Player Matchup

Janus
Janus
Boudda_Sec
Janus
Level 127
God Stats
5W - 11L
1,371 SR
Queue Stats
247W - 254L
1,525 Elo+
Solo
Nike
Nike
TMIHeaven
Nike
Level 81
God Stats
9W - 3L
1,560 SR
Queue Stats
197W - 191L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
grizzwoldd
Morgan Le Fay
Level 83
God Stats
19W - 23L
1,435 SR
Queue Stats
184W - 187L
1,328 Elo+
Solo
Cerberus
Cerberus
moose__cuz_duh
Cerberus
Level 88
God Stats
55W - 55L
1,796 SR
Queue Stats
677W - 757L
1,349 Elo+
Solo
Hachiman
Hachiman
street_player122
Hachiman
Level 115
God Stats
13W - 15L
1,455 SR
Queue Stats
389W - 424L
1,407 Elo+
Solo
Team Averages
Level 99
1,523 SR
1,418 Elo+

VS

Team Averages
Level 86
1,479 SR
1,371 Elo+
Achilles
Achilles
Silverback4554
Achilles
Level 69
God Stats
11W - 9L
1,450 SR
Queue Stats
277W - 338L
1,358 Elo+
Solo
Sol
Sol
ijf91286
Sol
Level 62
God Stats
31W - 24L
1,578 SR
Queue Stats
243W - 287L
1,369 Elo+
Party 1
Hel
Hel
peanut_691
Hel
Level 108
God Stats
13W - 13L
1,349 SR
Queue Stats
568W - 590L
1,391 Elo+
Solo
Bellona
Bellona
silver-echos0421
Bellona
Level 75
God Stats
6W - 10L
1,518 SR
Queue Stats
593W - 626L
1,360 Elo+
Party 1
Susano
Susano
stanley_018
Susano
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
9 / 3 / 6
10,033
557
12,545
9,271
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
4 / 2 / 5
9,243
514
10,187
12,858
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
grizzwoldd
Morgan Le Fay
15
2 / 3 / 5
8,707
484
5,891
10,910
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
11
0 / 4 / 3
7,645
425
5,215
14,289
8,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 3 / 3
8,664
481
4,192
8,907
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 2 / 0
7,895
439
6,037
12,336
9,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 3 / 3
8,572
476
8,055
10,716
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 8 / 2
9,427
524
9,490
14,779
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 4
8,892
494
13,236
16,082
16,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
5
0 / 1 / 0
5,608
312
285
3,380
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
15
15
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
9
3
6
4
L
Achilles
2
2
0
1
W
Nike
4
2
5
3.25
W
Morgan Le Fay
grizzwoldd
Morgan Le Fay
2
3
5
1.5
L
3
3
3
1.5
W
Cerberus
0
4
3
0.38
L
6
8
2
0.88
L
4
2
4
3
L
Susano
0
1
0
0
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
37,103
56,235
Taken
57,293
27,299
Mitigated
37,141
15,765
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,545
562
141
2,068
9,271
3,318
53
4,312
4,959
48,197
0
L
Achilles
6,037
1,274
175
2,266
12,336
9,603
940
2,316
9,416
0
38,302
W
Nike
10,187
1,686
0
4,436
12,858
7,673
114
1,186
11,672
0
43,804
W
Morgan Le Fay
grizzwoldd
Morgan Le Fay
5,891
496
0
1,320
10,910
4,440
0
3,916
6,994
63,133
0
L
8,055
3,898
619
4,279
10,716
4,336
729
4,533
6,005
47,469
3,711
W
Cerberus
5,215
235
0
4,761
14,289
8,856
122
5,241
9,048
21,784
0
L
9,490
490
1,279
5,572
14,779
5,410
672
7,976
6,364
49,686
0
L
13,236
2,439
310
3,096
16,082
16,855
559
6,620
9,072
0
50,852
L
Susano
285
78
0
1,000
3,380
937
0
1,355
1,915
0
7,001
W
4,192
2,317
0
3,039
8,907
3,012
0
2,366
6,541
0
54,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
40,394
400
Minions Killed
356
0
Camps Cleared
0
1,684,896
Distance Traveled
1,324,079
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,033
557
77
4
0
349,935
7
L
Achilles
7,895
439
68
4
0
282,903
3
W
Nike
9,243
514
86
5
0
342,060
3
W
Morgan Le Fay
8,707
484
99
6
0
311,509
5
L
Sol
8,572
476
109
6
0
287,452
4
W
Cerberus
7,645
425
33
2
0
342,890
1
L
Hel
9,427
524
87
5
0
339,052
2
L
Bellona
8,892
494
66
4
0
316,955
0
L
Susano
5,608
312
26
1
0
97,717
0
W
Hachiman
8,664
481
105
6
0
338,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role