Player Matchup

Ao Kuang
Ao Kuang
NovaGames03
Ao Kuang
Level 61
God Stats
12W - 21L
1,372 SR
Queue Stats
152W - 209L
1,304 Elo+
Party 1
Gilgamesh
Gilgamesh
fadingcube_
Gilgamesh
Level 27
God Stats
21W - 33L
1,357 SR
Queue Stats
50W - 73L
1,302 Elo+
Party 1
Hera
Hera
fe3inho
Hera
Level 24
God Stats
2W - 3L
1,362 SR
Queue Stats
35W - 72L
1,244 Elo+
Party 1
Guan Yu
Guan Yu
kingworld014
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 129L
1,277 Elo+
Party 1
Medusa
Medusa
littlespooderman
Medusa
Level 37
God Stats
3W - 7L
1,415 SR
Queue Stats
77W - 96L
1,411 Elo+
Solo
Team Averages
Level 38
1,401 SR
1,308 Elo+

VS

Team Averages
Level 73
1,421 SR
1,395 Elo+
Janus
Janus
IleTonnerre
Janus
Level 85
God Stats
1W - 0L
1,746 SR
Queue Stats
396W - 424L
1,369 Elo+
Solo
Hou Yi
Hou Yi
Meyoss_
Hou Yi
Level 29
God Stats
1W - 3L
1,257 SR
Queue Stats
32W - 41L
1,300 Elo+
Party 2
Medusa
Medusa
Rabbyth
Medusa
Level 120
God Stats
1W - 2L
1,439 SR
Queue Stats
109W - 103L
1,390 Elo+
Party 2
Thor
Thor
leon135246
Thor
Level 111
God Stats
5W - 4L
1,141 SR
Queue Stats
217W - 203L
1,485 Elo+
Party 3
Ymir
Ymir
msciciel2003
Ymir
Level 20
God Stats
59W - 48L
1,522 SR
Queue Stats
153W - 155L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NovaGames03
Ao Kuang
3
1 / 0 / 0
4,083
371
633
1,292
240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
fadingcube_
Gilgamesh
10
1 / 5 / 1
6,002
546
4,948
10,366
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
fe3inho
Hera
8
0 / 3 / 0
4,888
444
2,115
4,676
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
kingworld014
Guan Yu
8
1 / 5 / 1
5,567
506
1,863
7,009
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 1
5,585
508
4,039
10,098
2,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,483
589
3,850
3,213
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Meyoss_
Hou Yi
11
6 / 1 / 1
6,735
612
6,134
4,099
1,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Rabbyth
Medusa
12
6 / 2 / 0
7,166
651
7,386
7,989
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 0 / 6
6,466
588
2,762
5,245
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 8
6,207
564
2,969
6,424
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Hou Yi
Meyoss_
Hou Yi
6
1
1
6.5
L
Ao Kuang
NovaGames03
Ao Kuang
1
0
0
1
W
Medusa
Rabbyth
Medusa
6
2
0
3
L
Gilgamesh
fadingcube_
Gilgamesh
1
5
1
0.3
L
Hera
fe3inho
Hera
0
3
0
0
L
Guan Yu
kingworld014
Guan Yu
1
5
1
0.3
W
0
0
6
3
L
1
3
1
0.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
23,101
33,441
Taken
26,970
13,566
Mitigated
9,674
9,651
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,850
210
0
839
3,213
922
298
738
2,349
37,449
0
W
Hou Yi
Meyoss_
Hou Yi
6,134
2,154
540
519
4,099
1,198
682
0
4,099
0
42,042
L
Ao Kuang
NovaGames03
Ao Kuang
633
244
0
536
1,292
240
0
154
1,138
4,029
0
W
Medusa
Rabbyth
Medusa
7,386
3,362
0
3,157
7,989
2,390
990
501
7,488
0
39,841
L
Gilgamesh
fadingcube_
Gilgamesh
4,948
1,588
0
2,832
10,366
6,071
0
412
9,954
0
27,252
L
Hera
fe3inho
Hera
2,115
397
0
1,056
4,676
1,444
200
2,168
2,508
17,639
0
L
Guan Yu
kingworld014
Guan Yu
1,863
466
374
732
7,009
3,172
0
2,456
4,553
0
18,345
W
2,762
1,024
0
3,158
5,245
1,663
0
279
4,908
0
35,752
L
4,039
1,646
0
4,121
10,098
2,639
0
1,629
8,469
0
23,477
W
2,969
1,016
0
1,847
6,424
3,501
250
996
5,378
12,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
33,057
185
Minions Killed
337
0
Camps Cleared
0
788,243
Distance Traveled
1,013,597
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,483
589
69
6
0
207,054
2
W
Hou Yi
6,735
612
77
7
0
188,020
0
L
Ao Kuang
4,083
371
10
1
0
59,764
1
W
Medusa
7,166
651
69
6
0
189,880
4
L
Gilgamesh
6,002
546
61
6
0
215,623
0
L
Hera
4,888
444
35
3
0
141,145
0
L
Guan Yu
5,567
506
41
4
0
219,028
0
W
Thor
6,466
588
97
9
0
230,762
1
L
Medusa
5,585
508
38
3
0
152,683
2
W
Ymir
6,207
564
25
2
0
197,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role