Player Matchup

Bacchus
Bacchus
Silver I
Kitsune_-TRG
Bacchus
Silver I
Level 42
God Stats
10W - 13L
1,551 SR
Queue Stats
156W - 161L
1,301 MMR
Party 1
Chaac
Chaac
Silver I
Mikemadeit9664
Chaac
Silver I
Level 64
God Stats
11W - 12L
1,614 SR
Queue Stats
143W - 163L
1,137 MMR
Solo
Mercury
Mercury
Silver III
RazaGon3838
Mercury
Silver III
Level 62
God Stats
0W - 3L
1,550 SR
Queue Stats
128W - 123L
981 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver V
SiZ MuRkZEmM
Ah Muzen Cab
Silver V
Level 44
God Stats
4W - 12L
1,334 SR
Queue Stats
9W - 19L
1,145 MMR
Solo
Eset
Eset
Gold V
XpectDefects
Eset
Gold V
Level 143
God Stats
0W - 2L
1,305 SR
Queue Stats
1,064W - 1,070L
1,164 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 71
1,471 SR
1,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,540 SR
1,145 MMR
Scylla
Scylla
Silver I
JGore Inc
Scylla
Silver I
Level 105
God Stats
37W - 25L
1,542 SR
Queue Stats
165W - 176L
1,200 MMR
Party 2
Apollo
Apollo
Silver II
KriegerAzttek
Apollo
Silver II
Level 128
God Stats
18W - 29L
1,418 SR
Queue Stats
434W - 447L
1,149 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Mahkap
Cu Chulainn
Silver I
Level 106
God Stats
20W - 15L
1,721 SR
Queue Stats
231W - 229L
1,124 MMR
Party 2
Fafnir
Fafnir
Silver I
X HoodLegend
Fafnir
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 304L
1,139 MMR
Solo
Bastet
Bastet
Silver I
pitijs85
Bastet
Silver I
Level 159
God Stats
18W - 15L
1,517 SR
Queue Stats
440W - 442L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kitsune_-TRG
Bacchus
15
2 / 4 / 0
10,953
456
5,294
17,982
16,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 0
8,604
359
3,741
8,306
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
RazaGon3838
Mercury
18
1 / 3 / 1
10,608
442
5,459
17,952
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
SiZ MuRkZEmM
Ah Muzen Cab
17
0 / 8 / 2
10,629
443
10,856
17,108
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 1
11,153
465
8,433
12,994
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAthenaGilgameshPersephoneDanzaburou

VS

Bans
TsukuyomiKing ArthurSetNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JGore Inc
Scylla
19
6 / 1 / 5
13,468
561
16,531
11,566
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 5
15,603
650
10,623
10,786
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Mahkap
Cu Chulainn
19
4 / 2 / 5
13,608
567
13,488
20,169
22,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
19
3 / 1 / 10
15,179
632
6,824
17,045
27,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
pitijs85
Bastet
19
1 / 2 / 4
13,019
542
4,181
21,913
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
20
20
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
JGore Inc
Scylla
6
1
5
8.5
L
Bacchus
Kitsune_-TRG
Bacchus
2
4
0
0.5
W
6
2
5
4.25
W
Cu Chulainn
Mahkap
Cu Chulainn
4
2
5
3.25
L
2
0
0
2
L
Mercury
RazaGon3838
Mercury
1
3
1
0.5
L
Ah Muzen Cab
SiZ MuRkZEmM
Ah Muzen Cab
0
8
2
0.13
W
Fafnir
3
1
10
8
L
1
5
1
0.3
W
Bastet
pitijs85
Bastet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
51,647
74,342
Taken
81,479
40,645
Mitigated
68,535
20,493
Healing
33,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
JGore Inc
Scylla
16,531
878
0
3,706
11,566
4,687
2,529
5,124
6,412
89,031
0
L
Bacchus
Kitsune_-TRG
Bacchus
5,294
384
0
2,588
17,982
16,784
0
7,785
10,029
30,570
0
W
10,623
4,691
0
4,618
10,786
5,017
8,458
1,271
9,515
0
131,870
W
Cu Chulainn
Mahkap
Cu Chulainn
13,488
1,240
0
7,756
20,169
22,394
2,775
2,810
16,879
10,024
73,422
L
3,741
135
0
3,875
8,306
7,297
0
206
7,530
0
28,131
L
Mercury
RazaGon3838
Mercury
5,459
1,134
0
5,649
17,952
6,459
0
5,334
12,438
0
83,810
L
Ah Muzen Cab
SiZ MuRkZEmM
Ah Muzen Cab
10,856
3,287
0
4,244
17,108
5,791
0
4,537
12,541
0
77,445
W
Fafnir
6,824
1,991
1,462
5,959
17,045
27,927
1,688
3,158
13,887
35,617
0
L
8,433
320
650
3,487
12,994
4,314
0
6,510
6,334
90,191
0
W
Bastet
pitijs85
Bastet
4,181
1,378
0
9,765
21,913
8,510
1,239
4,311
17,602
0
99,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,947
Gold Earned
70,877
545
Minions Killed
717
0
Camps Cleared
0
2,055,440
Distance Traveled
2,292,516
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,468
561
153
6
0
438,623
6
L
Bacchus
10,953
456
42
2
0
435,590
3
W
Apollo
15,603
650
247
10
0
439,063
1
W
Cu Chulainn
13,608
567
134
6
0
490,353
2
L
Chaac
8,604
359
66
3
0
237,785
2
L
Mercury
10,608
442
138
6
0
568,318
2
L
Ah Muzen Cab
10,629
443
127
5
0
400,232
2
W
Fafnir
15,179
632
48
2
0
453,626
6
L
Eset
11,153
465
172
7
0
413,515
5
W
Bastet
13,019
542
135
6
0
470,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role