Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ironeddy10
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,432 Elo+
Party 2
Apollo
Apollo
Pikachu3716
Apollo
Level 142
God Stats
2W - 6L
1,189 SR
Queue Stats
401W - 435L
1,467 Elo+
Solo
Ah Puch
Ah Puch
UnJointedNote95
Ah Puch
Level 89
God Stats
5W - 6L
1,545 SR
Queue Stats
431W - 445L
1,420 Elo+
Solo
Arachne
Arachne
davidredon18_
Arachne
Level 57
God Stats
0W - 1L
1,480 SR
Queue Stats
11W - 11L
1,467 Elo+
Party 2
Team Averages
Level 74
1,443 SR
1,457 Elo+

VS

Team Averages
Level 136
1,452 SR
1,420 Elo+
Apollo
Apollo
BabangidaRUS
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,338 Elo+
Party 1
Cerberus
Cerberus
Because_Im_WolF2
Cerberus
Level 147
God Stats
4W - 5L
1,544 SR
Queue Stats
371W - 349L
1,460 Elo+
Party 1
Hercules
Hercules
Moon_Child101
Hercules
Level 153
God Stats
4W - 11L
1,190 SR
Queue Stats
530W - 563L
1,416 Elo+
Party 1
Bastet
Bastet
TheRedGam3r
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,489 Elo+
Solo
Artio
Artio
dr_piranha101
Artio
Level 143
God Stats
9W - 7L
1,528 SR
Queue Stats
213W - 232L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 5 / 6
7,701
642
7,887
9,247
3,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
16
2 / 4 / 13
10,222
852
4,033
18,209
18,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
19
7 / 3 / 7
10,664
889
16,194
12,206
6,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 10
9,778
815
20,477
10,713
3,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
17
5 / 4 / 8
9,834
820
10,729
11,002
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 2 / 10
10,444
870
8,893
10,811
4,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 14
10,211
851
11,159
20,544
17,581
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Moon_Child101
Hercules
14
1 / 2 / 12
8,633
719
3,844
12,819
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
17
7 / 3 / 9
10,282
857
17,949
11,184
4,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 5 / 16
9,961
830
8,926
16,249
14,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
17
Kills
20
20
Deaths
17
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
6
0.6
W
Apollo
6
2
10
5.5
W
4
5
14
2.2
L
Terra
2
4
13
2.13
W
Hercules
Moon_Child101
Hercules
1
2
12
3.5
L
Apollo
7
3
7
3.5
W
Bastet
7
3
9
3.83
L
3
4
10
2
L
Arachne
5
4
8
2.25
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,320
Damage
50,771
61,377
Taken
71,607
36,323
Mitigated
50,237
25,422
Healing
30,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,887
1,806
419
2,501
9,247
3,415
0
1,654
7,503
0
14,668
W
Apollo
8,893
5,107
390
3,023
10,811
4,931
2,013
4,505
6,306
0
33,023
W
11,159
495
2,672
6,826
20,544
17,581
111
4,056
16,488
25,844
0
L
Terra
4,033
895
5,942
5,136
18,209
18,666
230
6,383
11,648
9,966
0
W
Hercules
Moon_Child101
Hercules
3,844
150
1,162
5,043
12,819
8,253
403
4,681
8,138
0
12,232
L
Apollo
16,194
9,043
1,796
2,770
12,206
6,419
1,963
3,147
9,029
0
36,114
W
Bastet
17,949
3,553
1,820
1,587
11,184
4,493
1,669
3,522
7,662
0
28,873
L
20,477
1,754
1,826
2,992
10,713
3,608
371
5,121
5,562
34,554
0
L
Arachne
10,729
7,932
618
1,422
11,002
4,215
1,124
3,780
7,192
0
13,876
W
8,926
1,131
3,804
4,406
16,249
14,979
445
7,746
8,503
20,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
49,531
123
Minions Killed
195
0
Camps Cleared
0
1,027,456
Distance Traveled
1,041,379
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,701
642
14
1
0
163,734
1
W
Apollo
10,444
870
72
6
0
209,490
0
W
Cerberus
10,211
851
45
4
0
194,876
0
L
Terra
10,222
852
15
1
0
226,672
0
W
Hercules
8,633
719
25
2
0
150,083
1
L
Apollo
10,664
889
51
4
0
175,867
1
W
Bastet
10,282
857
34
3
0
256,146
2
L
Ah Puch
9,778
815
28
2
0
206,424
0
L
Arachne
9,834
820
15
1
0
254,759
0
W
Artio
9,961
830
19
2
0
230,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role