Player Matchup

Chaac
Chaac
FATAL YUUGURE 9
Chaac
Level 28
God Stats
2W - 6L
1,393 SR
Queue Stats
106W - 167L
1,360 Elo+
Solo
Eset
Eset
H Town9194858
Eset
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,221 Elo+
Solo
Da Ji
Da Ji
HighbornBand974
Da Ji
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 27L
1,331 Elo+
Solo
Loki
Loki
STZ Abstract
Loki
Level 22
God Stats
12W - 2L
1,851 SR
Queue Stats
12W - 2L
1,740 Elo+
Party 1
Ymir
Ymir
STZ smoke
Ymir
Level 14
God Stats
2W - 1L
1,789 SR
Queue Stats
11W - 2L
1,740 Elo+
Party 1
Team Averages
Level 16
1,607 SR
1,479 Elo+

VS

Team Averages
Level 20
1,450 SR
1,315 Elo+
Ra
Ra
AIRFRYEDLIPS
Ra
Level 26
God Stats
4W - 4L
1,313 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Loki
Loki
GardenToast3389
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,145 Elo+
Solo
Gilgamesh
Gilgamesh
Reaper_ofShinobi
Gilgamesh
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 37L
1,325 Elo+
Solo
Anubis
Anubis
TheFisherman357
Anubis
Level 16
God Stats
199W - 157L
1,457 SR
Queue Stats
549W - 593L
1,252 Elo+
Solo
Hades
Hades
thesergiorevenge
Hades
Level 28
God Stats
104W - 113L
1,482 SR
Queue Stats
140W - 158L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 12
16,195
1,157
25,949
39,781
18,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 0
10,517
751
122
4,236
1,070
17
2 / 10 / 7
12,009
858
4,073
10,918
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 16
15,402
1,100
17,186
25,744
16,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
7 / 9 / 9
14,416
1,030
13,806
34,329
13,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 22
15,998
1,143
27,838
8,401
3,635
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 2
10,518
751
730
1,474
383
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
20
11 / 10 / 10
16,075
1,148
24,514
22,037
19,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 6 / 14
14,172
1,012
23,852
14,852
7,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 2 / 19
16,639
1,189
26,165
19,586
15,127
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
100
22
Kills
33
33
Deaths
22
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
2
22
9
L
9
7
12
2.14
W
0
2
2
0.5
L
0
3
0
0
L
2
10
7
0.55
W
Gilgamesh
11
10
10
1.6
L
4
4
16
3
L
Ymir
7
9
9
1.28
W
5
6
14
2
W
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,136
Damage
103,099
115,008
Taken
66,350
53,298
Mitigated
46,321
11,324
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,838
1,834
3,194
3,782
8,401
3,635
0
479
7,922
66,396
0
L
25,949
11,339
0
10,147
39,781
18,468
0
29,331
10,117
0
60,952
W
730
219
0
0
1,474
383
0
0
1,474
0
1,688
L
122
122
0
0
4,236
1,070
0
2,708
1,478
1,467
0
L
4,073
1,056
0
0
10,918
3,502
0
7,302
3,489
0
9,654
W
Gilgamesh
24,514
8,953
280
362
22,037
19,282
0
7,110
14,927
964
36,673
L
17,186
4,112
0
0
25,744
16,719
0
17,539
7,977
0
58,163
L
Ymir
13,806
5,472
0
1,177
34,329
13,539
0
20,977
13,128
37,530
0
W
23,852
1,897
0
3,118
14,852
7,894
0
1,848
13,004
46,838
0
W
26,165
3,961
817
4,829
19,586
15,127
0
4,491
15,095
58,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,539
Gold Earned
73,402
213
Minions Killed
263
2
Camps Cleared
2
951,251
Distance Traveled
908,456
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,998
1,143
112
8
0
266,312
0
L
Chaac
16,195
1,157
89
6
0
305,987
1
W
Loki
10,518
751
0
0
0
24,269
1
L
Eset
10,517
751
1
0
0
64,600
0
L
Da Ji
12,009
858
4
0
0
104,015
0
W
Gilgamesh
16,075
1,148
20
1
1
182,690
0
L
Loki
15,402
1,100
67
5
0
260,819
0
L
Ymir
14,416
1,030
52
4
2
215,830
0
W
Anubis
14,172
1,012
59
4
1
200,752
1
W
Hades
16,639
1,189
72
5
0
234,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role