Player Matchup

Gilgamesh
Gilgamesh
DEAD SALTYy
Gilgamesh
Level 59
God Stats
8W - 11L
1,524 SR
Queue Stats
43W - 71L
1,381 Elo+
Party 2
Janus
Janus
KING TESCOBAR
Janus
Level 149
God Stats
0W - 1L
1,300 SR
Queue Stats
61W - 79L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
NakidSnake111
Danzaburou
Level 127
God Stats
1W - 1L
1,342 SR
Queue Stats
45W - 46L
1,461 Elo+
Party 2
Team Averages
Level 112
1,389 SR
1,413 Elo+

VS

Team Averages
Level 144
1,459 SR
1,382 Elo+
Scylla
Scylla
Yuri-Fuart
Scylla
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
422W - 218L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
darkus-3
Cthulhu
Level 148
God Stats
2W - 5L
1,378 SR
Queue Stats
303W - 161L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
saruman92
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 60L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEAD SALTYy
Gilgamesh
15
1 / 4 / 3
11,491
547
9,770
19,200
15,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 4 / 3
12,032
573
9,987
11,847
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NakidSnake111
Danzaburou
18
2 / 2 / 4
12,835
611
13,758
21,057
7,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Yuri-Fuart
Scylla
19
5 / 1 / 4
13,464
641
22,279
11,564
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
darkus-3
Cthulhu
18
2 / 4 / 7
13,755
655
15,560
23,871
28,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
saruman92
Ah Muzen Cab
18
3 / 1 / 7
12,719
606
7,628
8,951
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
10
10
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DEAD SALTYy
Gilgamesh
1
4
3
0.63
L
3
4
3
1.13
L
Danzaburou
NakidSnake111
Danzaburou
2
2
4
2
W
Scylla
Yuri-Fuart
Scylla
5
1
4
7
W
Cthulhu
darkus-3
Cthulhu
2
4
7
1.38
W
Ah Muzen Cab
saruman92
Ah Muzen Cab
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
45,467
52,104
Taken
44,386
26,820
Mitigated
38,147
13,517
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DEAD SALTYy
Gilgamesh
9,770
1,220
1,514
2,497
19,200
15,012
20
11,837
6,987
0
30,765
L
9,987
332
0
587
11,847
4,133
292
8,274
3,483
49,882
0
L
Danzaburou
NakidSnake111
Danzaburou
13,758
4,784
0
8,919
21,057
7,675
770
16,790
3,795
0
79,566
W
Scylla
Yuri-Fuart
Scylla
22,279
326
186
5,592
11,564
4,674
1,132
1,453
10,111
92,662
0
W
Cthulhu
darkus-3
Cthulhu
15,560
136
339
1,922
23,871
28,655
132
6,652
17,219
38,701
0
W
Ah Muzen Cab
saruman92
Ah Muzen Cab
7,628
1,565
0
2,864
8,951
4,818
1,813
1,882
7,069
0
44,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
39,938
277
Minions Killed
259
0
Camps Cleared
0
1,161,277
Distance Traveled
1,143,492
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,491
547
46
2
0
440,558
1
L
Janus
12,032
573
83
4
0
370,652
0
L
Danzaburou
12,835
611
148
7
0
350,067
0
W
Scylla
13,464
641
132
6
0
380,761
4
W
Cthulhu
13,755
655
49
2
0
432,722
10
W
Ah Muzen Cab
12,719
606
78
4
0
330,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role