Player Matchup

Morgan Le Fay
Morgan Le Fay
Provisonary_
Morgan Le Fay
Level 160
God Stats
14W - 18L
1,569 SR
Queue Stats
213W - 214L
1,590 Elo+
Solo
Arachne
Arachne
Stealth_Guy724
Arachne
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
412W - 381L
1,641 Elo+
Solo
Ganesha
Ganesha
ThePikaGuy
Ganesha
Level 115
God Stats
4W - 5L
1,603 SR
Queue Stats
402W - 349L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
parasyte32
Gilgamesh
Level 105
God Stats
13W - 11L
1,652 SR
Queue Stats
100W - 73L
1,657 Elo+
Solo
Anhur
Anhur
tylerisbadhs
Anhur
Level 159
God Stats
11W - 9L
1,628 SR
Queue Stats
156W - 152L
1,510 Elo+
Solo
Team Averages
Level 135
1,590 SR
1,606 Elo+

VS

Team Averages
Level 117
1,549 SR
1,617 Elo+
Athena
Athena
DeathPending
Athena
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,591 Elo+
Party 1
Medusa
Medusa
Eixid1121
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 115L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
Gunspoken
Zhong Kui
Level 129
God Stats
7W - 5L
1,620 SR
Queue Stats
314W - 294L
1,632 Elo+
Party 2
Scylla
Scylla
sgxchaoz
Scylla
Level 150
God Stats
15W - 11L
1,384 SR
Queue Stats
331W - 312L
1,621 Elo+
Party 1
Mercury
Mercury
wheres_wink
Mercury
Level 127
God Stats
8W - 6L
1,743 SR
Queue Stats
405W - 314L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Provisonary_
Morgan Le Fay
18
1 / 3 / 16
12,009
522
13,499
14,549
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 3 / 5
13,446
585
14,687
20,964
10,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ThePikaGuy
Ganesha
16
0 / 0 / 16
11,567
503
4,502
17,628
17,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
parasyte32
Gilgamesh
19
5 / 2 / 6
12,379
538
12,723
21,589
19,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 4 / 8
12,541
545
13,850
22,993
9,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 4 / 7
9,908
431
8,133
19,397
22,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Eixid1121
Medusa
18
2 / 5 / 4
11,653
507
10,034
17,413
5,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Gunspoken
Zhong Kui
18
0 / 5 / 3
10,819
470
12,226
17,484
18,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
sgxchaoz
Scylla
15
1 / 5 / 3
9,589
417
13,479
10,145
3,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
wheres_wink
Mercury
20
8 / 3 / 1
12,330
536
15,146
17,861
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
22
Kills
11
12
Deaths
22
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
7
0.88
L
Medusa
Eixid1121
Medusa
2
5
4
0.8
L
Zhong Kui
Gunspoken
Zhong Kui
0
5
3
0.3
W
Morgan Le Fay
Provisonary_
Morgan Le Fay
1
3
16
3
W
13
3
5
5.17
W
Ganesha
ThePikaGuy
Ganesha
0
0
16
8
W
Gilgamesh
parasyte32
Gilgamesh
5
2
6
4
L
Scylla
sgxchaoz
Scylla
1
5
3
0.5
W
3
4
8
1.75
L
Mercury
wheres_wink
Mercury
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,261
Damage
59,018
97,723
Taken
82,300
64,795
Mitigated
58,606
30,356
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,133
942
0
1,773
19,397
22,724
0
4,848
14,243
35,236
0
L
Medusa
Eixid1121
Medusa
10,034
5,725
0
6,504
17,413
5,791
1,080
2,564
14,779
0
92,773
L
Zhong Kui
Gunspoken
Zhong Kui
12,226
1,251
0
6,496
17,484
18,358
42
3,535
13,814
69,359
6,785
W
Morgan Le Fay
Provisonary_
Morgan Le Fay
13,499
1,855
0
3,324
14,549
6,994
936
5,377
9,172
84,642
0
W
14,687
8,703
0
5,457
20,964
10,976
1,891
6,795
14,169
0
92,520
W
Ganesha
ThePikaGuy
Ganesha
4,502
874
0
4,209
17,628
17,784
322
7,862
9,766
20,431
0
W
Gilgamesh
parasyte32
Gilgamesh
12,723
3,365
0
4,373
21,589
19,606
848
9,996
11,593
0
68,243
L
Scylla
sgxchaoz
Scylla
13,479
1,211
0
1,252
10,145
3,721
74
2,963
7,021
69,488
0
W
13,850
8,565
0
12,993
22,993
9,435
3,102
3,791
19,202
0
107,812
L
Mercury
wheres_wink
Mercury
15,146
5,670
0
120
17,861
8,012
0
3,315
14,442
0
102,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,942
Gold Earned
54,299
573
Minions Killed
651
0
Camps Cleared
0
2,286,177
Distance Traveled
2,145,111
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,908
431
71
3
0
451,562
6
L
Medusa
11,653
507
168
7
0
376,545
1
L
Zhong Kui
10,819
470
162
7
0
399,967
5
W
Morgan Le Fay
12,009
522
161
7
0
480,117
13
W
Arachne
13,446
585
128
6
0
492,605
0
W
Ganesha
11,567
503
11
0
0
478,103
8
W
Gilgamesh
12,379
538
105
5
0
463,317
4
L
Scylla
9,589
417
106
5
0
369,901
2
W
Anhur
12,541
545
168
7
0
372,035
0
L
Mercury
12,330
536
144
6
0
547,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role