Player Matchup

Thanatos
Thanatos
Caruntceru666
Thanatos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,390 Elo+
Party 3
Ra
Ra
DJ_Chris2199
Ra
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
5W - 6L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Listar_1
Cu Chulainn
Level 7
God Stats
3W - 6L
1,304 SR
Queue Stats
137W - 153L
1,347 Elo+
Party 3
Hel
Hel
Met1_Slip
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 103L
1,460 Elo+
Solo
Cerberus
Cerberus
cmv121
Cerberus
Level 28
God Stats
0W - 2L
1,367 SR
Queue Stats
113W - 89L
1,541 Elo+
Solo
Team Averages
Level 16
1,385 SR
1,438 Elo+

VS

Team Averages
Level 13
1,546 SR
1,376 Elo+
Tyr
Tyr
Funko-Blitz
Tyr
Level 25
God Stats
11W - 4L
1,750 SR
Queue Stats
62W - 31L
1,602 Elo+
Party 1
Yemoja
Yemoja
Maksiufox11
Yemoja
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Ymir
Ymir
Papa_GMS
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,079 Elo+
Party 2
Bakasura
Bakasura
Skiiizm
Bakasura
Level 23
God Stats
3W - 2L
1,478 SR
Queue Stats
54W - 27L
1,622 Elo+
Party 1
Ares
Ares
fernando_ca12
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caruntceru666
Thanatos
20
6 / 8 / 15
13,928
995
18,969
18,250
8,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 4
10,617
758
985
4,282
1,282
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Listar_1
Cu Chulainn
20
9 / 9 / 14
14,316
1,023
26,245
29,077
22,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 11 / 13
13,767
983
18,891
22,904
12,288
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
cmv121
Cerberus
20
4 / 5 / 20
14,557
1,040
22,814
26,511
32,374
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

4

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 18
16,339
1,167
27,423
19,283
19,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
13
0 / 1 / 3
10,293
735
484
959
410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
20
3 / 8 / 18
13,365
955
10,940
25,905
29,752
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Skiiizm
Bakasura
20
20 / 3 / 11
19,043
1,360
37,387
23,374
13,169
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 11 / 23
14,179
1,013
14,341
30,023
31,522
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
110
26
Kills
37
37
Deaths
26
66
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Caruntceru666
Thanatos
6
8
15
1.69
L
1
4
4
0.75
W
11
3
18
6.67
L
Cu Chulainn
Listar_1
Cu Chulainn
9
9
14
1.78
W
Yemoja
0
1
3
1.5
L
6
11
13
1.14
W
Ymir
3
8
18
1.5
W
Bakasura
Skiiizm
Bakasura
20
3
11
8.5
L
Cerberus
cmv121
Cerberus
4
5
20
2.8
W
3
11
23
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,904
Damage
90,575
101,024
Taken
99,544
77,656
Mitigated
94,671
26,167
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Caruntceru666
Thanatos
18,969
7,450
0
8,300
18,250
8,990
0
2,642
14,481
0
38,190
L
985
273
152
76
4,282
1,282
0
741
3,228
6,113
0
W
27,423
3,452
0
3,362
19,283
19,818
0
9,121
10,162
0
53,887
L
Cu Chulainn
Listar_1
Cu Chulainn
26,245
12,140
0
5,630
29,077
22,722
0
8,289
19,668
0
50,200
W
Yemoja
484
173
111
0
959
410
0
298
661
1,153
0
L
18,891
5,195
2,528
2,073
22,904
12,288
0
6,325
15,713
39,121
0
W
Ymir
10,940
2,330
0
0
25,905
29,752
0
11,899
14,006
30,611
0
W
Bakasura
Skiiizm
Bakasura
37,387
30,899
0
12,207
23,374
13,169
0
6,615
16,759
0
59,483
L
Cerberus
cmv121
Cerberus
22,814
1,600
0
7,408
26,511
32,374
0
7,768
16,700
61,247
0
W
14,341
1,804
0
0
30,023
31,522
0
14,757
15,266
36,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,185
Gold Earned
73,219
286
Minions Killed
239
4
Camps Cleared
7
958,526
Distance Traveled
979,297
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,928
995
51
4
1
221,514
0
L
Ra
10,617
758
10
1
0
60,124
0
W
Tyr
16,339
1,167
69
5
0
284,019
1
L
Cu Chulainn
14,316
1,023
52
4
0
231,186
0
W
Yemoja
10,293
735
1
0
0
8,866
0
L
Hel
13,767
983
56
4
0
188,197
2
W
Ymir
13,365
955
47
3
0
191,668
0
W
Bakasura
19,043
1,360
93
7
7
280,024
0
L
Cerberus
14,557
1,040
117
8
3
257,505
1
W
Ares
14,179
1,013
29
2
0
214,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role