Player Matchup

Yemoja
Yemoja
ClaudiaCaçoteira
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,821 Elo+
Solo
Tyr
Tyr
PiffNasty
Tyr
Level 27
God Stats
1W - 2L
1,643 SR
Queue Stats
42W - 43L
1,515 Elo+
Party 2
Neith
Neith
Pog3
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,523 Elo+
Solo
Thor
Thor
dracon2006
Thor
Level 27
God Stats
3W - 4L
1,487 SR
Queue Stats
99W - 130L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
xCapped R Nixon
Baron Samedi
Level 15
God Stats
2W - 2L
1,344 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Team Averages
Level 20
1,495 SR
1,542 Elo+

VS

Team Averages
Level 24
1,630 SR
1,544 Elo+
Erlang Shen
Erlang Shen
FrenchyToast01
Erlang Shen
Level 18
God Stats
19W - 10L
1,747 SR
Queue Stats
47W - 38L
1,604 Elo+
Solo
Izanami
Izanami
Kloutgawd321
Izanami
Level 29
God Stats
2W - 4L
1,409 SR
Queue Stats
32W - 29L
1,478 Elo+
Solo
Guan Yu
Guan Yu
SuperSmiteZan
Guan Yu
Level 20
God Stats
18W - 5L
1,729 SR
Queue Stats
23W - 18L
1,568 Elo+
Party 1
Bacchus
Bacchus
SuperWheat
Bacchus
Level 29
God Stats
12W - 5L
1,617 SR
Queue Stats
80W - 74L
1,465 Elo+
Party 1
Merlin
Merlin
Zax1234
Merlin
Level 26
God Stats
16W - 13L
1,650 SR
Queue Stats
137W - 122L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
9,095
395
7,066
14,045
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 5 / 2
11,163
485
9,324
17,082
12,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Pog3
Neith
16
2 / 7 / 2
10,061
437
10,721
17,752
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 1
9,502
413
4,103
19,098
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
xCapped R Nixon
Baron Samedi
16
4 / 7 / 2
10,617
462
12,405
16,596
7,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FrenchyToast01
Erlang Shen
20
9 / 2 / 5
13,449
585
12,319
16,036
10,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Kloutgawd321
Izanami
16
5 / 6 / 8
11,546
502
11,958
18,955
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
19
1 / 1 / 8
13,063
568
7,431
14,038
12,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
SuperWheat
Bacchus
19
9 / 2 / 9
13,497
587
16,101
19,582
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Zax1234
Merlin
20
10 / 1 / 10
14,012
609
15,108
10,597
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
10
Kills
34
34
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Erlang Shen
FrenchyToast01
Erlang Shen
9
2
5
5.75
W
Izanami
Kloutgawd321
Izanami
5
6
8
1.5
L
1
5
2
0.4
L
Neith
Pog3
Neith
2
7
2
0.43
W
Guan Yu
1
1
8
5
W
Bacchus
SuperWheat
Bacchus
9
2
9
6.75
W
Merlin
Zax1234
Merlin
10
1
10
15
L
2
8
1
0.31
L
Baron Samedi
xCapped R Nixon
Baron Samedi
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,619
Damage
62,917
84,573
Taken
79,208
41,463
Mitigated
60,236
23,633
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,066
1,690
1,202
1,968
14,045
8,293
62
8,197
5,848
23,680
0
W
Erlang Shen
FrenchyToast01
Erlang Shen
12,319
7,242
0
1,788
16,036
10,056
0
3,955
12,081
0
109,453
W
Izanami
Kloutgawd321
Izanami
11,958
8,032
0
6,599
18,955
7,023
1,866
9,562
9,393
0
54,913
L
9,324
1,385
0
3,743
17,082
12,156
462
2,544
14,538
0
74,950
L
Neith
Pog3
Neith
10,721
6,540
421
6,201
17,752
5,436
2,067
7,274
10,478
0
70,615
W
Guan Yu
7,431
1,085
1,650
3,422
14,038
12,787
1,190
2,926
11,112
0
64,979
W
Bacchus
SuperWheat
Bacchus
16,101
1,519
0
6,236
19,582
25,301
1,170
4,678
14,904
38,478
0
W
Merlin
Zax1234
Merlin
15,108
607
0
2,343
10,597
5,069
4,686
3,704
6,893
117,155
0
L
4,103
1,456
0
3,136
19,098
7,921
282
7,202
11,896
0
51,796
L
Baron Samedi
xCapped R Nixon
Baron Samedi
12,405
1,222
1,706
5,256
16,596
7,657
1,107
5,992
10,604
53,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
65,567
452
Minions Killed
581
0
Camps Cleared
0
1,975,598
Distance Traveled
2,202,271
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,095
395
18
1
0
379,519
0
W
Erlang Shen
13,449
585
126
5
0
418,253
0
W
Izanami
11,546
502
85
4
0
357,689
1
L
Tyr
11,163
485
133
6
0
479,895
3
L
Neith
10,061
437
118
5
0
380,578
4
W
Guan Yu
13,063
568
149
6
0
520,457
4
W
Bacchus
13,497
587
39
2
0
473,064
1
W
Merlin
14,012
609
182
8
0
432,808
5
L
Thor
9,502
413
91
4
0
356,290
4
L
Baron Samedi
10,617
462
92
4
0
379,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role