Player Matchup

Bacchus
Bacchus
Agent-Lockwood-
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
AgentBlack-_-Ice
Kukulkan
Level 28
God Stats
2W - 2L
1,190 SR
Queue Stats
58W - 43L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
CHAROLOCO_4116
Danzaburou
Level 61
God Stats
6W - 7L
1,334 SR
Queue Stats
8W - 10L
1,360 Elo+
Party 2
Team Averages
Level 46
1,341 SR
1,447 Elo+

VS

Team Averages
Level 20
1,342 SR
1,338 Elo+
Thanatos
Thanatos
DeathlyDeception
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 1
Cerberus
Cerberus
RiZable
Cerberus
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 7L
1,145 Elo+
Party 1
Izanami
Izanami
Salvi2
Izanami
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 11
7,949
795
4,178
7,814
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
8 / 1 / 14
8,774
877
10,464
3,408
1,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CHAROLOCO_4116
Danzaburou
13
15 / 0 / 9
10,227
1,023
10,175
4,001
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,506
651
2,967
9,761
3,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RiZable
Cerberus
8
0 / 12 / 1
5,688
569
1,369
12,939
4,550
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Salvi2
Izanami
8
0 / 7 / 1
5,851
585
3,769
8,520
2,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
26
Kills
1
1
Deaths
26
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
8
1
14
15
W
Danzaburou
CHAROLOCO_4116
Danzaburou
15
0
9
19.5
L
1
7
0
0.14
L
Cerberus
RiZable
Cerberus
0
12
1
0.04
L
Izanami
Salvi2
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
8,105
15,223
Taken
31,220
9,726
Mitigated
10,473
1,735
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,178
922
0
470
7,814
7,027
269
667
6,847
13,290
0
W
10,464
2,344
0
0
3,408
1,045
365
215
3,193
31,985
0
W
Danzaburou
CHAROLOCO_4116
Danzaburou
10,175
5,298
306
959
4,001
1,654
1,540
487
3,514
0
24,326
L
2,967
537
0
2,395
9,761
3,371
0
3,923
5,838
0
10,859
L
Cerberus
RiZable
Cerberus
1,369
168
111
632
12,939
4,550
0
6,079
6,860
4,808
0
L
Izanami
Salvi2
Izanami
3,769
2,292
306
326
8,520
2,552
0
4,640
3,880
0
14,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
18,045
90
Minions Killed
44
0
Camps Cleared
0
519,402
Distance Traveled
372,708
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,949
795
17
2
0
199,082
3
W
Kukulkan
8,774
877
49
5
0
156,722
3
W
Danzaburou
10,227
1,023
24
2
0
163,598
1
L
Thanatos
6,506
651
10
1
0
131,453
0
L
Cerberus
5,688
569
7
1
0
128,563
0
L
Izanami
5,851
585
27
3
0
112,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role