Player Matchup

Fenrir
Fenrir
Gailum
Fenrir
Level 28
God Stats
4W - 3L
1,715 SR
Queue Stats
17W - 19L
1,514 Elo+
Party 1
Cerberus
Cerberus
MadGameFreak
Cerberus
Level 21
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 1
Xing Tian
Xing Tian
Minesworth
Xing Tian
Level 12
God Stats
4W - 3L
1,698 SR
Queue Stats
5W - 4L
1,618 Elo+
Party 1
Ra
Ra
Vibe226
Ra
Level 67
God Stats
2W - 1L
1,424 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Vigonz
Xbalanque
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 1
Team Averages
Level 28
1,616 SR
1,535 Elo+

VS

Team Averages
Level 24
1,515 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrLimpWaffle
Neith
Level 25
God Stats
2W - 3L
1,525 SR
Queue Stats
130W - 134L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
OpiumSeeds
Baba Yaga
Level 28
God Stats
20W - 21L
1,536 SR
Queue Stats
88W - 98L
1,508 Elo+
Solo
Hun Batz
Hun Batz
choadbag
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,584 Elo+
Solo
Cthulhu
Cthulhu
gomezjeremias556
Cthulhu
Level 26
God Stats
0W - 5L
1,515 SR
Queue Stats
49W - 63L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gailum
Fenrir
16
10 / 5 / 3
10,210
638
11,041
11,868
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MadGameFreak
Cerberus
11
0 / 4 / 2
6,967
435
2,286
11,266
8,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
Minesworth
Xing Tian
14
1 / 0 / 7
8,522
533
6,337
11,271
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 3
8,970
561
4,734
9,580
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Vigonz
Xbalanque
14
1 / 3 / 4
7,980
499
4,542
7,856
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 3 / 0
6,090
381
3,627
6,934
3,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 6
8,632
540
6,527
9,027
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
OpiumSeeds
Baba Yaga
15
8 / 2 / 1
9,266
579
8,590
8,305
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
choadbag
Hun Batz
13
2 / 5 / 6
8,186
512
7,794
12,635
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 5
7,155
447
3,989
9,568
5,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
16
16
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
W
Fenrir
Gailum
Fenrir
10
5
3
2.3
W
Cerberus
MadGameFreak
Cerberus
0
4
2
0.25
W
Xing Tian
Minesworth
Xing Tian
1
0
7
4.5
L
3
3
6
2
L
Baba Yaga
OpiumSeeds
Baba Yaga
8
2
1
4.25
W
3
4
3
1.13
W
Xbalanque
Vigonz
Xbalanque
1
3
4
1
L
Hun Batz
choadbag
Hun Batz
2
5
6
1
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
30,527
51,841
Taken
46,469
31,668
Mitigated
22,468
12,109
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,627
1,021
0
806
6,934
3,001
28
4,035
2,899
0
15,592
W
Fenrir
Gailum
Fenrir
11,041
2,717
0
2,954
11,868
6,996
79
1,718
10,150
0
55,037
W
Cerberus
MadGameFreak
Cerberus
2,286
66
0
916
11,266
8,737
298
2,298
8,968
28,037
0
W
Xing Tian
Minesworth
Xing Tian
6,337
1,419
0
3,050
11,271
8,981
377
1,641
9,630
31,449
0
L
6,527
2,972
204
2,298
9,027
3,338
220
1,152
7,875
0
63,102
L
Baba Yaga
OpiumSeeds
Baba Yaga
8,590
487
0
2,308
8,305
4,949
1,034
2,559
5,746
49,910
0
W
4,734
576
939
4,205
9,580
3,660
1,754
4,492
5,088
48,859
0
W
Xbalanque
Vigonz
Xbalanque
4,542
2,267
0
45
7,856
3,294
2,429
2,430
5,426
0
39,310
L
Hun Batz
choadbag
Hun Batz
7,794
3,022
0
1,910
12,635
5,799
0
3,117
9,518
0
56,259
L
3,989
487
0
0
9,568
5,381
0
2,494
7,074
30,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
39,329
419
Minions Killed
393
0
Camps Cleared
0
1,501,685
Distance Traveled
1,309,854
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,090
381
37
2
0
176,776
3
W
Fenrir
10,210
638
98
6
0
318,827
0
W
Cerberus
6,967
435
61
4
0
282,573
0
W
Xing Tian
8,522
533
70
4
0
307,701
0
L
Neith
8,632
540
103
6
0
270,874
11
L
Baba Yaga
9,266
579
106
7
0
283,966
5
W
Ra
8,970
561
97
6
0
296,698
0
W
Xbalanque
7,980
499
93
6
0
295,886
0
L
Hun Batz
8,186
512
94
6
0
319,874
0
L
Cthulhu
7,155
447
53
3
0
258,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role