Player Matchup

Sun Wukong
Sun Wukong
RiSuke87
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
SHAUNSPEED
Rama
Level 128
God Stats
1W - 3L
1,176 SR
Queue Stats
47W - 53L
1,315 Elo+
Party 2
The Morrigan
The Morrigan
Shiey7uuu7
The Morrigan
Level 4
God Stats
2W - 2L
1,244 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Hel
Hel
mondragon60
Hel
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
silentlymins
Fafnir
Level 17
God Stats
1W - 1L
1,368 SR
Queue Stats
20W - 35L
1,278 Elo+
Solo
Team Averages
Level 31
1,358 SR
1,419 Elo+

VS

Team Averages
Level 19
1,572 SR
1,369 Elo+
Arachne
Arachne
AngryKitten5809
Arachne
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 45L
1,342 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BruinBoss14
Ah Muzen Cab
Level 26
God Stats
36W - 11L
1,735 SR
Queue Stats
87W - 77L
1,379 Elo+
Solo
Cthulhu
Cthulhu
JossDx
Cthulhu
Level 24
God Stats
40W - 19L
1,709 SR
Queue Stats
161W - 148L
1,552 Elo+
Party 1
Tiamat
Tiamat
Liasha
Tiamat
Level 24
God Stats
4W - 4L
1,695 SR
Queue Stats
137W - 156L
1,388 Elo+
Party 1
Fenrir
Fenrir
warofwolves
Fenrir
Level 7
God Stats
45W - 54L
1,224 SR
Queue Stats
234W - 339L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RiSuke87
Sun Wukong
15
0 / 8 / 2
9,736
811
3,865
11,166
5,219
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
6 / 4 / 2
13,118
1,093
31,233
24,397
10,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Shiey7uuu7
The Morrigan
17
0 / 13 / 7
10,747
896
7,452
18,727
7,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
1 / 12 / 5
11,228
936
8,943
20,521
9,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
14
1 / 7 / 1
9,868
822
2,671
10,575
7,001
Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 13
13,322
1,110
16,620
10,389
4,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
BruinBoss14
Ah Muzen Cab
20
13 / 2 / 20
14,729
1,227
30,122
14,480
6,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
JossDx
Cthulhu
20
13 / 0 / 17
14,579
1,215
20,862
15,098
15,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Liasha
Tiamat
19
3 / 0 / 23
12,083
1,007
8,307
8,526
4,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
5 / 4 / 14
11,752
979
6,249
13,173
10,117
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
131
8
Kills
44
44
Deaths
8
17
Assists
87
Player
Kills
Deaths
Assists
KDA
W
10
2
13
8.25
W
Ah Muzen Cab
BruinBoss14
Ah Muzen Cab
13
2
20
11.5
W
Cthulhu
JossDx
Cthulhu
13
0
17
21.5
W
Tiamat
Liasha
Tiamat
3
0
23
14.5
L
Sun Wukong
RiSuke87
Sun Wukong
0
8
2
0.13
L
6
4
2
1.75
L
The Morrigan
Shiey7uuu7
The Morrigan
0
13
7
0.27
L
1
12
5
0.29
L
Fafnir
1
7
1
0.21
W
Fenrir
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
82,160
85,386
Taken
61,666
39,789
Mitigated
41,253
14,318
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,620
13,402
0
1,913
10,389
4,654
0
3,575
6,814
0
37,520
W
Ah Muzen Cab
BruinBoss14
Ah Muzen Cab
30,122
12,329
0
4,536
14,480
6,767
0
3,791
10,689
0
69,404
W
Cthulhu
JossDx
Cthulhu
20,862
2,436
995
3,214
15,098
15,445
0
4,425
10,673
39,035
0
W
Tiamat
Liasha
Tiamat
8,307
821
0
2,595
8,526
4,270
0
4,749
3,777
14,958
0
L
Sun Wukong
RiSuke87
Sun Wukong
3,865
1,103
0
157
11,166
5,219
0
3,760
7,406
0
13,045
L
31,233
29,232
0
8,585
24,397
10,065
0
7,675
16,722
0
65,606
L
The Morrigan
Shiey7uuu7
The Morrigan
7,452
1,977
0
418
18,727
7,807
0
7,943
10,784
19,910
0
L
8,943
1,894
1,808
3,150
20,521
9,697
0
5,585
14,936
30,089
0
L
Fafnir
2,671
892
0
200
10,575
7,001
0
4,206
6,369
3,213
0
W
Fenrir
6,249
2,556
0
535
13,173
10,117
0
2,526
10,647
0
10,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
66,465
176
Minions Killed
195
1
Camps Cleared
11
661,244
Distance Traveled
1,109,398
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,322
1,110
32
3
8
230,754
0
W
Ah Muzen Cab
14,729
1,227
89
7
0
229,404
0
W
Cthulhu
14,579
1,215
59
5
0
258,449
1
W
Tiamat
12,083
1,007
9
1
2
220,315
0
L
Sun Wukong
9,736
811
22
2
0
99,785
0
L
Rama
13,118
1,093
87
7
1
172,005
0
L
The Morrigan
10,747
896
25
2
0
166,103
0
L
Hel
11,228
936
39
3
0
147,991
0
L
Fafnir
9,868
822
3
0
0
75,360
0
W
Fenrir
11,752
979
6
1
1
170,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role