Player Matchup

Mercury
Mercury
Heavy_Weather125
Mercury
Level 31
God Stats
9W - 4L
1,566 SR
Queue Stats
25W - 32L
1,379 Elo+
Party 2
Hades
Hades
King_Nothing_IV
Hades
Level 28
God Stats
2W - 0L
1,760 SR
Queue Stats
10W - 15L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
Sheabob85
Cthulhu
Level 5
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kali
Kali
fake_taxi34
Kali
Level 6
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
xxRimuruTempestx
Guan Yu
Level 29
God Stats
3W - 1L
1,724 SR
Queue Stats
19W - 21L
1,337 Elo+
Party 2
Team Averages
Level 20
1,698 SR
1,478 Elo+

VS

Team Averages
Level 18
1,551 SR
1,353 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
EFLOW1633
Yemoja
Level 28
God Stats
10W - 7L
1,657 SR
Queue Stats
107W - 117L
1,441 Elo+
Solo
Neith
Neith
GunterMarMar
Neith
Level 29
God Stats
51W - 40L
1,597 SR
Queue Stats
68W - 67L
1,458 Elo+
Solo
Amaterasu
Amaterasu
StopYouAreCringe
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,151 Elo+
Party 3
Olorun
Olorun
princess_elly45
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,726
673
4,125
5,695
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 3
5,874
587
1,692
3,548
1,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Sheabob85
Cthulhu
7
2 / 3 / 0
4,919
492
2,087
6,512
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 2 / 2
4,520
452
1,295
4,726
1,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
8 / 1 / 0
7,059
706
4,994
4,890
2,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 1 / 0
5,180
518
1,646
2,689
1,477
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
EFLOW1633
Yemoja
10
1 / 0 / 4
5,373
537
2,888
3,659
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 3 / 1
5,696
570
1,889
7,071
1,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
6
0 / 6 / 0
4,337
434
2,028
9,263
2,428
2
0 / 6 / 0
3,641
364
463
4,134
895

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
5
7
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
0
1
L
Yemoja
EFLOW1633
Yemoja
1
0
4
3
L
3
3
1
1.17
W
4
0
3
5.5
W
1
1
3
2.5
W
Cthulhu
Sheabob85
Cthulhu
2
3
0
0.67
L
Amaterasu
0
6
0
0
W
0
2
2
0.5
L
0
6
0
0
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,193
Damage
8,914
25,371
Taken
26,816
10,923
Mitigated
8,424
4,958
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,646
92
0
1,303
2,689
1,477
0
940
1,749
21,265
0
L
Yemoja
EFLOW1633
Yemoja
2,888
638
595
631
3,659
1,649
203
1,223
2,196
18,218
0
L
1,889
961
0
1,285
7,071
1,975
0
0
7,071
0
30,303
W
4,125
2,943
0
199
5,695
1,814
794
160
5,535
0
39,405
W
1,692
294
0
1,888
3,548
1,410
274
1,646
1,902
22,420
0
W
Cthulhu
Sheabob85
Cthulhu
2,087
319
0
548
6,512
4,115
118
1,678
4,834
16,140
0
L
Amaterasu
2,028
1,391
66
1,818
9,263
2,428
0
752
8,511
0
15,634
W
1,295
331
135
586
4,726
1,454
50
1,401
3,325
0
7,970
L
463
295
0
0
4,134
895
0
594
3,510
8,164
0
W
4,994
1,359
120
1,482
4,890
2,130
1,336
112
4,778
0
30,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
24,227
242
Minions Killed
184
0
Camps Cleared
0
1,092,708
Distance Traveled
865,045
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,180
518
49
5
0
162,492
2
L
Yemoja
5,373
537
32
3
0
193,715
1
L
Neith
5,696
570
66
7
0
181,292
0
W
Mercury
6,726
673
77
8
0
253,700
0
W
Hades
5,874
587
51
5
0
183,096
2
W
Cthulhu
4,919
492
29
3
0
233,628
1
L
Amaterasu
4,337
434
30
3
0
191,890
0
W
Kali
4,520
452
8
1
0
202,264
0
L
Olorun
3,641
364
7
1
0
135,656
0
W
Guan Yu
7,059
706
77
8
0
220,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role