Player Matchup

Danzaburou
Danzaburou
ST8FARM420
Danzaburou
Level 102
God Stats
14W - 10L
1,527 SR
Queue Stats
220W - 197L
1,492 Elo+
Solo
Hercules
Hercules
ShadowAstronaut
Hercules
Level 62
God Stats
2W - 5L
1,248 SR
Queue Stats
12W - 20L
1,242 Elo+
Party 1
Merlin
Merlin
Vichorraro229
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,257 Elo+
Party 1
Team Averages
Level 71
1,425 SR
1,330 Elo+

VS

Team Averages
Level 76
1,386 SR
1,411 Elo+
Hachiman
Hachiman
Nerdy_Caveman_
Hachiman
Level 106
God Stats
31W - 37L
1,387 SR
Queue Stats
375W - 339L
1,402 Elo+
Party 2
Ganesha
Ganesha
WhosGhost_PKO
Ganesha
Level 76
God Stats
35W - 27L
1,455 SR
Queue Stats
262W - 266L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ye Im Cody
Morgan Le Fay
Level 45
God Stats
3W - 6L
1,315 SR
Queue Stats
303W - 368L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ST8FARM420
Danzaburou
16
7 / 7 / 5
12,567
739
15,993
15,234
5,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
16
5 / 5 / 8
11,925
701
16,361
20,827
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 8
10,926
643
10,414
11,836
4,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
6 / 2 / 8
12,674
746
13,226
13,004
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
14
0 / 6 / 13
11,314
666
7,071
23,404
22,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Ye Im Cody
Morgan Le Fay
17
11 / 5 / 6
13,300
782
19,409
19,567
10,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
13
Kills
17
17
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
2
8
5
L
Danzaburou
ST8FARM420
Danzaburou
7
7
5
1.36
L
Hercules
5
5
8
1.8
L
1
5
8
1
W
Ganesha
0
6
13
1.08
W
Morgan Le Fay
Ye Im Cody
Morgan Le Fay
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
39,706
47,897
Taken
55,975
22,023
Mitigated
39,709
9,254
Healing
18,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
13,226
7,581
1,413
5,425
13,004
6,715
1,174
1,894
10,960
0
47,345
L
Danzaburou
ST8FARM420
Danzaburou
15,993
7,279
0
2,473
15,234
5,590
1,352
8,917
5,929
0
42,813
L
Hercules
16,361
4,778
0
6,359
20,827
12,296
943
11,706
8,653
0
33,512
L
10,414
1,006
0
422
11,836
4,137
680
4,813
6,835
51,979
0
W
Ganesha
7,071
766
720
3,336
23,404
22,901
605
5,737
17,247
26,513
0
W
Morgan Le Fay
Ye Im Cody
Morgan Le Fay
19,409
1,212
1,243
6,579
19,567
10,093
95
2,783
16,544
62,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
37,288
172
Minions Killed
187
0
Camps Cleared
0
884,586
Distance Traveled
873,359
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,674
746
107
6
0
295,260
0
L
Danzaburou
12,567
739
52
3
0
289,209
1
L
Hercules
11,925
701
37
2
0
312,455
3
L
Merlin
10,926
643
83
5
0
282,922
0
W
Ganesha
11,314
666
7
0
0
299,444
3
W
Morgan Le Fay
13,300
782
73
4
0
278,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role