Player Matchup

Gilgamesh
Gilgamesh
AimbotMarc
Gilgamesh
Level 28
God Stats
1W - 1L
1,475 SR
Queue Stats
12W - 10L
1,388 Elo+
Solo
Fenrir
Fenrir
Cyclo 09
Fenrir
Level 29
God Stats
20W - 21L
1,425 SR
Queue Stats
228W - 266L
1,356 Elo+
Party 2
Raijin
Raijin
DEMONIO EN MANO
Raijin
Level 23
God Stats
18W - 16L
1,589 SR
Queue Stats
167W - 186L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chetomaster1301
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,329 Elo+
Solo
Loki
Loki
deoxgames
Loki
Level 18
God Stats
16W - 16L
1,457 SR
Queue Stats
87W - 82L
1,417 Elo+
Solo
Team Averages
Level 24
1,489 SR
1,373 Elo+

VS

Team Averages
Level 15
1,490 SR
1,286 Elo+
Cernunnos
Cernunnos
Desert Heat3413
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Solo
Janus
Janus
FlemJem2
Janus
Level 17
God Stats
10W - 9L
1,642 SR
Queue Stats
37W - 40L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
JP150621
Gilgamesh
Level 29
God Stats
22W - 15L
1,458 SR
Queue Stats
263W - 281L
1,484 Elo+
Solo
Nemesis
Nemesis
Vidence Soul
Nemesis
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,130 Elo+
Solo
Izanami
Izanami
hof243
Izanami
Level 17
God Stats
16W - 11L
1,576 SR
Queue Stats
49W - 54L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AimbotMarc
Gilgamesh
20
12 / 2 / 15
17,740
493
19,665
30,400
34,672
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Cyclo 09
Fenrir
20
20 / 5 / 15
20,833
579
34,251
38,133
35,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 5 / 2
11,843
329
5,411
8,641
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
chetomaster1301
Morgan Le Fay
19
3 / 11 / 11
14,188
394
7,548
23,149
11,971
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
20
17 / 4 / 8
20,323
565
27,775
23,668
15,391
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Desert Heat3413
Cernunnos
13
0 / 17 / 2
11,466
319
320
16,362
4,318
Janus
FlemJem2
Janus
19
0 / 12 / 9
14,348
399
9,312
27,569
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JP150621
Gilgamesh
20
10 / 3 / 4
18,879
524
26,174
29,084
16,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Vidence Soul
Nemesis
20
3 / 17 / 6
16,053
446
14,600
30,393
12,779
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Izanami
hof243
Izanami
20
13 / 12 / 4
18,064
502
30,408
31,958
13,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
56
Kills
26
27
Deaths
61
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AimbotMarc
Gilgamesh
12
2
15
9.75
W
Fenrir
Cyclo 09
Fenrir
20
5
15
5.5
W
4
5
2
1
L
Cernunnos
Desert Heat3413
Cernunnos
0
17
2
0.06
L
Janus
FlemJem2
Janus
0
12
9
0.38
L
Gilgamesh
JP150621
Gilgamesh
10
3
4
4
L
Nemesis
Vidence Soul
Nemesis
3
17
6
0.35
W
Morgan Le Fay
chetomaster1301
Morgan Le Fay
3
11
11
0.77
W
Loki
17
4
8
5.25
L
Izanami
hof243
Izanami
13
12
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,650
Damage
80,814
123,991
Taken
135,366
99,589
Mitigated
54,150
38,095
Healing
27,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AimbotMarc
Gilgamesh
19,665
2,889
2,237
8,101
30,400
34,672
3,306
3,084
27,316
0
109,007
W
Fenrir
Cyclo 09
Fenrir
34,251
8,453
1,773
18,542
38,133
35,037
6,526
3,767
34,366
0
157,306
W
5,411
759
0
1,615
8,641
2,518
597
280
8,361
28,308
0
L
Cernunnos
Desert Heat3413
Cernunnos
320
240
0
41
16,362
4,318
57
1,534
14,748
0
18,135
L
Janus
FlemJem2
Janus
9,312
862
542
6,412
27,569
7,733
2,022
1,222
26,265
73,386
0
L
Gilgamesh
JP150621
Gilgamesh
26,174
4,837
0
10,860
29,084
16,227
1,221
3,157
25,927
0
134,779
L
Nemesis
Vidence Soul
Nemesis
14,600
6,203
0
3,187
30,393
12,779
1,239
1,834
28,513
0
66,953
W
Morgan Le Fay
chetomaster1301
Morgan Le Fay
7,548
1,713
0
1,115
23,149
11,971
1,906
2,181
20,968
45,595
0
W
Loki
27,775
9,691
0
4,712
23,668
15,391
3,819
0
23,668
0
161,541
L
Izanami
hof243
Izanami
30,408
21,902
0
6,667
31,958
13,093
7,808
7,421
24,231
0
140,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,927
Gold Earned
78,810
649
Minions Killed
603
0
Camps Cleared
0
2,770,005
Distance Traveled
2,715,914
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,740
493
119
3
0
666,810
4
W
Fenrir
20,833
579
187
5
0
717,032
1
W
Raijin
11,843
329
49
1
0
229,062
0
L
Cernunnos
11,466
319
23
1
0
319,400
1
L
Janus
14,348
399
114
3
0
586,544
0
L
Gilgamesh
18,879
524
180
5
0
721,184
5
L
Nemesis
16,053
446
77
2
0
550,268
3
W
Morgan Le Fay
14,188
394
89
2
0
473,457
2
W
Loki
20,323
565
205
6
0
683,644
0
L
Izanami
18,064
502
209
6
0
538,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role