Player Matchup

Nemesis
Nemesis
Broken Brice
Nemesis
Level 23
God Stats
7W - 7L
1,552 SR
Queue Stats
164W - 195L
1,356 Elo+
Party 1
Susano
Susano
Wdym MnK
Susano
Level 21
God Stats
2W - 2L
1,773 SR
Queue Stats
39W - 52L
1,268 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brknanime
Morgan Le Fay
Level 23
God Stats
19W - 14L
1,468 SR
Queue Stats
72W - 90L
1,373 Elo+
Party 1
Artemis
Artemis
marshmallowkiti
Artemis
Level 25
God Stats
3W - 1L
1,694 SR
Queue Stats
25W - 15L
1,415 Elo+
Party 1
Bacchus
Bacchus
miguelnunez13
Bacchus
Level 4
God Stats
1W - 3L
1,490 SR
Queue Stats
2W - 5L
1,376 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,358 Elo+

VS

Team Averages
Level 21
1,484 SR
1,294 Elo+
Danzaburou
Danzaburou
DaleDuhWhale
Danzaburou
Level 28
God Stats
40W - 29L
1,605 SR
Queue Stats
152W - 178L
1,389 Elo+
Solo
Khepri
Khepri
Lil_Hoak
Khepri
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
Moe012-laquesrob
Tsukuyomi
Level 19
God Stats
4W - 1L
1,571 SR
Queue Stats
7W - 6L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Sereph244
Cthulhu
Level 29
God Stats
22W - 17L
1,493 SR
Queue Stats
57W - 41L
1,451 Elo+
Solo
Poseidon
Poseidon
oTitanic
Poseidon
Level 7
God Stats
3W - 6L
1,249 SR
Queue Stats
108W - 91L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Broken Brice
Nemesis
20
13 / 7 / 5
19,072
561
24,224
27,164
15,544
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Wdym MnK
Susano
20
5 / 5 / 6
16,265
478
10,286
22,349
10,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
brknanime
Morgan Le Fay
20
4 / 8 / 2
14,979
441
14,153
24,341
8,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 9 / 1
17,108
503
23,845
31,194
12,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
16
0 / 15 / 3
11,523
339
2,482
22,053
13,697
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaleDuhWhale
Danzaburou
20
9 / 7 / 2
18,130
533
17,343
28,212
15,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Lil_Hoak
Khepri
8
0 / 9 / 2
10,035
295
445
7,484
2,024
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
20
7 / 7 / 6
15,621
459
17,544
22,936
18,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Cthulhu
Sereph244
Cthulhu
20
6 / 7 / 12
16,687
491
25,157
27,999
44,415
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Poseidon
oTitanic
Poseidon
20
21 / 3 / 2
20,363
599
30,055
17,928
9,415
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
31
Kills
43
44
Deaths
33
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Broken Brice
Nemesis
13
7
5
2.21
W
Danzaburou
DaleDuhWhale
Danzaburou
9
7
2
1.43
W
Khepri
Lil_Hoak
Khepri
0
9
2
0.11
W
Tsukuyomi
7
7
6
1.43
W
Cthulhu
Sereph244
Cthulhu
6
7
12
1.71
L
Susano
Wdym MnK
Susano
5
5
6
1.6
L
Morgan Le Fay
brknanime
Morgan Le Fay
4
8
2
0.63
L
9
9
1
1.06
L
Bacchus
0
15
3
0.1
W
Poseidon
oTitanic
Poseidon
21
3
2
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,990
Damage
90,544
127,101
Taken
104,559
60,516
Mitigated
89,915
10,101
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Broken Brice
Nemesis
24,224
17,066
0
1,766
27,164
15,544
259
12,269
14,475
0
166,637
W
Danzaburou
DaleDuhWhale
Danzaburou
17,343
11,329
0
9,933
28,212
15,502
8,969
2,814
25,346
0
133,353
W
Khepri
Lil_Hoak
Khepri
445
0
0
100
7,484
2,024
0
1,997
5,255
5,009
0
W
Tsukuyomi
17,544
7,255
0
3,410
22,936
18,559
0
2,192
20,532
0
77,375
W
Cthulhu
Sereph244
Cthulhu
25,157
2,113
0
1,988
27,999
44,415
1,195
4,483
23,243
81,321
0
L
Susano
Wdym MnK
Susano
10,286
1,581
0
3,157
22,349
10,548
2,566
8,932
12,881
0
85,528
L
Morgan Le Fay
brknanime
Morgan Le Fay
14,153
927
210
1,842
24,341
8,384
2,545
10,713
13,356
105,873
0
L
23,845
13,350
0
2,661
31,194
12,343
3,498
12,085
18,416
0
124,833
L
Bacchus
2,482
385
0
465
22,053
13,697
450
9,171
12,316
23,368
0
W
Poseidon
oTitanic
Poseidon
30,055
3,091
0
1,030
17,928
9,415
4,943
4,046
13,548
143,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,947
Gold Earned
80,836
719
Minions Killed
651
0
Camps Cleared
0
2,646,714
Distance Traveled
2,533,886
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
19,072
561
207
6
0
642,335
0
W
Danzaburou
18,130
533
199
6
0
528,494
4
W
Khepri
10,035
295
7
0
0
189,777
0
W
Tsukuyomi
15,621
459
91
3
0
593,143
0
W
Cthulhu
16,687
491
115
3
0
522,021
0
L
Susano
16,265
478
121
4
0
629,266
1
L
Morgan Le Fay
14,979
441
144
4
0
497,905
1
L
Artemis
17,108
503
200
6
0
483,151
0
L
Bacchus
11,523
339
47
1
0
394,057
0
W
Poseidon
20,363
599
239
7
0
700,451
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role