Player Matchup

Morgan Le Fay
Morgan Le Fay
Christianell1927
Morgan Le Fay
Level 55
God Stats
4W - 2L
1,632 SR
Queue Stats
217W - 240L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
LegendBlaze1
Gilgamesh
Level 64
God Stats
14W - 12L
1,625 SR
Queue Stats
242W - 262L
1,442 Elo+
Party 2
Chernobog
Chernobog
danielfont-z
Chernobog
Level 67
God Stats
0W - 5L
1,111 SR
Queue Stats
240W - 242L
1,456 Elo+
Solo
Bacchus
Bacchus
floky_002
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,454 Elo+
Party 2
Chaac
Chaac
moteconshankk
Chaac
Level 128
God Stats
7W - 2L
1,854 SR
Queue Stats
347W - 386L
1,406 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,434 Elo+

VS

Team Averages
Level 76
1,457 SR
1,434 Elo+
Cerberus
Cerberus
Explos95
Cerberus
Level 66
God Stats
45W - 39L
1,494 SR
Queue Stats
97W - 116L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
SerNaseweiss
Cthulhu
Level 66
God Stats
3W - 2L
1,592 SR
Queue Stats
110W - 126L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
boos_q8i
Tsukuyomi
Level 107
God Stats
82W - 73L
1,569 SR
Queue Stats
163W - 161L
1,478 Elo+
Party 3
Neith
Neith
iborla_q8
Neith
Level 99
God Stats
1W - 1L
1,177 SR
Queue Stats
138W - 128L
1,425 Elo+
Party 3
Scylla
Scylla
ucccc
Scylla
Level 42
God Stats
9W - 8L
1,454 SR
Queue Stats
191W - 199L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Christianell1927
Morgan Le Fay
20
7 / 12 / 4
13,283
474
21,888
24,547
11,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LegendBlaze1
Gilgamesh
18
4 / 9 / 6
12,364
442
14,814
30,999
17,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
danielfont-z
Chernobog
18
5 / 7 / 6
12,121
433
12,085
22,574
8,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
floky_002
Bacchus
17
3 / 7 / 11
12,149
434
14,981
31,441
44,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 10 / 3
12,260
438
17,913
34,779
35,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Explos95
Cerberus
19
5 / 3 / 22
14,344
512
16,431
25,648
25,372
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
SerNaseweiss
Cthulhu
20
7 / 3 / 10
15,186
542
19,377
26,227
23,363
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
boos_q8i
Tsukuyomi
20
15 / 6 / 10
17,608
629
30,746
28,294
13,059
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
iborla_q8
Neith
20
7 / 6 / 11
14,735
526
19,856
20,346
9,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
ucccc
Scylla
20
11 / 3 / 14
15,748
562
26,756
20,748
8,357
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
21
Kills
45
45
Deaths
21
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Christianell1927
Morgan Le Fay
7
12
4
0.75
W
Cerberus
Explos95
Cerberus
5
3
22
5.33
L
Gilgamesh
LegendBlaze1
Gilgamesh
4
9
6
0.78
W
Cthulhu
SerNaseweiss
Cthulhu
7
3
10
4
W
Tsukuyomi
boos_q8i
Tsukuyomi
15
6
10
3.33
L
Chernobog
danielfont-z
Chernobog
5
7
6
1.14
L
Bacchus
floky_002
Bacchus
3
7
11
1.21
W
Neith
iborla_q8
Neith
7
6
11
2.08
L
2
10
3
0.35
W
Scylla
ucccc
Scylla
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,681
Damage
113,166
144,340
Taken
121,263
117,091
Mitigated
79,295
29,237
Healing
44,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Christianell1927
Morgan Le Fay
21,888
1,642
195
2,824
24,547
11,036
0
12,759
11,394
68,813
0
W
Cerberus
Explos95
Cerberus
16,431
730
0
8,390
25,648
25,372
176
11,421
14,227
44,717
0
L
Gilgamesh
LegendBlaze1
Gilgamesh
14,814
4,338
0
4,524
30,999
17,393
0
10,524
20,325
0
97,132
W
Cthulhu
SerNaseweiss
Cthulhu
19,377
1,194
790
13,632
26,227
23,363
294
3,681
22,546
86,032
0
W
Tsukuyomi
boos_q8i
Tsukuyomi
30,746
9,536
776
8,668
28,294
13,059
1,979
7,887
20,407
0
163,504
L
Chernobog
danielfont-z
Chernobog
12,085
5,971
0
6,108
22,574
8,883
0
6,910
15,584
0
69,893
L
Bacchus
floky_002
Bacchus
14,981
1,220
0
3,737
31,441
44,679
0
13,507
17,732
40,262
0
W
Neith
iborla_q8
Neith
19,856
10,304
866
7,022
20,346
9,144
2,538
6,751
13,595
0
109,954
L
17,913
3,254
0
11,849
34,779
35,100
260
17,804
16,741
0
86,376
W
Scylla
ucccc
Scylla
26,756
3,154
0
4,507
20,748
8,357
55
7,674
13,074
116,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,177
Gold Earned
77,621
544
Minions Killed
714
0
Camps Cleared
0
2,378,191
Distance Traveled
2,641,390
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,283
474
95
3
0
421,339
1
W
Cerberus
14,344
512
56
2
0
529,776
8
L
Gilgamesh
12,364
442
130
5
0
534,612
0
W
Cthulhu
15,186
542
185
7
0
554,981
9
W
Tsukuyomi
17,608
629
185
7
0
568,116
0
L
Chernobog
12,121
433
120
4
0
482,926
1
L
Bacchus
12,149
434
50
2
0
517,397
11
W
Neith
14,735
526
150
5
0
469,659
0
L
Chaac
12,260
438
149
5
0
421,917
0
W
Scylla
15,748
562
138
5
0
518,858
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role