Player Matchup

Ravana
Ravana
BurgndySauce489
Ravana
Level 10
God Stats
3W - 1L
1,866 SR
Queue Stats
13W - 9L
1,646 Elo+
Party 1
Sun Wukong
Sun Wukong
CoatedTrout4
Sun Wukong
Level 16
God Stats
3W - 0L
1,924 SR
Queue Stats
10W - 4L
1,801 Elo+
Party 1
Yemoja
Yemoja
Flynmonkeykkg89
Yemoja
Level 29
God Stats
4W - 2L
1,706 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
OopsJustBerries
Xbalanque
Level 29
God Stats
1W - 1L
1,186 SR
Queue Stats
63W - 28L
1,775 Elo+
Party 1
Chiron
Chiron
vNekoQueen79
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,700 Elo+
Solo
Team Averages
Level 18
1,636 SR
1,684 Elo+

VS

Team Averages
Level 20
1,692 SR
1,652 Elo+
Serqet
Serqet
DrivingCandy24
Serqet
Level 25
God Stats
2W - 2L
1,804 SR
Queue Stats
47W - 36L
1,691 Elo+
Solo
Ymir
Ymir
Smit-sie
Ymir
Level 29
God Stats
5W - 2L
1,782 SR
Queue Stats
84W - 91L
1,534 Elo+
Solo
Merlin
Merlin
TissTickles
Merlin
Level 7
God Stats
1W - 1L
1,738 SR
Queue Stats
16W - 6L
1,830 Elo+
Solo
Gilgamesh
Gilgamesh
Warlordryanb
Gilgamesh
Level 26
God Stats
16W - 10L
1,636 SR
Queue Stats
35W - 27L
1,571 Elo+
Solo
Neith
Neith
x_Synide_x
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 9
13,746
625
12,176
13,681
11,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CoatedTrout4
Sun Wukong
18
4 / 2 / 8
12,984
590
13,893
21,329
17,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 15
11,449
520
8,802
13,671
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
OopsJustBerries
Xbalanque
18
11 / 5 / 9
12,842
584
18,144
17,640
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
20
5 / 1 / 5
14,472
658
15,440
12,799
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
10,375
472
7,540
18,820
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
0 / 8 / 1
7,525
342
3,942
18,459
13,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
20
6 / 4 / 3
12,476
567
19,820
14,020
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Warlordryanb
Gilgamesh
16
2 / 7 / 4
10,553
480
13,122
24,393
23,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
15
3 / 5 / 2
9,896
450
5,573
15,823
5,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
33
Kills
14
14
Deaths
33
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
5
9
3.1
W
Sun Wukong
CoatedTrout4
Sun Wukong
4
2
8
4
L
3
9
3
0.5
W
2
1
15
9.5
W
Xbalanque
OopsJustBerries
Xbalanque
11
5
9
3.1
L
Ymir
0
8
1
0.06
L
Merlin
6
4
3
1.88
L
Gilgamesh
Warlordryanb
Gilgamesh
2
7
4
0.57
W
Chiron
5
1
5
7.5
L
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,455
Damage
49,997
79,120
Taken
91,515
51,016
Mitigated
55,160
34,413
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,176
4,268
0
3,203
13,681
11,646
849
4,108
9,048
0
80,930
W
Sun Wukong
CoatedTrout4
Sun Wukong
13,893
3,659
0
11,113
21,329
17,317
787
4,192
16,885
0
81,950
L
7,540
1,226
0
3,758
18,820
6,924
0
1,085
17,735
0
52,784
W
8,802
1,908
3,233
4,932
13,671
12,177
1,121
5,979
7,532
27,781
0
W
Xbalanque
OopsJustBerries
Xbalanque
18,144
8,460
0
5,470
17,640
5,113
4,510
6,420
10,824
0
97,851
L
Ymir
3,942
525
539
2,608
18,459
13,283
0
3,866
14,593
29,249
0
L
Merlin
19,820
1,101
0
3,673
14,020
5,964
0
461
13,559
106,464
0
L
Gilgamesh
Warlordryanb
Gilgamesh
13,122
1,973
0
4,852
24,393
23,569
0
1,154
23,239
8,489
59,668
W
Chiron
15,440
6,684
815
5,647
12,799
4,763
1,123
5,834
6,581
0
132,980
L
Neith
5,573
2,478
0
4,449
15,823
5,420
672
2,236
13,587
0
55,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,493
Gold Earned
50,825
686
Minions Killed
553
0
Camps Cleared
0
2,096,940
Distance Traveled
1,936,927
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,746
625
124
6
0
421,882
1
W
Sun Wukong
12,984
590
156
7
0
447,142
2
L
Serqet
10,375
472
96
4
0
407,100
4
W
Yemoja
11,449
520
38
2
0
425,276
4
W
Xbalanque
12,842
584
123
6
0
379,053
6
L
Ymir
7,525
342
35
2
0
353,173
2
L
Merlin
12,476
567
187
9
0
404,620
3
L
Gilgamesh
10,553
480
132
6
0
406,683
3
W
Chiron
14,472
658
245
11
0
423,587
2
L
Neith
9,896
450
103
5
0
365,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role