Player Matchup

Chaac
Chaac
DaveLong5950
Chaac
Level 28
God Stats
17W - 11L
1,535 SR
Queue Stats
88W - 131L
1,305 Elo+
Party 2
Ymir
Ymir
Super2pike
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 141L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TioTopland
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 132L
1,326 Elo+
Party 2
Fenrir
Fenrir
VisionZayy
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,617 Elo+
Solo
Janus
Janus
Young CXD7065
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,653 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,480 Elo+

VS

Team Averages
Level 42
1,443 SR
1,404 Elo+
Khepri
Khepri
CoolGuy45
Khepri
Level 29
God Stats
54W - 39L
1,553 SR
Queue Stats
161W - 175L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
Foxlum56
Tsukuyomi
Level 20
God Stats
11W - 8L
1,461 SR
Queue Stats
65W - 101L
1,201 Elo+
Solo
Baba Yaga
Baba Yaga
MissaelMX
Baba Yaga
Level 122
God Stats
3W - 1L
1,389 SR
Queue Stats
158W - 180L
1,507 Elo+
Party 1
Medusa
Medusa
SpazTikSTL
Medusa
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
93W - 93L
1,344 Elo+
Solo
Nemesis
Nemesis
ThickerBurgers3
Nemesis
Level 12
God Stats
27W - 33L
1,542 SR
Queue Stats
51W - 60L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
11,800
492
8,735
19,422
24,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 4 / 9
12,303
513
6,277
17,444
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
TioTopland
Ah Muzen Cab
18
3 / 5 / 3
11,820
493
12,658
13,130
4,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
VisionZayy
Fenrir
20
10 / 1 / 3
14,296
596
7,584
20,886
10,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 4 / 4
13,137
547
12,058
14,881
5,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CoolGuy45
Khepri
1
0 / 0 / 0
5,952
248
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Foxlum56
Tsukuyomi
13
3 / 8 / 2
9,344
389
8,679
17,529
11,015
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
MissaelMX
Baba Yaga
19
8 / 4 / 2
12,152
506
22,286
18,315
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SpazTikSTL
Medusa
13
4 / 6 / 1
9,596
400
5,767
10,963
3,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 5 / 3
9,840
410
6,331
15,064
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
17
18
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
CoolGuy45
Khepri
0
0
0
0
W
3
4
4
1.25
L
Tsukuyomi
Foxlum56
Tsukuyomi
3
8
2
0.5
L
Baba Yaga
MissaelMX
Baba Yaga
8
4
2
2.25
L
Medusa
SpazTikSTL
Medusa
4
6
1
0.75
W
1
4
9
1.38
L
2
5
3
0.7
W
Ah Muzen Cab
TioTopland
Ah Muzen Cab
3
5
3
0.9
W
Fenrir
VisionZayy
Fenrir
10
1
3
11.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,312
Damage
43,063
85,763
Taken
61,871
62,728
Mitigated
27,407
23,132
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CoolGuy45
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
8,735
1,641
0
8,646
19,422
24,113
2,408
1,961
17,367
0
62,741
L
Tsukuyomi
Foxlum56
Tsukuyomi
8,679
2,086
0
1,633
17,529
11,015
0
4,940
11,996
0
34,511
L
Baba Yaga
MissaelMX
Baba Yaga
22,286
704
50
8,149
18,315
7,075
0
7,065
11,168
77,746
0
L
Medusa
SpazTikSTL
Medusa
5,767
2,524
0
2,681
10,963
3,934
768
3,098
7,865
0
38,974
W
6,277
1,193
0
1,345
17,444
17,656
921
6,541
10,481
47,729
0
L
6,331
2,742
0
857
15,064
5,383
0
3,232
11,562
0
45,985
W
Ah Muzen Cab
TioTopland
Ah Muzen Cab
12,658
4,106
0
2,586
13,130
4,774
2,704
4,561
8,348
0
77,271
W
Fenrir
VisionZayy
Fenrir
7,584
1,385
0
10,212
20,886
10,704
3,969
3,771
16,910
0
119,453
W
12,058
675
0
343
14,881
5,481
2,289
4,118
10,371
59,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
46,884
584
Minions Killed
331
0
Camps Cleared
0
2,117,363
Distance Traveled
1,481,563
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,952
248
0
0
0
7,852
0
W
Chaac
11,800
492
105
4
0
385,136
6
L
Tsukuyomi
9,344
389
42
2
0
357,693
0
L
Baba Yaga
12,152
506
129
5
0
410,039
10
L
Medusa
9,596
400
86
4
0
257,791
5
W
Ymir
12,303
513
99
4
0
442,442
1
L
Nemesis
9,840
410
74
3
0
448,188
0
W
Ah Muzen Cab
11,820
493
119
5
0
384,878
2
W
Fenrir
14,296
596
170
7
0
477,587
0
W
Janus
13,137
547
91
4
0
427,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role