Player Matchup

Ares
Ares
BigJuss2048
Ares
Level 6
God Stats
1W - 2L
1,408 SR
Queue Stats
6W - 8L
1,395 Elo+
Party 2
Nemesis
Nemesis
Guap_TacticZz
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,369 Elo+
Party 2
Tiamat
Tiamat
Pooshmoo9984
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,421 Elo+
Party 2
Yemoja
Yemoja
Zereff13
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,174 Elo+
Party 4
Horus
Horus
zUranos
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 4
Team Averages
Level 6
1,482 SR
1,333 Elo+

VS

Team Averages
Level 17
1,607 SR
1,426 Elo+
Thor
Thor
Golden6528
Thor
Level 12
God Stats
5W - 3L
1,668 SR
Queue Stats
214W - 242L
1,370 Elo+
Party 3
Izanami
Izanami
SenpaiSZN
Izanami
Level 8
God Stats
17W - 16L
1,510 SR
Queue Stats
34W - 28L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sercaneus
Morgan Le Fay
Level 13
God Stats
9W - 6L
1,494 SR
Queue Stats
25W - 24L
1,416 Elo+
Party 1
Nemesis
Nemesis
reyesmeep
Nemesis
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 38L
1,429 Elo+
Party 1
Anubis
Anubis
vectorcardenas2
Anubis
Level 38
God Stats
35W - 42L
1,862 SR
Queue Stats
81W - 105L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
13,964
1,074
11,132
28,314
24,951
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
18
3 / 7 / 9
12,570
967
8,195
20,272
7,452
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
19
7 / 11 / 7
13,966
1,074
20,093
24,571
13,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Zereff13
Yemoja
19
1 / 8 / 10
13,154
1,012
9,505
22,545
24,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
zUranos
Horus
18
0 / 12 / 10
11,506
885
3,232
25,872
24,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 11
11,060
851
3,112
4,527
1,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
SenpaiSZN
Izanami
20
6 / 8 / 22
13,653
1,050
31,366
18,795
7,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Sercaneus
Morgan Le Fay
20
12 / 4 / 20
15,338
1,180
34,203
18,364
9,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
reyesmeep
Nemesis
20
18 / 3 / 15
16,127
1,241
28,517
13,924
6,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 1 / 23
14,173
1,090
14,969
4,393
2,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
134
16
Kills
43
44
Deaths
16
45
Assists
91
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
1
0
11
6.5
L
Nemesis
3
7
9
1.07
L
Tiamat
7
11
7
0.95
W
Izanami
SenpaiSZN
Izanami
6
8
22
2.13
W
Morgan Le Fay
Sercaneus
Morgan Le Fay
12
4
20
5.5
L
Yemoja
Zereff13
Yemoja
1
8
10
0.75
W
Nemesis
reyesmeep
Nemesis
18
3
15
8.5
W
6
1
23
17.5
L
Horus
zUranos
Horus
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,157
Damage
112,167
121,574
Taken
60,003
95,342
Mitigated
27,464
22,529
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,132
1,097
0
0
28,314
24,951
0
10,294
18,020
35,292
0
W
3,112
527
0
27
4,527
1,865
0
2,180
2,347
0
10,684
L
Nemesis
8,195
2,351
0
1,298
20,272
7,452
0
8,851
11,421
0
19,836
L
Tiamat
20,093
3,647
1,142
4,322
24,571
13,787
0
10,455
14,116
44,613
0
W
Izanami
SenpaiSZN
Izanami
31,366
25,757
0
2,782
18,795
7,316
0
13,488
5,307
0
52,669
W
Morgan Le Fay
Sercaneus
Morgan Le Fay
34,203
3,579
0
4,472
18,364
9,321
0
13,341
5,023
52,700
0
L
Yemoja
Zereff13
Yemoja
9,505
1,316
5,961
2,517
22,545
24,727
0
7,050
15,495
34,972
0
W
Nemesis
reyesmeep
Nemesis
28,517
17,854
0
1,140
13,924
6,871
0
9,270
4,640
0
45,693
W
14,969
67
1,218
2,414
4,393
2,091
0
2,437
1,956
51,755
0
L
Horus
zUranos
Horus
3,232
1,661
3,400
3,889
25,872
24,425
0
12,522
13,350
0
10,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,160
Gold Earned
70,351
183
Minions Killed
225
4
Camps Cleared
11
1,211,624
Distance Traveled
1,150,206
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,964
1,074
35
3
1
257,422
0
W
Thor
11,060
851
11
1
0
204,337
0
L
Nemesis
12,570
967
19
1
2
282,021
0
L
Tiamat
13,966
1,074
51
4
1
243,817
0
W
Izanami
13,653
1,050
46
4
1
211,490
1
W
Morgan Le Fay
15,338
1,180
35
3
4
230,920
0
L
Yemoja
13,154
1,012
51
4
0
204,968
4
W
Nemesis
16,127
1,241
37
3
3
264,498
0
W
Anubis
14,173
1,090
96
7
3
238,961
4
L
Horus
11,506
885
27
2
0
223,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role