Player Matchup

Vulcan
Vulcan
FrosterSVK
Vulcan
Level 14
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
Thor
Thor
MrAndrsn
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,639 Elo+
Party 1
Ares
Ares
Teerminate
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,446 Elo+
Party 1
Hachiman
Hachiman
Tiandre
Hachiman
Level 8
God Stats
1W - 2L
1,546 SR
Queue Stats
10W - 11L
1,594 Elo+
Solo
Guan Yu
Guan Yu
okamixsabio
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,631 Elo+
Solo
Team Averages
Level 9
1,552 SR
1,527 Elo+

VS

Team Averages
Level 31
1,603 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
Christm40
Tsukuyomi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 19L
1,511 Elo+
Party 2
Poseidon
Poseidon
Dani9897TY
Poseidon
Level 29
God Stats
8W - 1L
1,868 SR
Queue Stats
19W - 12L
1,541 Elo+
Solo
Apollo
Apollo
FENOZARRO
Apollo
Level 4
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 2L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Taiyopia
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,532 Elo+
Party 2
Ymir
Ymir
wanted96
Ymir
Level 26
God Stats
8W - 0L
1,890 SR
Queue Stats
191W - 82L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FrosterSVK
Vulcan
13
2 / 4 / 1
7,919
495
8,002
7,504
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
10
4 / 12 / 0
7,532
471
4,643
13,337
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 5
7,063
441
5,187
12,836
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Tiandre
Hachiman
11
1 / 8 / 4
7,246
453
4,229
11,142
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
okamixsabio
Guan Yu
15
3 / 5 / 1
8,726
545
6,642
15,824
9,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Christm40
Tsukuyomi
13
4 / 1 / 7
8,575
536
8,120
8,593
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Dani9897TY
Poseidon
15
11 / 2 / 6
9,671
604
14,063
9,519
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
FENOZARRO
Apollo
13
4 / 3 / 11
8,692
543
6,179
7,102
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Taiyopia
Gilgamesh
15
1 / 1 / 1
9,221
576
2,902
11,387
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
16 / 4 / 10
10,192
637
12,668
16,763
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
11
Kills
36
36
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Christm40
Tsukuyomi
4
1
7
7.5
W
Poseidon
Dani9897TY
Poseidon
11
2
6
7
W
Apollo
FENOZARRO
Apollo
4
3
11
3.17
L
Vulcan
FrosterSVK
Vulcan
2
4
1
0.63
L
Thor
4
12
0
0.33
W
Gilgamesh
Taiyopia
Gilgamesh
1
1
1
1.5
L
1
7
5
0.5
L
Hachiman
Tiandre
Hachiman
1
8
4
0.38
L
Guan Yu
okamixsabio
Guan Yu
3
5
1
0.7
W
Ymir
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
43,932
60,643
Taken
53,364
28,523
Mitigated
26,723
6,986
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Christm40
Tsukuyomi
8,120
1,310
0
3,624
8,593
2,919
0
965
7,628
0
53,770
W
Poseidon
Dani9897TY
Poseidon
14,063
2,634
0
3,503
9,519
2,748
971
822
8,697
65,114
0
W
Apollo
FENOZARRO
Apollo
6,179
2,778
0
250
7,102
2,325
1,490
1,427
5,675
0
36,353
L
Vulcan
FrosterSVK
Vulcan
8,002
3,907
0
759
7,504
2,608
0
2,380
5,096
40,621
0
L
Thor
4,643
1,789
0
912
13,337
4,750
0
6,899
6,316
0
23,099
W
Gilgamesh
Taiyopia
Gilgamesh
2,902
204
0
4,481
11,387
5,230
314
5,946
5,441
0
53,630
L
5,187
581
0
1,921
12,836
8,536
441
6,024
6,704
13,142
0
L
Hachiman
Tiandre
Hachiman
4,229
2,316
0
1,849
11,142
3,340
75
4,820
6,206
0
30,746
L
Guan Yu
okamixsabio
Guan Yu
6,642
2,135
125
1,420
15,824
9,289
0
5,886
9,590
0
57,863
W
Ymir
12,668
3,855
0
4,857
16,763
13,501
80
4,719
12,044
36,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
46,351
269
Minions Killed
436
0
Camps Cleared
0
1,327,616
Distance Traveled
1,505,925
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,575
536
102
6
0
348,023
1
W
Poseidon
9,671
604
106
7
0
285,732
2
W
Apollo
8,692
543
66
4
0
268,159
3
L
Vulcan
7,919
495
72
5
0
258,799
4
L
Thor
7,532
471
40
3
0
281,826
0
W
Gilgamesh
9,221
576
132
8
0
317,373
4
L
Ares
7,063
441
11
1
0
270,336
0
L
Hachiman
7,246
453
43
3
0
231,233
1
L
Guan Yu
8,726
545
103
6
0
285,422
0
W
Ymir
10,192
637
30
2
0
286,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role