Player Matchup

Sun Wukong
Sun Wukong
JMTheBrosMC
Sun Wukong
Level 16
God Stats
9W - 7L
1,536 SR
Queue Stats
274W - 242L
1,396 Elo+
Solo
Medusa
Medusa
Lillyth1652
Medusa
Level 30
God Stats
41W - 33L
1,539 SR
Queue Stats
109W - 119L
1,452 Elo+
Solo
Tiamat
Tiamat
MysticHaise
Tiamat
Level 13
God Stats
6W - 7L
1,467 SR
Queue Stats
43W - 40L
1,462 Elo+
Party 2
Poseidon
Poseidon
Sub_NightWolf
Poseidon
Level 7
God Stats
7W - 8L
1,440 SR
Queue Stats
9W - 9L
1,443 Elo+
Solo
Athena
Athena
Wildfire6090
Athena
Level 17
God Stats
1W - 0L
1,401 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,477 SR
1,451 Elo+

VS

Team Averages
Level 18
1,540 SR
1,335 Elo+
Cerberus
Cerberus
Goldfish7430
Cerberus
Level 27
God Stats
23W - 18L
1,475 SR
Queue Stats
122W - 125L
1,395 Elo+
Solo
Nemesis
Nemesis
HectiUwU
Nemesis
Level 17
God Stats
50W - 45L
1,655 SR
Queue Stats
123W - 110L
1,460 Elo+
Solo
Apollo
Apollo
Luizom1417
Apollo
Level 23
God Stats
19W - 23L
1,371 SR
Queue Stats
67W - 114L
1,198 Elo+
Party 1
Zeus
Zeus
deadmonkeymen
Zeus
Level 10
God Stats
2W - 1L
1,848 SR
Queue Stats
73W - 64L
1,430 Elo+
Solo
Achilles
Achilles
julis2245
Achilles
Level 12
God Stats
8W - 14L
1,353 SR
Queue Stats
16W - 39L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JMTheBrosMC
Sun Wukong
20
8 / 6 / 27
14,213
1,015
21,508
22,746
12,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
6 / 5 / 25
14,502
1,036
25,006
15,860
5,756
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
20
30 / 3 / 16
19,655
1,404
50,983
21,635
20,450
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Sub_NightWolf
Poseidon
20
8 / 4 / 24
14,196
1,014
17,759
13,690
5,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
20
2 / 6 / 19
13,009
929
6,986
19,372
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goldfish7430
Cerberus
20
7 / 6 / 15
15,667
1,119
19,814
35,933
38,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
HectiUwU
Nemesis
18
2 / 13 / 9
12,113
865
10,547
27,124
11,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Luizom1417
Apollo
20
3 / 14 / 12
13,106
936
12,337
24,815
10,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 7 / 10
15,212
1,087
25,616
18,666
7,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
julis2245
Achilles
18
3 / 14 / 8
13,170
941
21,038
30,318
22,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
78
54
Kills
24
24
Deaths
54
111
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Goldfish7430
Cerberus
7
6
15
2.42
L
Nemesis
HectiUwU
Nemesis
2
13
9
0.5
W
Sun Wukong
JMTheBrosMC
Sun Wukong
8
6
27
3.58
W
Medusa
6
5
25
3.7
L
Apollo
Luizom1417
Apollo
3
14
12
0.64
W
Tiamat
30
3
16
12.67
W
Poseidon
Sub_NightWolf
Poseidon
8
4
24
5
W
Athena
2
6
19
1.92
L
9
7
10
2
L
Achilles
julis2245
Achilles
3
14
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,242
Damage
89,352
93,303
Taken
136,856
52,381
Mitigated
90,851
10,530
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Goldfish7430
Cerberus
19,814
1,734
0
10,643
35,933
38,612
0
18,366
17,567
41,728
0
L
Nemesis
HectiUwU
Nemesis
10,547
6,491
0
2,337
27,124
11,807
0
14,731
11,380
0
24,708
W
Sun Wukong
JMTheBrosMC
Sun Wukong
21,508
7,271
0
188
22,746
12,369
0
11,436
11,310
0
31,450
W
Medusa
25,006
14,694
0
255
15,860
5,756
0
7,652
8,208
0
55,090
L
Apollo
Luizom1417
Apollo
12,337
11,420
0
794
24,815
10,601
0
14,979
9,836
0
36,428
W
Tiamat
50,983
3,435
600
6,818
21,635
20,450
0
12,604
9,031
72,435
0
W
Poseidon
Sub_NightWolf
Poseidon
17,759
4,008
0
2,252
13,690
5,724
0
4,899
8,791
31,942
0
W
Athena
6,986
1,430
0
417
19,372
8,082
0
8,839
10,533
14,103
0
L
25,616
5,691
0
5,881
18,666
7,373
0
10,711
7,955
64,846
0
L
Achilles
julis2245
Achilles
21,038
9,127
0
1,339
30,318
22,458
0
16,941
13,377
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,575
Gold Earned
69,268
183
Minions Killed
226
4
Camps Cleared
9
1,110,943
Distance Traveled
1,114,209
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,667
1,119
52
4
1
272,877
0
L
Nemesis
12,113
865
22
2
0
230,594
0
W
Sun Wukong
14,213
1,015
25
2
0
227,876
0
W
Medusa
14,502
1,036
71
5
1
223,958
1
L
Apollo
13,106
936
44
3
4
203,309
1
W
Tiamat
19,655
1,404
42
3
3
267,062
0
W
Poseidon
14,196
1,014
33
2
0
201,431
3
W
Athena
13,009
929
12
1
0
190,616
0
L
Zeus
15,212
1,087
77
6
3
171,931
0
L
Achilles
13,170
941
31
2
1
235,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role