Player Matchup

Chernobog
Chernobog
Gold III
 
Chernobog
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
DanteRedfern
Mercury
Gold I
Level 156
God Stats
12W - 11L
1,500 SR
Queue Stats
483W - 467L
1,375 MMR
Solo
Janus
Janus
Silver II
Exscape
Janus
Silver II
Level 127
God Stats
4W - 6L
1,520 SR
Queue Stats
118W - 118L
1,284 MMR
Solo
Sylvanus
Sylvanus
Gold V
Kayℓeg
Sylvanus
Gold V
Level 146
God Stats
2W - 8L
1,484 SR
Queue Stats
75W - 83L
1,232 MMR
Solo
King Arthur
King Arthur
Silver I
alphaquegently
King Arthur
Silver I
Level 126
God Stats
15W - 16L
1,526 SR
Queue Stats
295W - 311L
1,204 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,506 SR
1,319 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,558 SR
1,342 MMR
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
BabyRichard
Merlin
Gold V
Level 100
God Stats
1W - 2L
1,568 SR
Queue Stats
193W - 204L
1,306 MMR
Solo
Hercules
Hercules
Silver I
Falcon505
Hercules
Silver I
Level 149
God Stats
98W - 91L
1,534 SR
Queue Stats
133W - 138L
1,203 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
ejustice74
Ratatoskr
Bronze III
Level 109
God Stats
5W - 3L
1,661 SR
Queue Stats
6W - 11L
1,413 MMR
Solo
Izanami
Izanami
Bronze III
oRiizy
Izanami
Bronze III
Level 44
God Stats
1W - 1L
1,524 SR
Queue Stats
10W - 17L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
11 / 0 / 6
10,119
675
16,850
11,518
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
DanteRedfern
Mercury
16
7 / 2 / 4
9,602
640
6,811
11,066
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Exscape
Janus
13
2 / 3 / 3
8,224
548
3,774
6,607
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Kayℓeg
Sylvanus
12
0 / 1 / 10
8,235
549
4,713
7,092
5,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
alphaquegently
King Arthur
15
3 / 2 / 2
8,919
595
8,271
12,089
12,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaGilgameshTiamatMedusaTsukuyomi

VS

Bans
PersephoneTyrApolloScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 5 / 2
6,131
409
3,447
11,898
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
1 / 5 / 1
7,404
494
4,586
9,192
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Falcon505
Hercules
14
1 / 4 / 2
8,531
569
8,734
15,218
12,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
ejustice74
Ratatoskr
12
6 / 4 / 2
8,061
537
6,972
9,636
2,828
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
oRiizy
Izanami
10
0 / 5 / 2
6,302
420
3,384
9,231
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
8
8
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
11
0
6
14
L
Yemoja
 
Yemoja
0
5
2
0.2
L
Merlin
1
5
1
0.3
W
Mercury
DanteRedfern
Mercury
7
2
4
4.5
W
Janus
Exscape
Janus
2
3
3
1.17
L
Hercules
Falcon505
Hercules
1
4
2
0.5
W
Sylvanus
Kayℓeg
Sylvanus
0
1
10
5
W
King Arthur
alphaquegently
King Arthur
3
2
2
2
L
Ratatoskr
ejustice74
Ratatoskr
6
4
2
1.75
L
Izanami
oRiizy
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
27,123
48,372
Taken
55,175
29,040
Mitigated
25,794
13,194
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
16,850
10,800
0
6,299
11,518
4,554
1,857
3,140
8,378
0
77,860
L
Yemoja
 
Yemoja
3,447
726
628
2,423
11,898
5,880
0
2,481
9,351
16,335
0
L
Merlin
4,586
205
0
1,296
9,192
2,947
0
2,543
6,513
53,237
0
W
Mercury
DanteRedfern
Mercury
6,811
4,697
0
140
11,066
4,971
0
1,709
9,357
0
73,195
W
Janus
Exscape
Janus
3,774
262
0
1,010
6,607
1,888
174
1,706
4,901
49,228
0
L
Hercules
Falcon505
Hercules
8,734
2,437
0
6,014
15,218
12,609
0
958
14,260
9,166
41,654
W
Sylvanus
Kayℓeg
Sylvanus
4,713
1,540
1,482
1,349
7,092
5,168
300
1,896
5,196
18,497
0
W
King Arthur
alphaquegently
King Arthur
8,271
1,255
0
2,914
12,089
12,459
25
1,993
10,096
0
50,424
L
Ratatoskr
ejustice74
Ratatoskr
6,972
1,955
0
1,195
9,636
2,828
0
731
8,867
0
40,443
L
Izanami
oRiizy
Izanami
3,384
2,041
0
1,178
9,231
1,530
0
1,534
7,697
0
39,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
36,429
486
Minions Killed
421
0
Camps Cleared
0
1,493,375
Distance Traveled
1,327,327
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,119
675
122
8
0
293,103
1
L
Yemoja
6,131
409
17
1
0
274,446
5
L
Merlin
7,404
494
117
8
0
237,536
3
W
Mercury
9,602
640
126
8
0
337,709
5
W
Janus
8,224
548
109
7
0
300,413
9
L
Hercules
8,531
569
121
8
0
238,844
3
W
Sylvanus
8,235
549
31
2
0
271,084
6
W
King Arthur
8,919
595
98
7
0
291,066
2
L
Ratatoskr
8,061
537
82
5
0
307,725
4
L
Izanami
6,302
420
84
6
0
268,776
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role