Player Matchup

Hel
Hel
Alpha_dragon300
Hel
Level 67
God Stats
0W - 2L
1,735 SR
Queue Stats
154W - 170L
1,387 Elo+
Party 1
Ymir
Ymir
LimboSpeks
Ymir
Level 20
God Stats
3W - 7L
1,364 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 1
Serqet
Serqet
cool_RANCH13
Serqet
Level 122
God Stats
16W - 20L
1,474 SR
Queue Stats
386W - 361L
1,418 Elo+
Party 1
Team Averages
Level 70
1,525 SR
1,390 Elo+

VS

Team Averages
Level 23
1,466 SR
1,340 Elo+
King Arthur
King Arthur
Moneybagg_LH
King Arthur
Level 28
God Stats
2W - 4L
1,329 SR
Queue Stats
43W - 46L
1,331 Elo+
Party 2
Ra
Ra
Smizzcity
Ra
Level 14
God Stats
3W - 2L
1,680 SR
Queue Stats
4W - 8L
1,389 Elo+
Solo
Ymir
Ymir
Twistedrage90
Ymir
Level 26
God Stats
8W - 5L
1,389 SR
Queue Stats
26W - 29L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,500
682
8,881
10,128
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 1
7,074
643
219
1,976
672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
10
1 / 4 / 1
7,842
713
4,297
12,051
5,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moneybagg_LH
King Arthur
10
0 / 3 / 7
7,461
678
4,250
10,726
8,251
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 3
9,113
828
9,368
6,188
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 5
8,387
762
4,548
17,755
14,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
9
9
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
0
0
1
0.5
W
King Arthur
Moneybagg_LH
King Arthur
0
3
7
1.17
W
6
1
3
7.5
W
3
1
5
5.5
L
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,397
Damage
18,166
24,155
Taken
34,669
10,485
Mitigated
25,019
4,242
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,881
353
861
1,531
10,128
3,842
0
6,621
3,507
31,752
0
L
219
53
0
750
1,976
672
0
1,339
637
1,975
0
W
King Arthur
Moneybagg_LH
King Arthur
4,250
423
356
576
10,726
8,251
267
3,131
7,223
0
15,169
W
9,368
790
2,757
2,120
6,188
2,589
1,981
1,673
4,515
38,519
0
W
4,548
246
258
3,103
17,755
14,179
215
4,296
11,430
17,300
0
L
Serqet
4,297
796
0
1,100
12,051
5,971
0
5,956
6,095
0
8,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
24,961
58
Minions Killed
105
0
Camps Cleared
0
353,996
Distance Traveled
561,808
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,500
682
45
4
0
166,565
0
L
Ymir
7,074
643
7
1
0
38,106
0
W
King Arthur
7,461
678
27
2
0
195,903
0
W
Ra
9,113
828
61
6
0
199,738
2
W
Ymir
8,387
762
17
2
0
166,167
0
L
Serqet
7,842
713
6
1
0
149,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role