Player Matchup

Loki
Loki
HorbenkoHomie
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,614 Elo+
Party 2
Izanami
Izanami
Lucifer23241
Izanami
Level 7
God Stats
2W - 4L
1,481 SR
Queue Stats
7W - 9L
1,590 Elo+
Solo
Ra
Ra
depressionpower
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,575 Elo+
Solo
Chang'e
Chang'e
whixzzz
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,437 Elo+
Party 2
Anubis
Anubis
ºSTaTsº
Anubis
Level 13
God Stats
5W - 3L
1,694 SR
Queue Stats
21W - 19L
1,600 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,563 Elo+

VS

Team Averages
Level 18
1,661 SR
1,545 Elo+
Ymir
Ymir
CloudZ222TTV
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 87L
1,568 Elo+
Solo
Bellona
Bellona
HUNTERXYT
Bellona
Level 7
God Stats
2W - 1L
1,699 SR
Queue Stats
18W - 17L
1,327 Elo+
Solo
Set
Set
Iamagirladdme
Set
Level 18
God Stats
1W - 1L
1,287 SR
Queue Stats
38W - 39L
1,515 Elo+
Party 1
Rama
Rama
NotShaolinTiger
Rama
Level 28
God Stats
17W - 4L
1,900 SR
Queue Stats
58W - 34L
1,676 Elo+
Solo
Scylla
Scylla
Shelltearr
Scylla
Level 10
God Stats
15W - 4L
1,920 SR
Queue Stats
68W - 29L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,764
483
2,419
9,834
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Lucifer23241
Izanami
9
0 / 8 / 0
5,616
401
5,036
8,089
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 0
6,612
472
4,318
8,097
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
whixzzz
Chang'e
10
1 / 7 / 2
5,999
429
4,771
7,240
1,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ºSTaTsº
Anubis
13
5 / 4 / 2
7,925
566
10,414
10,958
5,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,691
549
4,049
9,736
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
HUNTERXYT
Bellona
10
1 / 5 / 6
6,491
464
2,699
8,864
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 1 / 6
9,279
663
7,502
9,975
3,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
10 / 0 / 6
9,756
697
12,448
11,376
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Shelltearr
Scylla
14
8 / 1 / 4
8,966
640
9,110
6,006
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
30
30
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Bellona
HUNTERXYT
Bellona
1
5
6
0.8
L
1
5
5
0.7
W
7
1
6
10
L
Izanami
Lucifer23241
Izanami
0
8
0
0
W
10
0
6
13
W
Scylla
Shelltearr
Scylla
8
1
4
10
L
2
6
0
0.33
L
Chang'e
whixzzz
Chang'e
1
7
2
0.29
L
Anubis
ºSTaTsº
Anubis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
35,808
44,218
Taken
45,957
14,685
Mitigated
18,295
10,969
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,049
1,449
0
2,185
9,736
5,285
404
4,563
5,173
13,322
0
W
Bellona
HUNTERXYT
Bellona
2,699
374
0
1,238
8,864
2,861
120
6,461
2,403
0
14,986
L
2,419
169
0
2,786
9,834
2,616
0
3,160
6,572
0
27,189
W
7,502
4,342
0
4,726
9,975
3,760
0
3,120
6,855
0
62,128
L
Izanami
Lucifer23241
Izanami
5,036
3,902
0
350
8,089
2,021
0
1,101
6,960
0
28,545
W
12,448
10,252
0
6,860
11,376
4,256
4,191
2,563
8,813
0
65,041
W
Scylla
Shelltearr
Scylla
9,110
1,006
0
586
6,006
2,133
446
2,796
3,210
56,344
0
L
4,318
237
0
1,063
8,097
2,699
0
3,300
4,537
33,071
0
L
Chang'e
whixzzz
Chang'e
4,771
837
242
1,233
7,240
1,650
0
2,877
4,309
10,272
0
L
Anubis
ºSTaTsº
Anubis
10,414
529
0
5,295
10,958
5,699
224
2,237
8,681
50,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
42,183
289
Minions Killed
394
0
Camps Cleared
0
1,224,732
Distance Traveled
1,275,670
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,691
549
24
2
0
256,084
5
W
Bellona
6,491
464
26
2
0
243,920
0
L
Loki
6,764
483
62
4
0
280,222
0
W
Set
9,279
663
116
8
0
265,285
1
L
Izanami
5,616
401
59
4
0
259,167
0
W
Rama
9,756
697
124
9
0
240,319
0
W
Scylla
8,966
640
104
7
0
270,062
1
L
Ra
6,612
472
63
5
0
239,715
0
L
Chang'e
5,999
429
10
1
0
241,660
2
L
Anubis
7,925
566
95
7
0
203,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role