Player Matchup

Cernunnos
Cernunnos
CrzySyrup
Cernunnos
Level 25
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 0L
1,834 Elo+
Solo
Tyr
Tyr
Exactbyskills
Tyr
Level 16
God Stats
29W - 21L
1,635 SR
Queue Stats
45W - 33L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
PUGG13 X SZN
Gilgamesh
Level 11
God Stats
34W - 25L
1,487 SR
Queue Stats
37W - 35L
1,334 Elo+
Party 3
Kukulkan
Kukulkan
Reavelan
Kukulkan
Level 105
God Stats
1W - 0L
1,582 SR
Queue Stats
18W - 18L
1,381 Elo+
Party 3
Scylla
Scylla
TaxEvader3000
Scylla
Level 14
God Stats
5W - 10L
1,328 SR
Queue Stats
13W - 20L
1,553 Elo+
Solo
Team Averages
Level 34
1,548 SR
1,539 Elo+

VS

Team Averages
Level 38
1,624 SR
1,710 Elo+
Ares
Ares
Absolute Ruin
Ares
Level 27
God Stats
34W - 20L
1,660 SR
Queue Stats
77W - 57L
1,666 Elo+
Party 2
Bakasura
Bakasura
Gercyy
Bakasura
Level 106
God Stats
1W - 1L
1,609 SR
Queue Stats
16W - 12L
1,880 Elo+
Party 1
Heimdallr
Heimdallr
Hoppingsnake
Heimdallr
Level 29
God Stats
39W - 30L
1,759 SR
Queue Stats
97W - 69L
1,692 Elo+
Party 2
Poseidon
Poseidon
Yung env
Poseidon
Level 6
God Stats
4W - 5L
1,591 SR
Queue Stats
54W - 35L
1,652 Elo+
Party 1
Tyr
Tyr
xCelestialFox
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 54L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrzySyrup
Cernunnos
20
6 / 1 / 22
13,837
1,064
24,016
12,489
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 0 / 18
13,920
1,071
17,859
11,284
11,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
PUGG13 X SZN
Gilgamesh
19
6 / 6 / 15
13,209
1,016
23,964
21,816
13,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Reavelan
Kukulkan
20
11 / 4 / 15
15,147
1,165
18,864
10,870
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 18
12,646
973
13,472
9,628
3,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 6
12,450
958
13,455
17,852
16,892
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Gercyy
Bakasura
18
6 / 6 / 6
13,254
1,020
18,270
22,976
11,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Hoppingsnake
Heimdallr
19
2 / 8 / 9
12,671
975
14,616
21,878
10,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Yung env
Poseidon
18
2 / 5 / 6
12,202
939
6,260
14,467
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 13 / 9
11,451
881
8,980
28,718
25,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
34
Kills
13
13
Deaths
34
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Cernunnos
CrzySyrup
Cernunnos
6
1
22
17
W
7
0
18
16
L
Bakasura
Gercyy
Bakasura
6
6
6
1.5
L
Heimdallr
Hoppingsnake
Heimdallr
2
8
9
0.81
W
Gilgamesh
PUGG13 X SZN
Gilgamesh
6
6
15
2.25
W
Kukulkan
Reavelan
Kukulkan
11
4
15
4.63
W
4
2
18
6.5
L
Poseidon
Yung env
Poseidon
2
5
6
1
L
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,175
Damage
61,581
66,087
Taken
105,891
39,882
Mitigated
70,137
14,547
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,455
69
0
0
17,852
16,892
0
4,317
13,407
17,480
0
W
Cernunnos
CrzySyrup
Cernunnos
24,016
13,463
624
4,674
12,489
5,673
0
3,718
8,141
0
48,595
W
17,859
1,483
0
3,810
11,284
11,973
0
2,977
8,193
0
30,518
L
Bakasura
Gercyy
Bakasura
18,270
11,790
0
3,596
22,976
11,333
0
5,290
16,916
0
30,761
L
Heimdallr
Hoppingsnake
Heimdallr
14,616
7,214
0
410
21,878
10,532
0
8,782
12,910
0
63,286
W
Gilgamesh
PUGG13 X SZN
Gilgamesh
23,964
6,217
0
2,603
21,816
13,694
0
6,660
14,147
0
36,436
W
Kukulkan
Reavelan
Kukulkan
18,864
1,629
0
1,720
10,870
4,880
0
3,370
7,220
76,277
0
W
13,472
810
414
702
9,628
3,662
0
2,990
6,288
24,792
0
L
Poseidon
Yung env
Poseidon
6,260
618
0
186
14,467
5,702
0
5,284
8,951
32,809
0
L
8,980
2,167
0
2,274
28,718
25,678
0
7,810
20,721
0
23,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,759
Gold Earned
62,028
285
Minions Killed
262
10
Camps Cleared
8
1,304,123
Distance Traveled
1,325,122
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,450
958
4
0
2
291,429
4
W
Cernunnos
13,837
1,064
56
4
1
224,892
1
W
Tyr
13,920
1,071
22
2
5
348,180
0
L
Bakasura
13,254
1,020
46
4
5
297,179
0
L
Heimdallr
12,671
975
109
8
0
220,781
1
W
Gilgamesh
13,209
1,016
26
2
2
246,698
0
W
Kukulkan
15,147
1,165
138
11
2
227,160
0
W
Scylla
12,646
973
43
3
0
257,193
0
L
Poseidon
12,202
939
66
5
1
265,330
0
L
Tyr
11,451
881
37
3
0
250,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role