Player Matchup

Zeus
Zeus
FunkierBead358
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,628 Elo+
Solo
Danzaburou
Danzaburou
HuntingShadoWolf
Danzaburou
Level 18
God Stats
2W - 7L
1,124 SR
Queue Stats
121W - 111L
1,601 Elo+
Solo
Aphrodite
Aphrodite
Kevsschmeat
Aphrodite
Level 19
God Stats
2W - 1L
1,754 SR
Queue Stats
51W - 43L
1,586 Elo+
Solo
Hades
Hades
lawful_goat5
Hades
Level 27
God Stats
6W - 4L
1,634 SR
Queue Stats
99W - 80L
1,667 Elo+
Solo
Mercury
Mercury
zNERFED
Mercury
Level 25
God Stats
13W - 10L
1,763 SR
Queue Stats
80W - 71L
1,643 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,625 Elo+

VS

Team Averages
Level 22
1,627 SR
1,768 Elo+
Kukulkan
Kukulkan
Gankless
Kukulkan
Level 23
God Stats
2W - 2L
1,531 SR
Queue Stats
51W - 27L
1,678 Elo+
Solo
Neith
Neith
Spanishmami7945
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,811 Elo+
Solo
Pele
Pele
Sukumilk
Pele
Level 29
God Stats
5W - 2L
1,929 SR
Queue Stats
431W - 55L
2,145 Elo+
Solo
Ares
Ares
gfc_araiyb
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 73L
1,579 Elo+
Solo
Bacchus
Bacchus
harmonymeows
Bacchus
Level 27
God Stats
0W - 2L
1,675 SR
Queue Stats
26W - 11L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
11,966
520
10,554
12,767
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HuntingShadoWolf
Danzaburou
20
12 / 2 / 5
15,008
653
18,542
14,957
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Kevsschmeat
Aphrodite
20
6 / 4 / 7
13,763
598
12,257
20,443
9,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 4 / 5
13,991
608
13,047
16,673
12,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
zNERFED
Mercury
20
3 / 4 / 5
13,626
592
9,220
18,499
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gankless
Kukulkan
17
0 / 7 / 11
10,802
470
14,435
19,244
8,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 1
10,652
463
4,982
15,664
5,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
20
17 / 4 / 1
14,167
616
21,501
21,268
12,421
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 0 / 0
6,257
272
535
1,653
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bacchus
harmonymeows
Bacchus
15
2 / 6 / 6
9,751
424
11,582
22,688
24,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
26
Kills
20
20
Deaths
26
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
L
Kukulkan
Gankless
Kukulkan
0
7
11
0.79
W
Danzaburou
HuntingShadoWolf
Danzaburou
12
2
5
7.25
W
Aphrodite
Kevsschmeat
Aphrodite
6
4
7
2.38
L
1
9
1
0.17
L
Pele
17
4
1
4.38
L
0
0
0
0
L
Bacchus
harmonymeows
Bacchus
2
6
6
0.83
W
2
4
5
1.13
W
Mercury
zNERFED
Mercury
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,620
Damage
53,035
83,339
Taken
80,517
40,005
Mitigated
51,660
34,424
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,554
1,760
0
1,644
12,767
4,163
672
5,453
7,314
74,906
0
L
Kukulkan
Gankless
Kukulkan
14,435
878
0
1,259
19,244
8,188
87
9,677
9,567
75,794
0
W
Danzaburou
HuntingShadoWolf
Danzaburou
18,542
10,085
0
3,686
14,957
6,336
6,060
5,183
9,774
0
107,981
W
Aphrodite
Kevsschmeat
Aphrodite
12,257
1,476
5,242
12,904
20,443
9,017
500
8,280
12,163
77,327
0
L
4,982
836
0
1,566
15,664
5,884
76
2,990
12,674
0
51,003
L
Pele
21,501
6,933
0
3,105
21,268
12,421
0
12,579
8,689
0
105,729
L
535
0
0
928
1,653
483
0
706
947
3,671
0
L
Bacchus
harmonymeows
Bacchus
11,582
1,081
525
4,813
22,688
24,684
0
9,906
12,782
39,163
0
W
13,047
1,201
167
7,925
16,673
12,417
594
3,737
12,936
85,673
0
W
Mercury
zNERFED
Mercury
9,220
4,600
0
2,856
18,499
8,072
0
5,706
12,793
0
129,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,354
Gold Earned
51,629
770
Minions Killed
443
0
Camps Cleared
0
2,190,948
Distance Traveled
1,742,449
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,966
520
122
5
0
404,220
3
L
Kukulkan
10,802
470
146
6
0
398,641
12
W
Danzaburou
15,008
653
172
7
0
438,039
8
W
Aphrodite
13,763
598
120
5
0
404,324
3
L
Neith
10,652
463
87
4
0
362,414
7
L
Pele
14,167
616
163
7
0
498,153
6
L
Ares
6,257
272
7
0
0
33,612
0
L
Bacchus
9,751
424
40
2
0
449,629
3
W
Hades
13,991
608
193
8
0
411,250
2
W
Mercury
13,626
592
163
7
0
533,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role