Player Matchup

Danzaburou
Danzaburou
BallzDep69
Danzaburou
Level 26
God Stats
13W - 4L
1,743 SR
Queue Stats
21W - 7L
1,600 Elo+
Party 1
Hercules
Hercules
Furith
Hercules
Level 28
God Stats
3W - 2L
1,681 SR
Queue Stats
18W - 5L
1,831 Elo+
Party 1
Nox
Nox
Taxnan
Nox
Level 109
God Stats
1W - 0L
1,593 SR
Queue Stats
19W - 7L
1,553 Elo+
Party 1
Team Averages
Level 54
1,672 SR
1,661 Elo+

VS

Team Averages
Level 86
1,518 SR
1,456 Elo+
Thoth
Thoth
FreehandHobo
Thoth
Level 108
God Stats
20W - 36L
1,310 SR
Queue Stats
151W - 183L
1,352 Elo+
Solo
Xing Tian
Xing Tian
KingdomCome04
Xing Tian
Level 69
God Stats
17W - 18L
1,628 SR
Queue Stats
679W - 611L
1,496 Elo+
Party 2
Neith
Neith
texasstrongg01
Neith
Level 82
God Stats
158W - 124L
1,615 SR
Queue Stats
737W - 665L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BallzDep69
Danzaburou
10
1 / 1 / 5
6,256
782
1,995
3,102
1,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Furith
Hercules
9
3 / 1 / 2
6,162
770
1,044
5,947
4,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
Taxnan
Nox
10
2 / 1 / 4
6,401
800
2,806
4,797
1,563
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,253
782
1,808
3,934
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Xing Tian
KingdomCome04
Xing Tian
6
1 / 1 / 0
5,253
657
702
2,593
1,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 2
5,272
659
664
1,636
449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
3
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BallzDep69
Danzaburou
1
1
5
3.5
L
2
4
0
0.5
W
Hercules
Furith
Hercules
3
1
2
4
L
Xing Tian
KingdomCome04
Xing Tian
1
1
0
1
W
Nox
Taxnan
Nox
2
1
4
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,845
Damage
3,174
13,846
Taken
8,163
6,575
Mitigated
2,969
902
Healing
599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BallzDep69
Danzaburou
1,995
584
0
147
3,102
1,007
459
272
2,802
0
19,443
L
1,808
50
0
0
3,934
1,299
84
1,848
2,086
20,714
0
W
Hercules
Furith
Hercules
1,044
214
0
664
5,947
4,005
470
918
4,915
0
8,005
L
Xing Tian
KingdomCome04
Xing Tian
702
64
0
516
2,593
1,221
0
350
2,243
4,063
0
W
Nox
Taxnan
Nox
2,806
253
0
91
4,797
1,563
1,424
1,084
3,619
25,118
0
L
664
100
0
83
1,636
449
0
608
1,028
0
3,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,819
Gold Earned
16,778
89
Minions Killed
58
0
Camps Cleared
0
454,673
Distance Traveled
213,655
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,256
782
32
4
0
157,758
0
L
Thoth
6,253
782
41
5
0
101,441
1
W
Hercules
6,162
770
15
2
0
152,772
2
L
Xing Tian
5,253
657
9
1
0
58,278
1
W
Nox
6,401
800
42
5
0
144,143
1
L
Neith
5,272
659
8
1
0
53,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role