Player Matchup

Anhur
Anhur
 
Anhur
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Brife123
Arachne
Level 26
God Stats
6W - 5L
1,780 SR
Queue Stats
118W - 133L
1,558 Elo+
Solo
Sobek
Sobek
CougarBaitBoii
Sobek
Level 18
God Stats
5W - 2L
1,594 SR
Queue Stats
118W - 79L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
JDROW12
Cu Chulainn
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,845 Elo+
Solo
The Morrigan
The Morrigan
xLORDxMORRİGAN
The Morrigan
Level 17
God Stats
7W - 6L
1,475 SR
Queue Stats
11W - 7L
1,619 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,619 Elo+

VS

Team Averages
Level 34
1,574 SR
1,577 Elo+
Bacchus
Bacchus
Amemimo
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
DosZedz
Fenrir
Level 23
God Stats
5W - 5L
1,606 SR
Queue Stats
50W - 47L
1,519 Elo+
Solo
Tyr
Tyr
ElectDaisy13757
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,824 Elo+
Solo
Sol
Sol
MostGolem99502
Sol
Level 113
God Stats
1W - 1L
1,581 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
hamstersmash101
Nu Wa
Level 28
God Stats
23W - 14L
1,684 SR
Queue Stats
133W - 143L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
19 / 2 / 3
11,088
792
18,045
9,853
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Brife123
Arachne
13
4 / 2 / 6
7,996
571
4,545
10,179
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 11
8,071
577
2,074
12,195
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
JDROW12
Cu Chulainn
14
2 / 2 / 1
8,309
594
8,161
8,823
5,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
xLORDxMORRİGAN
The Morrigan
12
2 / 2 / 5
7,588
542
3,669
4,667
1,323
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amemimo
Bacchus
8
0 / 9 / 1
5,629
402
1,666
9,454
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
DosZedz
Fenrir
13
2 / 3 / 4
8,060
576
5,683
11,307
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,333
524
3,717
9,818
4,352
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 10 / 3
6,991
499
5,815
12,640
2,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 4 / 2
9,337
667
9,635
10,001
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
29
Kills
11
11
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
19
2
3
10.25
L
Bacchus
Amemimo
Bacchus
0
9
1
0.06
W
Arachne
Brife123
Arachne
4
2
6
3.5
W
2
3
11
2.5
L
Fenrir
DosZedz
Fenrir
2
3
4
1.33
L
1
3
1
0.5
W
Cu Chulainn
JDROW12
Cu Chulainn
2
2
1
1.25
L
1
10
3
0.25
L
7
4
2
2
W
The Morrigan
xLORDxMORRİGAN
The Morrigan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
26,516
45,717
Taken
53,220
21,460
Mitigated
16,229
13,762
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,045
11,268
0
3,939
9,853
3,531
2,781
6,201
3,652
0
75,239
L
Bacchus
Amemimo
Bacchus
1,666
578
0
483
9,454
3,746
0
471
8,983
9,493
0
W
Arachne
Brife123
Arachne
4,545
3,135
0
3,848
10,179
4,187
0
2,993
7,186
0
39,888
W
2,074
384
0
2,487
12,195
7,374
28
4,583
7,612
11,481
0
L
Fenrir
DosZedz
Fenrir
5,683
1,956
0
1,730
11,307
3,783
0
1,949
9,358
0
41,784
L
3,717
701
0
3,083
9,818
4,352
58
436
9,382
0
42,244
W
Cu Chulainn
JDROW12
Cu Chulainn
8,161
1,602
0
1,838
8,823
5,045
0
1,562
7,261
0
50,952
L
5,815
2,088
0
3,155
12,640
2,019
428
1,645
10,995
42,879
0
L
9,635
3,023
65
2,698
10,001
2,329
302
694
9,307
61,846
0
W
The Morrigan
xLORDxMORRİGAN
The Morrigan
3,669
209
321
1,329
4,667
1,323
25
1,777
2,890
37,187
2,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
37,350
414
Minions Killed
393
0
Camps Cleared
0
1,359,080
Distance Traveled
1,320,021
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,088
792
124
9
0
256,914
2
L
Bacchus
5,629
402
22
2
0
253,278
1
W
Arachne
7,996
571
80
6
0
264,547
1
W
Sobek
8,071
577
24
2
0
295,272
3
L
Fenrir
8,060
576
93
7
0
311,603
5
L
Tyr
7,333
524
89
6
0
260,640
0
W
Cu Chulainn
8,309
594
106
8
0
254,115
2
L
Sol
6,991
499
71
5
0
243,093
0
L
Nu Wa
9,337
667
118
8
0
251,407
1
W
The Morrigan
7,588
542
80
6
0
288,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role