219
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Solitud1
Athena
8
0 / 4 / 1
5,489
457
2,801
9,798
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyr
VanMad
Tyr
11
0 / 1 / 1
6,318
527
3,225
5,888
3,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 0
5,680
473
3,049
4,600
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
2
6
W
Cthulhu
 
Cthulhu
0
0
9
4.5
L
Da Ji
 
Da Ji
1
2
0
0.5
W
Awilix
ITwoZz
Awilix
3
0
5
5.5
L
0
4
0
0
L
Athena
Solitud1
Athena
0
4
1
0.13
L
Tyr
VanMad
Tyr
0
1
1
0.5
W
Sun Wukong
cakabuloso
Sun Wukong
1
1
2
2
L
1
2
0
0.5
W
Anhur
urbano69
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
13,692
27,532
Taken
32,731
9,898
Mitigated
12,460
9,880
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,775
386
0
1,443
4,631
1,682
0
1,892
2,517
29,417
0
W
Cthulhu
 
Cthulhu
3,394
175
112
1,190
4,507
1,766
0
1,479
2,968
16,033
0
L
Da Ji
 
Da Ji
2,941
366
0
2,376
6,226
1,912
0
1,090
5,136
0
26,986
W
Awilix
ITwoZz
Awilix
4,099
1,966
0
3,364
5,922
1,781
0
1,039
4,771
0
28,219
L
1,676
139
0
568
6,219
2,137
0
3,008
3,211
30,381
0
L
Athena
Solitud1
Athena
2,801
928
0
1,753
9,798
4,469
0
3,444
6,354
14,101
0
L
Tyr
VanMad
Tyr
3,225
868
0
2,444
5,888
3,039
0
190
5,698
0
29,697
W
Sun Wukong
cakabuloso
Sun Wukong
3,713
891
0
1,810
6,431
2,812
540
0
6,431
0
36,403
L
3,049
480
0
1,691
4,600
903
86
437
4,163
23,526
0
W
Anhur
urbano69
Anhur
4,876
1,908
0
1,961
6,041
1,857
0
2,452
3,319
0
33,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
29,010
307
Minions Killed
279
0
Camps Cleared
0
1,185,387
Distance Traveled
1,160,092
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,767
564
61
5
0
229,516
6
W
Cthulhu
6,208
517
24
2
0
251,495
6
L
Da Ji
5,430
453
58
5
0
264,107
3
W
Awilix
6,305
525
57
5
0
255,157
2
L
Raijin
6,093
508
76
6
0
189,787
3
L
Athena
5,489
457
24
2
0
234,824
2
L
Tyr
6,318
527
68
6
0
250,567
1
W
Sun Wukong
6,821
568
91
8
0
224,757
6
L
Sol
5,680
473
53
4
0
220,807
0
W
Anhur
7,022
585
74
6
0
224,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role