Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mlk-_lixooo
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 194L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Nocyampelota
Nu Wa
Level 8
God Stats
5W - 3L
1,678 SR
Queue Stats
27W - 35L
1,295 Elo+
Solo
Loki
Loki
alan-ar5823435
Loki
Level 7
God Stats
3W - 4L
1,411 SR
Queue Stats
4W - 8L
1,192 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cris_la_bestia_p
Tsukuyomi
Level 21
God Stats
2W - 2L
1,242 SR
Queue Stats
38W - 54L
1,265 Elo+
Party 2
Team Averages
Level 14
1,466 SR
1,332 Elo+

VS

Team Averages
Level 20
1,425 SR
1,274 Elo+
Tiamat
Tiamat
Leandro4914
Tiamat
Level 24
God Stats
7W - 2L
1,452 SR
Queue Stats
17W - 15L
1,293 Elo+
Solo
Ra
Ra
NoLimitPerli
Ra
Level 20
God Stats
2W - 2L
1,602 SR
Queue Stats
32W - 45L
1,352 Elo+
Solo
Merlin
Merlin
RCC-JRamos1909
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,223 Elo+
Party 1
The Morrigan
The Morrigan
max13novembro
The Morrigan
Level 37
God Stats
0W - 2L
1,286 SR
Queue Stats
6W - 12L
1,132 Elo+
Party 1
Xbalanque
Xbalanque
walterio8818
Xbalanque
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
20W - 31L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 5 / 7
11,551
444
8,658
14,659
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Mlk-_lixooo
Hun Batz
20
12 / 1 / 2
15,552
598
18,621
17,247
9,129
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 2
9,364
360
6,766
7,108
2,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 2
11,257
433
4,787
11,388
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
20
4 / 4 / 4
12,976
499
7,479
17,646
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 9 / 2
10,367
399
4,283
18,201
8,288
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 5 / 4
12,323
474
15,485
16,607
13,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
7,148
275
752
6,012
1,549
The Morrigan
max13novembro
The Morrigan
4
0 / 0 / 0
7,102
273
437
2,498
633
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
walterio8818
Xbalanque
20
6 / 3 / 3
12,936
498
10,177
15,391
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
22
Kills
14
16
Deaths
24
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
5
7
1.5
L
Tiamat
1
9
2
0.22
W
Hun Batz
Mlk-_lixooo
Hun Batz
12
1
2
13
L
7
5
4
1.8
W
0
2
2
0.5
L
0
7
0
0
W
2
4
2
0.75
W
Tsukuyomi
4
4
4
1.5
L
The Morrigan
max13novembro
The Morrigan
0
0
0
0
L
Xbalanque
walterio8818
Xbalanque
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,311
Damage
31,134
68,048
Taken
58,709
43,928
Mitigated
30,970
12,782
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,658
2,242
2,251
3,941
14,659
17,350
82
6,118
8,541
39,195
0
L
Tiamat
4,283
398
330
1,816
18,201
8,288
659
2,566
15,635
56,406
0
W
Hun Batz
Mlk-_lixooo
Hun Batz
18,621
6,988
0
526
17,247
9,129
216
3,594
13,653
0
152,187
L
15,485
2,287
1,060
4,924
16,607
13,050
1,507
4,007
12,600
82,830
0
W
6,766
349
0
1,600
7,108
2,349
634
2,310
4,798
46,712
0
L
752
274
0
0
6,012
1,549
14
2,528
3,484
5,978
0
W
4,787
918
0
157
11,388
8,547
31
2,780
8,608
0
59,445
W
Tsukuyomi
7,479
2,375
0
4,307
17,646
6,553
1,560
6,155
11,491
0
103,744
L
The Morrigan
max13novembro
The Morrigan
437
196
87
87
2,498
633
210
1,536
962
5,926
0
L
Xbalanque
walterio8818
Xbalanque
10,177
7,964
0
6,095
15,391
7,450
3,165
4,787
10,604
0
69,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
49,876
619
Minions Killed
420
0
Camps Cleared
0
2,291,111
Distance Traveled
1,571,975
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,551
444
61
2
0
457,869
4
L
Tiamat
10,367
399
115
4
0
406,030
1
W
Hun Batz
15,552
598
249
10
0
533,942
0
L
Ra
12,323
474
144
6
0
447,596
2
W
Nu Wa
9,364
360
62
2
0
304,001
0
L
Merlin
7,148
275
7
0
0
180,997
0
W
Loki
11,257
433
88
3
0
483,026
0
W
Tsukuyomi
12,976
499
159
6
0
512,273
3
L
The Morrigan
7,102
273
16
1
0
74,651
0
L
Xbalanque
12,936
498
138
5
0
462,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role