Player Matchup

Artemis
Artemis
Captain8m
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Party 1
Mercury
Mercury
ClaimTrill
Mercury
Level 46
God Stats
2W - 1L
1,688 SR
Queue Stats
12W - 17L
1,415 Elo+
Party 1
Bacchus
Bacchus
Giavannni
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 1
Bellona
Bellona
IcarusYF
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Rawtism
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 1
Team Averages
Level 15
1,538 SR
1,293 Elo+

VS

Team Averages
Level 25
1,304 SR
1,378 Elo+
Vulcan
Vulcan
BabyBuffalo10101
Vulcan
Level 14
God Stats
4W - 12L
1,022 SR
Queue Stats
59W - 59L
1,338 Elo+
Solo
Loki
Loki
Evanfgdfg
Loki
Level 28
God Stats
3W - 0L
1,827 SR
Queue Stats
35W - 37L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Kloutgawd321
Gilgamesh
Level 29
God Stats
1W - 1L
1,228 SR
Queue Stats
32W - 29L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Migozigi
Danzaburou
Level 14
God Stats
4W - 6L
1,241 SR
Queue Stats
21W - 29L
1,313 Elo+
Party 2
Yemoja
Yemoja
ObiwanCanBloMi
Yemoja
Level 42
God Stats
3W - 5L
1,204 SR
Queue Stats
21W - 28L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Captain8m
Artemis
12
2 / 7 / 4
7,456
439
7,097
10,405
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ClaimTrill
Mercury
12
5 / 6 / 4
8,232
484
4,673
9,777
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Giavannni
Bacchus
10
1 / 4 / 5
7,371
434
6,822
12,007
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
IcarusYF
Bellona
11
2 / 6 / 3
7,204
424
4,853
14,851
7,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Rawtism
Sun Wukong
11
0 / 7 / 3
6,945
409
2,807
9,417
6,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 7
9,613
565
10,163
4,735
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
9 / 3 / 9
9,565
563
8,349
10,531
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Kloutgawd321
Gilgamesh
13
4 / 4 / 14
8,743
514
12,373
12,536
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Migozigi
Danzaburou
13
6 / 2 / 5
8,802
518
7,400
8,074
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
2 / 1 / 17
7,851
462
3,649
8,646
5,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
10
Kills
30
30
Deaths
10
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Artemis
Captain8m
Artemis
2
7
4
0.57
L
Mercury
ClaimTrill
Mercury
5
6
4
1.17
W
Loki
9
3
9
4.5
L
Bacchus
Giavannni
Bacchus
1
4
5
0.88
L
Bellona
IcarusYF
Bellona
2
6
3
0.58
W
Gilgamesh
Kloutgawd321
Gilgamesh
4
4
14
2.75
W
Danzaburou
Migozigi
Danzaburou
6
2
5
4.25
W
2
1
17
10.5
L
Sun Wukong
Rawtism
Sun Wukong
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
41,934
56,457
Taken
44,522
30,613
Mitigated
19,793
8,669
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,163
1,352
0
1,479
4,735
1,873
891
218
4,517
61,992
0
L
Artemis
Captain8m
Artemis
7,097
2,685
0
1,479
10,405
3,253
0
2,454
7,951
0
23,971
L
Mercury
ClaimTrill
Mercury
4,673
2,095
0
1,264
9,777
3,204
0
1,841
7,936
0
18,603
W
Loki
8,349
2,240
0
3,152
10,531
3,729
508
0
10,531
0
48,370
L
Bacchus
Giavannni
Bacchus
6,822
765
212
1,907
12,007
10,426
0
2,623
9,384
24,343
0
L
Bellona
IcarusYF
Bellona
4,853
1,598
0
3,528
14,851
7,484
603
5,418
9,433
0
30,449
W
Gilgamesh
Kloutgawd321
Gilgamesh
12,373
3,506
0
1,440
12,536
6,075
348
2,531
10,005
0
41,485
W
Danzaburou
Migozigi
Danzaburou
7,400
2,834
0
1,349
8,074
2,827
528
1,786
6,288
0
45,536
W
3,649
814
3,232
3,164
8,646
5,289
636
2,287
6,359
14,235
0
L
Sun Wukong
Rawtism
Sun Wukong
2,807
801
0
279
9,417
6,246
794
1,476
7,941
0
28,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
44,574
221
Minions Killed
346
0
Camps Cleared
0
1,471,743
Distance Traveled
1,555,838
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,613
565
99
6
0
345,823
4
L
Artemis
7,456
439
38
2
0
260,377
5
L
Mercury
8,232
484
35
2
0
342,807
4
W
Loki
9,565
563
95
6
0
324,085
6
L
Bacchus
7,371
434
28
2
0
326,301
4
L
Bellona
7,204
424
55
3
0
262,392
0
W
Gilgamesh
8,743
514
63
4
0
294,817
4
W
Danzaburou
8,802
518
74
4
0
286,492
8
W
Yemoja
7,851
462
15
1
0
304,621
5
L
Sun Wukong
6,945
409
65
4
0
279,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role