Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bobomirson
Yemoja
Level 138
God Stats
9W - 10L
1,267 SR
Queue Stats
631W - 632L
1,477 Elo+
Solo
Pele
Pele
RalfBoRd3r
Pele
Level 143
God Stats
6W - 4L
1,368 SR
Queue Stats
700W - 759L
1,424 Elo+
Party 1
Ganesha
Ganesha
amysue_
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 222L
1,461 Elo+
Party 1
Chronos
Chronos
h4gybaer
Chronos
Level 126
God Stats
0W - 1L
1,301 SR
Queue Stats
129W - 132L
1,447 Elo+
Party 1
Team Averages
Level 118
1,387 SR
1,462 Elo+

VS

Team Averages
Level 63
1,469 SR
1,435 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Guand1
Apollo
Level 46
God Stats
2W - 2L
1,152 SR
Queue Stats
172W - 185L
1,453 Elo+
Party 2
Ares
Ares
Hokkii
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,440 Elo+
Party 2
Sobek
Sobek
SHAQ08
Sobek
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
SyndykatorTSW
Cthulhu
Level 123
God Stats
3W - 0L
1,694 SR
Queue Stats
195W - 204L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 5 / 9
9,902
707
15,717
10,992
5,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Bobomirson
Yemoja
16
1 / 4 / 10
8,855
633
5,311
11,344
10,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 9
9,039
646
12,116
12,096
6,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
amysue_
Ganesha
15
0 / 5 / 12
8,793
628
10,733
15,783
19,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
h4gybaer
Chronos
19
8 / 5 / 6
11,456
818
21,027
12,021
5,608
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
5 / 3 / 14
11,245
803
14,766
12,268
7,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Guand1
Apollo
18
10 / 4 / 11
11,616
830
13,437
14,604
8,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Hokkii
Ares
16
1 / 5 / 16
9,533
681
7,316
19,909
22,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
SHAQ08
Sobek
17
0 / 3 / 19
11,034
788
4,122
17,824
17,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
19
6 / 3 / 15
11,890
849
17,416
24,959
36,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
16
Kills
22
22
Deaths
18
46
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
5
9
1.7
W
Baron Samedi
 
Baron Samedi
5
3
14
4
L
Yemoja
Bobomirson
Yemoja
1
4
10
1.5
W
Apollo
Guand1
Apollo
10
4
11
3.88
W
Ares
Hokkii
Ares
1
5
16
1.8
L
3
3
9
2.5
W
Sobek
SHAQ08
Sobek
0
3
19
3.17
W
Cthulhu
6
3
15
4.5
L
Ganesha
amysue_
Ganesha
0
5
12
1.2
L
Chronos
h4gybaer
Chronos
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,904
Damage
57,057
62,236
Taken
89,564
48,467
Mitigated
92,672
20,521
Healing
35,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
15,717
4,725
0
601
10,992
5,683
80
7,277
3,635
0
28,880
W
Baron Samedi
 
Baron Samedi
14,766
661
11,155
4,186
12,268
7,342
918
5,350
6,914
37,549
0
L
Yemoja
Bobomirson
Yemoja
5,311
1,311
9,666
1,960
11,344
10,945
0
8,879
2,186
10,830
0
W
Apollo
Guand1
Apollo
13,437
8,225
3,185
1,758
14,604
8,914
1,698
5,873
8,731
0
25,963
W
Ares
Hokkii
Ares
7,316
763
0
958
19,909
22,971
113
8,002
11,907
8,779
0
L
12,116
972
1,311
2,031
12,096
6,627
0
7,931
3,969
143
27,236
W
Sobek
SHAQ08
Sobek
4,122
350
182
3,064
17,824
17,198
226
6,777
11,047
7,870
0
W
Cthulhu
17,416
556
4,821
6,279
24,959
36,247
186
11,212
13,747
43,226
0
L
Ganesha
amysue_
Ganesha
10,733
438
736
1,044
15,783
19,604
0
10,796
4,653
15,739
0
L
Chronos
h4gybaer
Chronos
21,027
6,556
877
2,295
12,021
5,608
335
7,636
4,173
45,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
55,318
127
Minions Killed
146
0
Camps Cleared
0
1,182,574
Distance Traveled
1,446,300
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,902
707
28
2
0
251,632
2
W
Baron Samedi
11,245
803
57
4
0
292,756
1
L
Yemoja
8,855
633
17
1
0
190,829
0
W
Apollo
11,616
830
23
2
0
317,495
1
W
Ares
9,533
681
2
0
0
275,095
0
L
Pele
9,039
646
28
2
0
258,953
0
W
Sobek
11,034
788
14
1
0
277,817
0
W
Cthulhu
11,890
849
50
4
0
283,137
0
L
Ganesha
8,793
628
0
0
0
233,072
0
L
Chronos
11,456
818
54
4
0
248,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role