Player Matchup

Sobek
Sobek
CoachLerma
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,350 Elo+
Solo
Ullr
Ullr
Fénrisúlfr
Ullr
Level 5
God Stats
0W - 3L
1,191 SR
Queue Stats
164W - 169L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Kavely
Gilgamesh
Level 28
God Stats
16W - 18L
1,531 SR
Queue Stats
296W - 333L
1,524 Elo+
Party 1
Thanatos
Thanatos
SakurasCream
Thanatos
Level 25
God Stats
0W - 2L
1,294 SR
Queue Stats
56W - 46L
1,555 Elo+
Party 1
Scylla
Scylla
Tsurestu
Scylla
Level 28
God Stats
0W - 3L
1,407 SR
Queue Stats
30W - 28L
1,607 Elo+
Solo
Team Averages
Level 18
1,385 SR
1,511 Elo+

VS

Team Averages
Level 23
1,579 SR
1,539 Elo+
Hades
Hades
AbyssIIIICrow
Hades
Level 27
God Stats
52W - 41L
1,561 SR
Queue Stats
57W - 43L
1,569 Elo+
Solo
Khepri
Khepri
DoctorWu94
Khepri
Level 29
God Stats
24W - 23L
1,528 SR
Queue Stats
134W - 142L
1,508 Elo+
Solo
Nemesis
Nemesis
Eliancitoo
Nemesis
Level 23
God Stats
14W - 4L
1,806 SR
Queue Stats
140W - 113L
1,515 Elo+
Solo
Janus
Janus
JustFeedMeMore
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,587 Elo+
Solo
Xbalanque
Xbalanque
PurplePlum
Xbalanque
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 8 / 1
6,349
317
2,709
9,325
5,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 8 / 2
6,972
349
6,316
15,503
4,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Kavely
Gilgamesh
15
1 / 6 / 2
9,127
456
8,838
20,641
11,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SakurasCream
Thanatos
16
6 / 9 / 1
10,155
508
8,750
22,238
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tsurestu
Scylla
10
0 / 3 / 1
6,823
341
1,037
5,917
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 5
12,648
632
9,664
12,800
8,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
DoctorWu94
Khepri
14
3 / 1 / 18
10,447
522
3,810
13,530
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Eliancitoo
Nemesis
18
8 / 4 / 8
11,519
576
13,569
15,079
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 0 / 7
13,105
655
17,791
11,246
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PurplePlum
Xbalanque
16
7 / 2 / 8
11,155
558
10,656
10,527
4,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
7
Kills
34
34
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Sobek
0
8
1
0.06
W
Khepri
DoctorWu94
Khepri
3
1
18
12
W
Nemesis
Eliancitoo
Nemesis
8
4
8
3
L
0
8
2
0.13
W
11
0
7
14.5
L
Gilgamesh
Kavely
Gilgamesh
1
6
2
0.33
W
Xbalanque
PurplePlum
Xbalanque
7
2
8
5.5
L
Thanatos
SakurasCream
Thanatos
6
9
1
0.72
L
Scylla
Tsurestu
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
55,490
73,624
Taken
63,182
30,699
Mitigated
39,182
17,112
Healing
26,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,664
407
415
8,863
12,800
8,037
2,404
42
12,758
83,605
0
L
Sobek
2,709
510
0
1,289
9,325
5,253
0
2,477
6,830
8,697
0
W
Khepri
DoctorWu94
Khepri
3,810
929
190
3,169
13,530
15,116
1,298
1,324
12,206
19,923
0
W
Nemesis
Eliancitoo
Nemesis
13,569
7,149
0
5,083
15,079
7,453
3,333
1,329
13,680
0
73,662
L
6,316
3,631
0
1,190
15,503
4,570
0
7,669
7,656
0
38,727
W
17,791
1,564
176
4,933
11,246
4,356
905
75
11,171
102,776
0
L
Gilgamesh
Kavely
Gilgamesh
8,838
1,982
0
2,614
20,641
11,324
0
8,668
11,827
0
47,091
W
Xbalanque
PurplePlum
Xbalanque
10,656
6,420
0
3,628
10,527
4,220
4,576
896
9,621
0
85,872
L
Thanatos
SakurasCream
Thanatos
8,750
2,022
0
11,729
22,238
7,786
0
8,965
13,059
0
53,816
L
Scylla
Tsurestu
Scylla
1,037
258
0
290
5,917
1,766
0
2,788
2,987
24,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
58,874
328
Minions Killed
624
0
Camps Cleared
0
1,457,064
Distance Traveled
1,901,840
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,648
632
181
9
0
392,398
5
L
Sobek
6,349
317
12
1
0
248,262
2
W
Khepri
10,447
522
25
1
0
388,683
3
W
Nemesis
11,519
576
116
6
0
376,279
0
L
Ullr
6,972
349
57
3
0
271,749
8
W
Janus
13,105
655
184
9
0
432,554
4
L
Gilgamesh
9,127
456
93
5
0
388,649
3
W
Xbalanque
11,155
558
118
6
0
311,926
1
L
Thanatos
10,155
508
107
5
0
345,072
9
L
Scylla
6,823
341
59
3
0
203,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role